forked from Mirrorlandia_minetest/mesecons
Gates: Modify appearance (#515)
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@ -1,6 +1,14 @@
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local selection_box = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, -6/16, 8/16 }
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}
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local nodebox = {
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type = "fixed",
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fixed = {{-8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }},
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fixed = {
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{ -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab
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{ -6/16, -7/16, -6/16, 6/16, -6/16, 6/16 }
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},
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}
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local function gate_rotate_rules(node, rules)
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@ -68,7 +76,7 @@ local function register_gate(name, inputnumber, assess, recipe, description)
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is_ground_content = false,
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drawtype = "nodebox",
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drop = basename.."_off",
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selection_box = nodebox,
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selection_box = selection_box,
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node_box = nodebox,
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walkable = true,
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sounds = default.node_sound_stone_defaults(),
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@ -78,8 +86,16 @@ local function register_gate(name, inputnumber, assess, recipe, description)
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inputnumber = inputnumber,
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after_dig_node = mesecon.do_cooldown,
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},{
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tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_off.png^"..
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"jeija_gate_"..name..".png"},
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tiles = {
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"jeija_microcontroller_bottom.png^".."jeija_gate_off.png^"..
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"jeija_gate_output_off.png^".."jeija_gate_"..name..".png",
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"jeija_microcontroller_bottom.png^".."jeija_gate_output_off.png^"..
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"[transformFY",
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"jeija_gate_side.png^".."jeija_gate_side_output_off.png",
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"jeija_gate_side.png",
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"jeija_gate_side.png",
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"jeija_gate_side.png"
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},
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groups = {dig_immediate = 2, overheat = 1},
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mesecons = { receptor = {
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state = "off",
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@ -89,8 +105,16 @@ local function register_gate(name, inputnumber, assess, recipe, description)
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action_change = update_gate
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}}
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},{
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tiles = {"jeija_microcontroller_bottom.png^".."jeija_gate_on.png^"..
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"jeija_gate_"..name..".png"},
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tiles = {
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"jeija_microcontroller_bottom.png^".."jeija_gate_on.png^"..
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"jeija_gate_output_on.png^".."jeija_gate_"..name..".png",
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"jeija_microcontroller_bottom.png^".."jeija_gate_output_on.png^"..
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"[transformFY",
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"jeija_gate_side.png^".."jeija_gate_side_output_on.png",
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"jeija_gate_side.png",
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"jeija_gate_side.png",
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"jeija_gate_side.png"
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},
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groups = {dig_immediate = 2, not_in_creative_inventory = 1, overheat = 1},
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mesecons = { receptor = {
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state = "on",
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mesecons_gates/textures/jeija_gate_output_off.png
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mesecons_gates/textures/jeija_gate_output_off.png
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mesecons_gates/textures/jeija_gate_output_on.png
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mesecons_gates/textures/jeija_gate_output_on.png
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mesecons_gates/textures/jeija_gate_side.png
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mesecons_gates/textures/jeija_gate_side.png
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mesecons_gates/textures/jeija_gate_side_output_off.png
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mesecons_gates/textures/jeija_gate_side_output_off.png
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mesecons_gates/textures/jeija_gate_side_output_on.png
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mesecons_gates/textures/jeija_gate_side_output_on.png
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