183 lines
3.6 KiB
Plaintext
183 lines
3.6 KiB
Plaintext
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v 0.1.0
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* initial release
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v0.1.1
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* Fixed receiving digilines message on "" channel.
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* Added siren.
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* Made digilines optional for solid conductor blocks.
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* Fixed lighting
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* Added puncher
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v0.1.2
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* Added support for hopper as optional dependency for droppers, dispensers
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and collectors.
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* Added digilines message to punchers when something is punched.
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v0.1.3
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* Added hp and height info from detector.
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* Added dispensers spawn if spawner with optional dependency on mobs mod.
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If mobs:egg is dispensed 10% change a chicken is dispensed instead.
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* Added player_button.
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v0.1.4
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* Bug fix to spawning owned mobs.
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v0.1.5
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* Added setting Spawn mobs.
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* Added lwcomponents.register_spawner api.
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v0.1.6
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* Added holograms.
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* Added breakers.
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* Added fans.
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v0.1.7
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* Fixed fan description.
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* Breakers can break nodes up to 5 forward with digilines message.
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* Added deployers.
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v0.1.8
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* Changed detector digilines message to single message with list of
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detected items.
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* Added conduits.
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* Fixed fans not blowing upward.
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* Made changes to lwcomponents.register_spawner api - called function
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must now set velocity, can use force parameter.
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* Removed spawning from this mod. Created lwcomponents_spawners to
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register spawners.
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v0.1.9
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* Fixed infotext on various nodes.
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v0.1.10
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* Added cannons.
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v0.1.11
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* Fix to breakers (?).
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* Added position aiming to cannons.
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v0.1.12
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* Added sensitivity option for game controller in cannons.
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* Added cannon shells.
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* Fixed bug in utils.is_creative.
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* Increased cannon pitch to -20 to 70.
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v0.1.13
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* Removed optional dependency lwdrops.
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v0.1.14
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* Calls on_drop when item is dropped.
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v0.1.15
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* Fixed bug call to clear_map in fan on_blast.
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* Added pistons.
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v0.1.16
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* Fixed piston interaction with non-walkable nodes.
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v0.1.17
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* Fixed unintended global variable in pistons.lua.
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v0.1.18
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* Added mesecons through wire.
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v0.1.19
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* Added camera.
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v0.1.20
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* Valid distance and resolution for camera set by digilines message.
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* Imposed maximum resolution of 128 for cameras.
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v0.1.21
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* Minor bug fix, movefloor global.
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* Fixed movefloor so player doesn't fall through floor.
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* Transfer timer in moved nodes for pistons.
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v0.1.22
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* Added storage.
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v0.1.23
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* Fixed storage indexer not taking items from storage properly.
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* Added pipeworks support for:
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Storage Indexer
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Dropper
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Collector
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Dispenser
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Breaker
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Deployer
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Cannon
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Conduit
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* Conduits now work in unloaded blocks.
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* Fixed conduits sending items in groups.
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* Fixed player attached to controller moving forever when they get blown up.
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* Fixed pistons being powered from the pusher side.
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v0.1.24
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* Limited requested count from storage indexer from digilines message to max stack.
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* Fixed receptor state in detector.
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* Fixed receptor state in digiswitch.
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* Fixed bug in utils.is_same_item ().
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* Added force field generators.
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* Removed immortal from cannon shells (shells test for same type of shell and ignore).
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v0.1.25
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* Added hoppers.
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* Added "inventory" message to conduits.
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* Removed digilines or mesecons requirement for conduits.
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* Improved unescaping item description.
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* Fixed custom item output from storage.
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* Added filtering to conduit forms.
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v0.1.26
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* Added support for stickblocks to pistons.
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* Changed description of hoppers to avoid confusion.
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* Added destroyer.
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* Cleaned up hopper code.
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* Fixed recipe for solid conductor blocks.
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v0.1.27
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* Bug fixes and code cleanup.
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* Fixed receptor state in detector.
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* Improved receptor state in digiswitch.
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v0.1.28
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* Added support for lwwires. Wires will not connect to conduits.
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v0.1.29
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* Fixed piston moving piston blanks.
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v0.1.30
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* Added quantity field to droppers.
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* Added 'Use player when placing' setting.
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