number Zero
9e6eac4285
Make insulated wires’ selection box fit in the node
2018-09-07 17:31:49 +02:00
Wuzzy
6f1ff24474
Add sounds for wires and piston heads
2018-01-28 20:56:42 +01:00
DS
ff0bd76efe
Set is_ground_content to false ( #386 )
2017-11-01 00:50:39 +03:00
DS
905260c8db
Handle blasts ( #356 )
2017-10-07 01:44:49 +03:00
sfan5
5188853014
Make descriptions of insulated wires consistent
...
This allows finding all of them by searching
"insulated" in the creative menu.
2017-01-22 13:39:10 +01:00
sfan5
c2e3d7c4e5
Fix most of the namespace pollutions reported in #311
2017-01-15 11:53:49 +01:00
DS-Minetest
7415036f5b
Make insulated cossover to mesh
...
This removes the weird "holes" in the isolation of the crossing
2017-01-02 14:59:52 +01:00
MT-Modder
1d93a51f6e
Remove insulated t-junction and crossover from craftable group
2015-02-13 17:02:09 -05:00
Zefram
b64fea4f70
Don't allow non-inventory items as ingredients
...
Some mesecon wires (the turned-on nodes) that were
not_in_creative_inventory and should never appear in an actual inventory
were also mesecon_conductor_craftable. This is liable to make a craft
guide show them as potential ingredients, due to the use of the group
in recipes.
2014-05-02 09:07:52 +02:00
Vanessa Ezekowitz
5516ca58e9
Give crossing proper textures
2013-08-28 01:26:00 -04:00
khonkhortisan
885899cbaf
Crossover
2013-06-20 09:30:26 -07:00