forked from Mirrorlandia_minetest/mesecons
177 lines
3.9 KiB
Lua
177 lines
3.9 KiB
Lua
gates = {"diode", "not", "nand", "and", "xor"}
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for g in ipairs(gates) do gate = gates[g]
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if g < 3 then
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rules = {
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{x=-1, y=0, z=0},
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{x=1, y=0, z=0},
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}
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else
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rules = {
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{x=0, y=0, z=1},
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{x=0, y=0, z=-1},
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{x=1, y=0, z=0},
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}
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end
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for on=0,1 do
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if on == 1 then
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onoff = "on"
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groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon = 3}
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drop = "mesecons_gates:"..gate.."_off"
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description = "You hacker you!"
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else
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onoff = "off"
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groups = {dig_immediate=2, mesecon = 3}
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drop = nodename
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description = gate.." Gate"
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end
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nodename = "mesecons_gates:"..gate.."_"..onoff
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node_box = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 },
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}
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minetest.register_node(nodename, {
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description = description,
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paramtype = "light",
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drawtype = "nodebox",
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tiles = {
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"jeija_microcontroller_bottom.png^"..
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"jeija_gate_"..onoff..".png^"..
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"jeija_gate_"..gate..".png",
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},
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selection_box = node_box,
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node_box = node_box,
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walkable = true,
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on_construct = function(pos)
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local meta = minetest.env:get_meta(pos)
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meta:set_int("heat", 0)
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update_gate(pos)
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end,
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groups = groups,
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drop = drop,
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})
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mesecon:register_effector(nodename, nodename, rules)
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end
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end
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function get_gate(pos)
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string = minetest.env:get_node(pos).name
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string = string.gsub(string, "mesecons_gates:", "")
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--gate
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string = string.gsub(string, "_on", "")
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string = string.gsub(string, "_off", "")
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return string
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end
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function gate_state(pos)
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name = minetest.env:get_node(pos).name
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return string.find(name, "off") == nil
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end
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function pop_gate(pos)
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gate = get_gate(pos)
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minetest.env:remove_node(pos)
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minetest.after(0.2, yc_overheat_off, pos)
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minetest.env:add_item(pos, "mesecons_gates:"..gate.."_off")
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end
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function set_gate(pos, on)
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gate = get_gate(pos)
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local meta = minetest.env:get_meta(pos)
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local rules = {{x=1, y=0, z=0}}
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if on ~= gate_state(pos) then
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yc_heat(meta)
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minetest.after(0.5, yc_cool, meta)
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if yc_overheat(meta) then
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pop_gate(pos)
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else
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heat = meta:get_int("heat")
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if on then
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onoff = "_on"
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else
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onoff = "_off"
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end
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minetest.env:add_node(pos, {name="mesecons_gates:"..gate..onoff})
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local meta2 = minetest.env:get_meta(pos)
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meta2:set_int("heat", heat)
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if on then
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mesecon:receptor_on(pos, rules)
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else
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mesecon:receptor_off(pos, rules)
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end
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end
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end
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end
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function update_gate(pos)
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gate = get_gate(pos)
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L = yc_get_real_portstates(pos)
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if gate == "diode" then
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set_gate(pos, L.a)
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elseif gate == "not" then
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set_gate(pos, not L.a)
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elseif gate == "nand" then
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set_gate(pos, not(L.b and L.d))
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elseif gate == "and" then
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set_gate(pos, L.b and L.d)
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else--if gate == "xor" then
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set_gate(pos, (L.b and not L.d) or (not L.b and L.d))
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end
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end
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mesecon:register_on_signal_change(function(pos,node)
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if string.find(node.name, "mesecons_gates:")~=nil then
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update_gate(pos)
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end
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end)
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minetest.register_craft({
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output = 'mesecons_gates:diode_off',
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recipe = {
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{'', '', ''},
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{'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons_torch:mesecon_torch_on'},
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{'', '', ''},
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},
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})
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minetest.register_craft({
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output = 'mesecons_gates:not_off',
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recipe = {
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{'', '', ''},
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{'mesecons:mesecon', 'mesecons_torch:mesecon_torch_on', 'mesecons:mesecon'},
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{'', '', ''},
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},
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})
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minetest.register_craft({
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output = 'mesecons_gates:and_off',
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recipe = {
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{'mesecons:mesecon', '', ''},
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{'', 'mesecons_materials:silicon', 'mesecons:mesecon'},
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{'mesecons:mesecon', '', ''},
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},
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})
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minetest.register_craft({
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output = 'mesecons_gates:nand_off',
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recipe = {
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{'mesecons:mesecon', '', ''},
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{'', 'mesecons_materials:silicon', 'mesecons_torch:mesecon_torch_on'},
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{'mesecons:mesecon', '', ''},
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},
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})
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minetest.register_craft({
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output = 'mesecons_gates:xor_off',
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recipe = {
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{'mesecons:mesecon', '', ''},
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{'', 'mesecons_materials:silicon', 'mesecons_materials:silicon'},
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{'mesecons:mesecon', '', ''},
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},
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})
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