Jeija
52ddd4bdc9
Add crafting recipe for the delayer (similar to redstone, but with cobble instead of stone)
2012-12-30 09:07:49 +01:00
Vanessa Ezekowitz
5921f6d46c
made tweaks to the way mese is converted to mesecons. If old mese paradigm is
...
in use, one default:mese crafts to 18 mesecons wires. If new paradigm is in
use, cook one mese crystal fragment to get 2 wires, or cook one mese crystal to
get 18, or cook one mese block to get 162. Avoids conflict with new default
recipe that crafts 9 crystals from one mese block.
2012-12-28 16:51:11 -05:00
Jeija
7e231b99a6
Make nr in rules rotation local in order not to pullute the holy global namespace
2012-12-28 07:33:16 +01:00
Jeija
ab1966f763
Fix server crash when using movestones
2012-12-27 22:33:09 +01:00
Jeija
2bbc9dd4b7
Rework the next nodes: Pressure Plates
2012-12-27 22:28:39 +01:00
Jeija
72d58d2018
Merge branch 'nextgen' of https://github.com/Jeija/minetest-mod-mesecons into nextgen
2012-12-27 20:39:04 +01:00
Jeija
c062411fa1
Fix another two piston-related bugs
2012-12-27 20:38:12 +01:00
Vanessa Ezekowitz
2a061362fb
Merge branch 'nextgen' of github.com:Jeija/minetest-mod-mesecons into nextgen
2012-12-27 13:51:36 -05:00
Vanessa Ezekowitz
92122379de
added and tweaked textures to improve appearance and tiling of insulated
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T-junctions.
2012-12-27 13:50:54 -05:00
Jeija
c63afd49ec
Merge branch 'nextgen' of https://github.com/Jeija/minetest-mod-mesecons into nextgen
2012-12-27 19:15:24 +01:00
Jeija
2a8bd68c41
Fix very rare piston bug (needs testing)
2012-12-27 19:14:54 +01:00
Vanessa Ezekowitz
84ad046533
Added a couple of needed textures for curved/corner wires and tweak code to
...
use them. Also fixed the "on" state image for wire ends so that it works for
curved wires also.
2012-12-27 12:48:02 -05:00
Vanessa Ezekowitz
cdd9a93da9
revamped textures for all pistons, tweaked thickness of piston pusher
2012-12-27 12:13:40 -05:00
Jeija
d3b77b5be3
Compatibility with old pistons
2012-12-27 12:03:05 +01:00
Jeija
ac0fb91139
Minor cleanup of mesecno torch and add another rule to it (behind above)
2012-12-27 10:50:20 +01:00
Jeija
d1ace465c7
Add experimental 'corner' wire, an insulated bended wire (needs textures and maybe rename it)
2012-12-27 09:54:19 +01:00
Jeija
7fe4947056
Bugfix foes for pistons, delayyrs, gates and microcontrollers. Rework delayers.
2012-12-27 09:28:04 +01:00
Jeija
5a88a9715f
Re-write pistons from scratch, propably fixes a lot of bugs and doesn't
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cause too many new ones.
2012-12-26 22:56:31 +01:00
Jeija
d91e0b66cb
Re-write pistons from scratch, propably fixes a lot of bugs and doesn't cause too many new ones.
2012-12-26 22:54:28 +01:00
Anthony Zhang
a9a2108d13
Implement /say and /tell commands to aid mapmakers using command blocks.
2012-12-25 14:26:03 -05:00
Jeija
c508bfaea6
Merge branch 'nextgen' of https://github.com/Jeija/minetest-mod-mesecons into nextgen
2012-12-23 17:21:34 +01:00
Jeija
af8fd75fa4
Fix sticky piston up
2012-12-23 17:20:59 +01:00
Jeija
e2ec7b5b04
Fix pressure plates (forgot to add mesecons field to some of the nodedefs)
2012-12-22 23:39:17 +01:00
Jeija
5e8e003b8c
Merge pull request #65 from montyoso/nextgen
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now the insulated wires change their color when are turned on
2012-12-21 21:21:39 -08:00
Anthony
6fab716f3e
Fix up piston retraction.
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The node property is_sticky_piston was applied to piston_up_normal rather than piston_up_sticky.
2012-12-21 20:46:57 -05:00
Andres Eduardo Montoya Cruz
34fa8a1167
now the insulated wires change their color when they are turn on
2012-12-21 20:24:43 -05:00
Jeija
23bebfc054
Merge branch 'master' into nextgen
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Conflicts:
mesecons/internal.lua
mesecons/wires.lua
mesecons_pistons/init.lua
2012-12-21 16:22:25 +01:00
Jeija
973a9c650f
Add new crafting recipe for mesecons: Cook a mese crystal
2012-12-21 16:19:38 +01:00
Jeija
9019a4aff7
Bugfix, wires sometimes turned off for no reason
2012-12-21 16:04:19 +01:00
Jeija
f114cb8ddc
Fix movestone crash bug
2012-12-20 20:16:07 +01:00
Jeija
5aa0815ffb
hopefully fix http://minetest.net/forum/viewtopic.php?pid=58093#p58093
2012-12-19 18:20:21 +01:00
Jeija
6b1bfe6391
Add rule-name system. Every input rule can now have a name, that could help e.g. the microcontroller to know where a signal comes from.
2012-12-19 17:34:05 +01:00
Jeija
f6ef7b005d
Same for sticky piston
2012-12-18 16:21:41 +01:00
Jeija
5cdf23fb00
Fix bug reported here: http://bit.ly/VOF35X
2012-12-18 16:20:24 +01:00
Jeija
e9e1006656
Merge branch 'master' of https://github.com/Jeija/minetest-mod-mesecons
2012-12-18 16:14:47 +01:00
Jeija
313b9adcd5
Should fix this bug: bit.ly/XEy94j
2012-12-18 15:59:23 +01:00
Anthony Zhang
313a137675
Merge remote-tracking branch 'origin/master'
2012-12-16 15:13:03 -05:00
Anthony Zhang
c50b68cf83
Use a simpler way of detecting up/down piston placement (thanks Jeija).
2012-12-16 15:12:24 -05:00
Jeija
13befe3bba
Fix #62 (Hopefully this time)
2012-12-16 19:03:46 +01:00
Jeija
2c4a46a557
Minor cleanup, use addPosRule
2012-12-16 16:29:03 +01:00
Jeija
0aab812487
Fix addPosRule without mesecon: in vertical wires (issue #62 )
2012-12-16 13:02:05 +01:00
Jeija
c76c274cc0
Remove mesecons:updatenode
2012-12-16 12:00:11 +01:00
Jeija
a1852204fb
Cleanup and improve piston code
2012-12-16 11:58:43 +01:00
Jeija
ae4bd1e21c
Merge branch 'master' into nextgen
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Conflicts:
mesecons_pistons/init.lua
2012-12-16 08:59:06 +01:00
Anthony Zhang
9dee0c020c
Fix placing while facing diagonally.
2012-12-15 19:16:59 -05:00
Anthony Zhang
aab0d4d943
Place up/down pistons automatically depending on the player look direction, remove the craft recipes for up/down pistons, and unify all the pushing/pulling behaviors into mesecon:piston_push(pos) and mesecon:piston_pull(pos).
2012-12-15 19:12:20 -05:00
Anthony Zhang
b5f5beeb3d
Attempt to update the wire crossing.
2012-12-15 17:53:03 -05:00
Jeija
5fb5df446c
Bugfix, use param2 for conductors when turning them on/off
2012-12-15 21:23:38 +01:00
Jeija
18731cbc8a
Bugfix, param2 for conductors
2012-12-15 21:21:54 +01:00
Jeija
44dc1a128c
Upload cleaned up mesecons to nextgen branch
2012-12-15 18:45:51 +01:00