Lots of bugs in movestones fixed:

* Movestones no longer eat nodes when running off the track.
* Movestones no longer eat nodes when colliding with an mvps stopper.
* Movestones no longer pass through mvps stoppers.
* Movestones do not eat nodes when they are suddenly placed in the entity's path.
This commit is contained in:
Anthony Zhang 2013-03-14 13:44:49 -04:00
parent e1577eba46
commit 79bb4a3433

@ -66,17 +66,6 @@ minetest.register_node("mesecons_movestones:movestone", {
action_on = function (pos, node)
local direction=mesecon:get_movestone_direction(pos)
if not direction then return end
local checknode={}
local collpos={x=pos.x, y=pos.y, z=pos.z}
repeat -- Check if it collides with a stopper
collpos = mesecon:addPosRule(collpos, direction)
checknode=minetest.env:get_node(collpos)
if mesecon:is_mvps_stopper(checknode.name, direction) then
return
end
until checknode.name=="air"
or checknode.name=="ignore"
or not(minetest.registered_nodes[checknode.name].liquidtype == "none")
minetest.env:remove_node(pos)
mesecon:update_autoconnect(pos)
minetest.env:add_entity(pos, "mesecons_movestones:movestone_entity")
@ -98,17 +87,27 @@ minetest.register_entity("mesecons_movestones:movestone_entity", {
on_step = function(self, dtime)
local pos = self.object:getpos()
pos.x, pos.y, pos.z = math.floor(pos.x), math.floor(pos.y), math.floor(pos.z)
local direction = mesecon:get_movestone_direction(pos)
if not direction then
local name = minetest.env:get_node(pos).name
if name ~= "air" and name ~= "ignore" and minetest.registered_nodes[name].liquidtype == "none" then
mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH)
end
minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
self.object:remove()
return
end
local np = mesecon:addPosRule(pos, direction)
if not mesecon:mvps_push(np, direction, MOVESTONE_MAXIMUM_PUSH) then
minetest.env:add_node(pos, {name="mesecons_movestones:movestone"})
self.object:remove()
return
end
self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
mesecon:mvps_push(pos, direction, 100)
end,
})