reworked textures for mesecons wires, added a new one for each of on/off
states, to allow wires without junction bumps to be textured differently.
@ -92,16 +92,16 @@ for zmy=0, 1 do
|
||||
table.insert(nodebox, box_bump1)
|
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table.insert(nodebox, box_bump2)
|
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tiles_off = {
|
||||
"wires_off.png",
|
||||
"wires_off.png",
|
||||
"wires_bump_off.png",
|
||||
"wires_bump_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png"
|
||||
}
|
||||
tiles_on = {
|
||||
"wires_on.png",
|
||||
"wires_on.png",
|
||||
"wires_bump_on.png",
|
||||
"wires_bump_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
@ -110,16 +110,16 @@ for zmy=0, 1 do
|
||||
else
|
||||
table.insert(nodebox, box_center)
|
||||
tiles_off = {
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_off.png",
|
||||
"wires_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png",
|
||||
"wires_vertical_off.png"
|
||||
}
|
||||
tiles_on = {
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_on.png",
|
||||
"wires_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
"wires_vertical_on.png",
|
||||
|
BIN
mesecons_textures/textures/wires_bump_off.png
Normal file
After Width: | Height: | Size: 347 B |
BIN
mesecons_textures/textures/wires_bump_on.png
Normal file
After Width: | Height: | Size: 386 B |
Before Width: | Height: | Size: 532 B After Width: | Height: | Size: 272 B |
Before Width: | Height: | Size: 640 B After Width: | Height: | Size: 286 B |
Before Width: | Height: | Size: 643 B After Width: | Height: | Size: 302 B |
Before Width: | Height: | Size: 754 B After Width: | Height: | Size: 341 B |