VanessaE
ac9a05df0b
Merge pull request #98 from RealBadAngel/patch-3
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Update init.lua
2013-04-28 02:21:05 -07:00
Vanessa Ezekowitz
b3fb406727
Minor tweak to allow vertical wires with caps to use the "vertical"
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texture for the sides (still uses the "full" for the top/bottom of the
caps).
2013-04-21 22:16:17 -04:00
Vanessa Ezekowitz
109d817df6
Make pressure plate texturing more flexible, improve appearance of existing textures
2013-04-21 01:00:31 -04:00
Vanessa Ezekowitz
5921f6d46c
made tweaks to the way mese is converted to mesecons. If old mese paradigm is
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in use, one default:mese crafts to 18 mesecons wires. If new paradigm is in
use, cook one mese crystal fragment to get 2 wires, or cook one mese crystal to
get 18, or cook one mese block to get 162. Avoids conflict with new default
recipe that crafts 9 crystals from one mese block.
2012-12-28 16:51:11 -05:00
Vanessa Ezekowitz
2a061362fb
Merge branch 'nextgen' of github.com:Jeija/minetest-mod-mesecons into nextgen
2012-12-27 13:51:36 -05:00
Vanessa Ezekowitz
92122379de
added and tweaked textures to improve appearance and tiling of insulated
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T-junctions.
2012-12-27 13:50:54 -05:00
Vanessa Ezekowitz
84ad046533
Added a couple of needed textures for curved/corner wires and tweak code to
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use them. Also fixed the "on" state image for wire ends so that it works for
curved wires also.
2012-12-27 12:48:02 -05:00
Vanessa Ezekowitz
cdd9a93da9
revamped textures for all pistons, tweaked thickness of piston pusher
2012-12-27 12:13:40 -05:00
Vanessa Ezekowitz
12b0a38fb1
tweaked insulated wire textures to work for t-junctions
2012-09-10 12:47:31 -04:00
Vanessa Ezekowitz
70e9db28bc
Merge branch 'master' of github.com:Jeija/minetest-mod-mesecons
2012-09-06 10:32:10 -04:00
Vanessa Ezekowitz
c04870efe4
New textures for blinkyplant
2012-09-06 10:31:42 -04:00
Vanessa Ezekowitz
3c90f36a75
better "power plant" texture
2012-09-05 20:52:03 -04:00
VanessaE
544dfb9e0b
Merge pull request #46 from VanessaE/master
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Fix previous commit
2012-09-01 14:44:40 -07:00
Vanessa Ezekowitz
34737f62e9
oops, that last commit broke something - evidently 'code' is not consistent.
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This restores the previous behavior when code=nil, and shows the code when not.
2012-09-01 17:42:42 -04:00
VanessaE
00d797ae0f
Merge pull request #45 from VanessaE/master
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fix missing code display in after() in µC
2012-09-01 14:33:29 -07:00
Vanessa Ezekowitz
1d29037d8b
fix missing code display when after() is involved
2012-09-01 17:32:49 -04:00
VanessaE
6fec23a5f2
Merge pull request #44 from VanessaE/master
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prevent crash in µC sbi
2012-09-01 14:30:25 -07:00
Vanessa Ezekowitz
f641a0cc9c
prevent crash with malformed sbi code.
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just inserting "sbi(A, C!=D)" into a µC without connecting it to anything
causes 'b' at line 510 to become nil, crashing the server.
2012-09-01 17:28:04 -04:00
VanessaE
65f614f9e1
Merge pull request #43 from VanessaE/master
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receivers are now visibly insulated
2012-09-01 11:38:51 -07:00
Vanessa Ezekowitz
98b8c8da76
Receiver now looks insulated, since it behaves that way anyways.
2012-09-01 14:37:32 -04:00
VanessaE
bcd6634811
Merge pull request #38 from VanessaE/master
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gave receiver objects their own textures.
2012-08-28 11:19:19 -07:00
Vanessa Ezekowitz
8206ac70f1
Gave receivers their own textures. Needed so that they can be textured
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separately, plus the nodeboxes were a little glitchy with the wires textures.
2012-08-28 14:17:18 -04:00
VanessaE
decdfdb362
Merge pull request #36 from khonkhortisan/master
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blue lightstone recipe
2012-08-25 01:34:09 -07:00
VanessaE
4070300acc
Merge pull request #35 from VanessaE/master
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images for blue lightstone
2012-08-25 01:33:33 -07:00
Vanessa Ezekowitz
73474e1bb5
added images for blue lightstone
2012-08-25 04:33:00 -04:00
VanessaE
c0e7d42863
Merge pull request #33 from VanessaE/master
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uC bottom
2012-08-24 22:33:03 -07:00
Vanessa Ezekowitz
d0ae1b56e8
added proper bottom image to microcontroller
2012-08-25 01:32:24 -04:00
VanessaE
950ecbc407
Merge pull request #32 from khonkhortisan/master
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pressing enter will reprogram the µC instead of acting like escape
2012-08-24 21:33:45 -07:00
Vanessa Ezekowitz
bca93e8287
minor tweak to vertical mesecons wire stubs to help with z-fighting objects
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above them
2012-08-21 14:19:28 -04:00
Vanessa Ezekowitz
59eded4918
added texture for fiber craft item
2012-08-18 10:16:20 -04:00
Vanessa Ezekowitz
a941f4ebd8
new nodeboxes for receiver objects opposite wall levers etc
2012-08-18 09:46:26 -04:00
Vanessa Ezekowitz
b8e99106b4
tweaked the selection box a bit
2012-08-17 05:38:21 -04:00
Vanessa Ezekowitz
11f91bfdd6
new nodeboxes+textures for isolated mesecons
2012-08-17 05:26:18 -04:00
Vanessa Ezekowitz
2a7f49ee04
fixed minor error on one of the new textures.
2012-08-13 05:56:49 -04:00
Vanessa Ezekowitz
b78b540653
reworked textures for mesecons wires, added a new one for each of on/off
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states, to allow wires without junction bumps to be textured differently.
2012-08-13 05:54:14 -04:00
Vanessa Ezekowitz
2f5ccf5b4f
Merge branch 'master' of github.com:Jeija/minetest-mod-mesecons
2012-08-13 04:37:58 -04:00
Vanessa Ezekowitz
84e4f4cc6e
(remove side texture)
2012-08-13 04:37:20 -04:00
Vanessa Ezekowitz
2a1eb20410
solarpanel doesn't actually need a side texture, the top texture can serve both
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purposes with a minor tweak.
2012-08-13 04:36:19 -04:00
Vanessa Ezekowitz
68342c79d5
Made X <-> Z bends not produce junction bump (only appears on T-junctions,
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crossings, etc)
2012-08-12 22:31:35 -04:00
Vanessa Ezekowitz
6d499ae971
Slimmed down wire junctions a bit.
2012-08-12 22:28:45 -04:00
Vanessa Ezekowitz
61f1c28b72
reworked microcontroller images to make the lettering and LEDs look more
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slender and symmetric.
2012-08-12 02:00:36 -04:00
Vanessa Ezekowitz
b2a6553ff3
Gave solar panel a side texture. Removed alpha channel from top.
2012-08-11 21:10:45 -04:00
Vanessa Ezekowitz
5d1c184941
thinned the microcontroller down a bit to fit the style of the other floor objects.
2012-08-11 21:04:05 -04:00
Vanessa Ezekowitz
e12b297987
change all recipes to use group:mesecon_conductor_craftable
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fixed deprecated/invalid recipes in lightstones.
fixed copy&paste error in one of the delayer textures
fixed recipe for player detector to rely on microcontroller instead of old IC
2012-08-11 20:53:47 -04:00
Vanessa Ezekowitz
83ac20018c
Improvements to mesecons delayers nodeboxes and textures
2012-08-11 20:20:50 -04:00
Vanessa Ezekowitz
d950f0d169
Merge branch 'master' of github.com:Jeija/minetest-mod-mesecons
2012-08-11 17:52:11 -04:00
Vanessa Ezekowitz
d2aeeb3e94
Reverted back to old mesecons wire image for inventory
2012-08-11 17:51:36 -04:00
VanessaE
a57b8f4a07
Merge pull request #17 from VanessaE/master
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added mesecon=1 to torches also
2012-08-11 04:26:44 -07:00
Vanessa Ezekowitz
0214dbc582
added mesecon = 1 to groups for torches also.
2012-08-11 07:12:55 -04:00
Vanessa Ezekowitz
0891b9e5af
reworked the mesecons object detector textures. Much better now.
2012-08-10 18:35:27 -04:00
Vanessa Ezekowitz
fa1213134a
did the same for buttons and up/down pistons
2012-08-10 17:59:52 -04:00
Vanessa Ezekowitz
39db9cf01c
Added "mesecon = 1" to the groups setting for most objects, so that they'll
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visibly connect to neighboring wires.
2012-08-10 17:35:54 -04:00
Vanessa Ezekowitz
b24cc2a14d
made pressure plates go thin (1/4 pixel thick) when "on"
2012-08-10 02:28:22 -04:00
Vanessa Ezekowitz
e19a31b865
thickened soloar panel slightly for consistency with floor-objects
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(though that means it's inconsistent with wall levers/buttons when placed
next to those, but it still looks good)
2012-08-09 21:44:05 -04:00
Vanessa Ezekowitz
368a7c1eda
thickened up pressure plates slightly for consistency
2012-08-09 21:35:34 -04:00
Vanessa Ezekowitz
6d0e2b04c6
made mesecons delayer thinner to better match the other floor devices
2012-08-09 21:29:33 -04:00
Vanessa Ezekowitz
4559828953
thickened base of wall button to match that of wall lever (for consistency)
2012-08-09 21:24:31 -04:00
Vanessa Ezekowitz
90fd7977a7
Re-added nodebox-based wall levers, this time making sure to check that they
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can actually rotate and activate nearby mesecons :-) These look a little
better than the last try anyway.
2012-08-09 20:00:36 -04:00
Vanessa Ezekowitz
2e99d234c9
new textures and nodeboxes for mesecons microcontroller
2012-08-09 04:13:05 -04:00
Vanessa Ezekowitz
43ca443510
Tweaked the new textures for better contrast, added some light antialiasing to
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the "and" symbol.
2012-08-07 05:12:28 -04:00
Vanessa Ezekowitz
e73dde5a03
New textures for Whiskers75's andblock, turned it into a nodebox using the
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definitions from the delayers.
2012-08-07 05:08:12 -04:00
Vanessa Ezekowitz
6aa2f2d5be
darkened wall button sides texture a bit, for better contrast.
2012-08-07 03:41:56 -04:00
Vanessa Ezekowitz
c3ebe6c308
Better textures for mesecons delayer: Redrew my previously-submitted ones at a
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larger size to properly fit in with the new nodebox-based delayers, and added a
"sides" texture to go with them. Fixed deprecated tile_images lines.
2012-08-07 03:40:04 -04:00
Vanessa Ezekowitz
f502cbd801
use normal piston textures on sides of sticky piston plunger. Also fixes
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deprecated tile_images bits.
2012-08-07 03:11:36 -04:00
Vanessa Ezekowitz
ddbe33ed56
Better wall button nodeboxes. Also fixed the deprecated time_images lines (now
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"tiles"). This also restores the textures I added a few months ago, since the
ones I made are needed for a nodebox of this sort.
2012-08-07 02:56:40 -04:00
Vanessa Ezekowitz
ee141db06d
Fancy New Textures :-)
2012-05-12 17:57:23 -04:00