d2aeeb3e94
Reverted back to old mesecons wire image for inventory
Vanessa Ezekowitz
2012-08-11 17:51:36 -04:00
8b62511615
Add some wires to mesecon_conductor_craftable group
Jeija
2012-08-11 23:45:51 +02:00
1f6e1fa7ab
Mesecons only connect to blocks with group mesecon > 1
Jeija
2012-08-11 23:39:28 +02:00
6b1941a380
Add new nodebox style wires. Can be activated by setting NEW_STYLE_WIRES to true (in mesecons/settings.lua)
Jeija
2012-08-11 22:58:00 +02:00
0214dbc582
added mesecon = 1 to groups for torches also.
Vanessa Ezekowitz
2012-08-11 07:12:55 -04:00
c060e56e1d
Merge pull request #16 from VanessaE/master
Anthony
2012-08-10 16:04:23 -07:00
0891b9e5af
reworked the mesecons object detector textures. Much better now.
Vanessa Ezekowitz
2012-08-10 18:35:27 -04:00
fa1213134a
did the same for buttons and up/down pistons
Vanessa Ezekowitz
2012-08-10 17:59:52 -04:00
39db9cf01c
Added "mesecon = 1" to the groups setting for most objects, so that they'll visibly connect to neighboring wires.
Vanessa Ezekowitz
2012-08-10 17:35:54 -04:00
b0a0387722
Make Delayer use facedir
Jeija
2012-08-10 22:58:48 +02:00
e19a31b865
thickened soloar panel slightly for consistency with floor-objects (though that means it's inconsistent with wall levers/buttons when placed next to those, but it still looks good)
Vanessa Ezekowitz
2012-08-09 21:44:05 -04:00
368a7c1eda
thickened up pressure plates slightly for consistency
Vanessa Ezekowitz
2012-08-09 21:35:34 -04:00
6d0e2b04c6
made mesecons delayer thinner to better match the other floor devices
Vanessa Ezekowitz
2012-08-09 21:29:33 -04:00
4559828953
thickened base of wall button to match that of wall lever (for consistency)
Vanessa Ezekowitz
2012-08-09 21:24:31 -04:00
90fd7977a7
Re-added nodebox-based wall levers, this time making sure to check that they can actually rotate and activate nearby mesecons :-) These look a little better than the last try anyway.
Vanessa Ezekowitz
2012-08-09 20:00:36 -04:00
43ca443510
Tweaked the new textures for better contrast, added some light antialiasing to the "and" symbol.
Vanessa Ezekowitz
2012-08-07 05:12:28 -04:00
e73dde5a03
New textures for Whiskers75's andblock, turned it into a nodebox using the definitions from the delayers.
Vanessa Ezekowitz
2012-08-07 05:08:12 -04:00
6aa2f2d5be
darkened wall button sides texture a bit, for better contrast.
Vanessa Ezekowitz
2012-08-07 03:41:56 -04:00
c3ebe6c308
Better textures for mesecons delayer: Redrew my previously-submitted ones at a larger size to properly fit in with the new nodebox-based delayers, and added a "sides" texture to go with them. Fixed deprecated tile_images lines.
Vanessa Ezekowitz
2012-08-07 03:40:04 -04:00
f502cbd801
use normal piston textures on sides of sticky piston plunger. Also fixes deprecated tile_images bits.
Vanessa Ezekowitz
2012-08-07 03:11:36 -04:00
ddbe33ed56
Better wall button nodeboxes. Also fixed the deprecated time_images lines (now "tiles"). This also restores the textures I added a few months ago, since the ones I made are needed for a nodebox of this sort.
Vanessa Ezekowitz
2012-08-07 02:56:40 -04:00
df7edcb35c
Make lamps and pressure plates walkable
Jeija
2012-08-05 13:37:20 +02:00
83aa17606d
Solar panel
Kotolegokot
2012-08-02 10:53:45 +06:00
aa8ad0fde9
Fix off-by-one error in piston length calculation and change the node pushing to make use of the fact that minetest.env:place_node() is apparently a no-op if the node is not air or liquid.
Anthony Zhang
2012-07-20 22:15:49 -04:00
9736b0f61e
Nodebox piston pushers! Fix a few piston bugs such as pistons pushing pistons, pistons pushing blocks into pushers causing blocks to get deleted, and many more. As a side effect, players can no longer simply walk through piston pushers. Additionally, pistons will only remove their own pushers, and not those of neighboring pistons as well. Remove ENABLE_PISTON_ANIMATION option (not compatible with nodebox piston pushers).
Anthony Zhang
2012-07-20 16:27:43 -04:00
d3a4c2cb34
Change Water Turbine to the new nodebox model
Jeija
2012-07-20 15:26:13 +02:00
40d5df5855
Fix stone pressure plate nodebox
Jeija
2012-07-19 16:28:24 +02:00
02d4e05d3e
Make solar panels diggable (instead of pull request)
Jeija
2012-07-19 13:38:59 +02:00
64a452da24
Fix piston duplication bug, simplify piston handling, limit piston push distance to 15 blocks. Remove deprecated object:get_entity_name() call, and some obselete settings.
Anthony Zhang
2012-07-18 23:38:59 -04:00