Code improvement, Bugfix for solar panel

This commit is contained in:
Jeija 2012-08-13 14:26:00 +02:00
parent 2b1f0d1338
commit 55bdf5441f
2 changed files with 49 additions and 9 deletions

@ -53,7 +53,6 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_off"},
action = function(pos, node, active_object_count, active_object_count_wider)
local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
if minetest.env:get_node(waterpos).name=="default:water_flowing" then
--minetest.env:remove_node(pos)
minetest.env:add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"})
nodeupdate(pos)
mesecon:receptor_on(pos)
@ -68,7 +67,6 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_on"},
action = function(pos, node, active_object_count, active_object_count_wider)
local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
if minetest.env:get_node(waterpos).name~="default:water_flowing" then
--minetest.env:remove_node(pos)
minetest.env:add_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"})
nodeupdate(pos)
mesecon:receptor_off(pos)

@ -1,5 +1,32 @@
-- Solar Panel
minetest.register_node("mesecons_solarpanel:solar_panel", {
minetest.register_node("mesecons_solarpanel:solar_panel_on", {
drawtype = "nodebox",
tiles = { "jeija_solar_panel.png", },
inventory_image = "jeija_solar_panel.png",
wield_image = "jeija_solar_panel.png",
paramtype = "light",
paramtype2 = "wallmounted",
walkable = false,
is_ground_content = true,
node_box = {
type = "wallmounted",
wall_bottom = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 },
wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 },
wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 },
},
selection_box = {
type = "wallmounted",
wall_bottom = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 },
wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 },
wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 },
},
drop = "mesecons_solarpanel:solar_panel_off",
groups = {dig_immediate=3, mesecon = 2, not_in_creative_inventory = 1},
description="Solar Panel",
})
-- Solar Panel
minetest.register_node("mesecons_solarpanel:solar_panel_off", {
drawtype = "nodebox",
tiles = { "jeija_solar_panel.png", },
inventory_image = "jeija_solar_panel.png",
@ -20,13 +47,12 @@ minetest.register_node("mesecons_solarpanel:solar_panel", {
wall_top = { -7/16, 7/16, -7/16, 7/16, 8/16, 7/16 },
wall_side = { -8/16, -7/16, -7/16, -7/16, 7/16, 7/16 },
},
furnace_burntime = 5,
groups = {dig_immediate=3, mesecon = 2},
description="Solar Panel",
})
minetest.register_craft({
output = '"mesecons_solarpanel:solar_panel" 1',
output = '"mesecons_solarpanel:solar_panel_off" 1',
recipe = {
{'"mesecons_materials:silicon"', '"mesecons_materials:silicon"'},
{'"mesecons_materials:silicon"', '"mesecons_materials:silicon"'},
@ -34,16 +60,32 @@ minetest.register_craft({
})
minetest.register_abm(
{nodenames = {"mesecons_solarpanel:solar_panel"},
interval = 0.1,
{nodenames = {"mesecons_solarpanel:solar_panel_off"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local light = minetest.env:get_node_light(pos, nil)
if light == nil then light = 0 end
if light >= 12 then
minetest.env:set_node(pos, {name="mesecons_solarpanel:solar_panel_on", param2=node.param2})
mesecon:receptor_on(pos)
else
end
end,
})
minetest.register_abm(
{nodenames = {"mesecons_solarpanel:solar_panel_on"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local light = minetest.env:get_node_light(pos, nil)
if light < 12 then
minetest.env:set_node(pos, {name="mesecons_solarpanel:solar_panel_off", param2=node.param2})
mesecon:receptor_off(pos)
end
end,
})
mesecon:add_receptor_node("mesecons_solarpanel:solar_panel_on")
mesecon:add_receptor_node_off("mesecons_solarpanel:solar_panel_off")