forked from Mirrorlandia_minetest/mesecons
102 lines
2.8 KiB
Lua
102 lines
2.8 KiB
Lua
-- WALL BUTTON
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minetest.register_node("mesecons_button:button_off", {
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drawtype = "nodebox",
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tile_images = {"jeija_wall_button_off.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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legacy_wallmounted = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.15, 0.3, 0.2, 0.15, 0.5},
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},
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node_box = {
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type = "fixed",
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fixed = {-0.2, -0.15, 0.3, 0.2, 0.15, 0.5},
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},
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groups = {dig_immediate=2},
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description = "Button",
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})
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minetest.register_node("mesecons_button:button_on", {
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drawtype = "nodebox",
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tile_images = {"jeija_wall_button_on.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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legacy_wallmounted = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.15, 0.4, 0.2, 0.15, 0.5},
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},
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node_box = {
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type = "fixed",
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fixed = {-0.2, -0.15, 0.4, 0.2, 0.15, 0.5},
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},
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groups = {dig_immediate=2, not_in_creative_inventory=1},
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drop = 'mesecons_button:button_off',
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description = "Button",
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after_dig_node = function(pos, oldnode)
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mesecon:receptor_off(pos, mesecon.button_get_rules(oldnode.param2))
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end
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})
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minetest.register_on_punchnode(function(pos, node, puncher)
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if node.name == "mesecons_button:button_off" then
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minetest.env:add_node(pos, {name="mesecons_button:button_on",param2=node.param2})
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local rules=mesecon.button_get_rules(node.param2)
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mesecon:receptor_on(pos, rules)
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minetest.after(1, mesecon.button_turnoff, {pos=pos, param2=node.param2})
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end
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end)
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mesecon.button_turnoff = function (params)
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if minetest.env:get_node(params.pos).name=="mesecons_button:button_on" then
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minetest.env:add_node(params.pos, {name="mesecons_button:button_off", param2=params.param2})
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local rules=mesecon.button_get_rules(params.param2)
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mesecon:receptor_off(params.pos, rules)
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end
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end
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mesecon.button_get_rules = function(param2)
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local rules=mesecon:get_rules("button")
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if param2 == 2 then
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rules=mesecon:rotate_rules_left(rules)
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end
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if param2 == 3 then
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rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
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end
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if param2 == 0 then
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rules=mesecon:rotate_rules_right(rules)
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end
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return rules
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end
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minetest.register_craft({
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output = '"mesecons_button:button_off" 2',
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recipe = {
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{'"mesecons:mesecon_off"','"default:stone"'},
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}
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})
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mesecon:add_rules("button", {
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{x=1, y=0, z=0},
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{x=-1, y=0, z=0},
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{x=0, y=0, z=1},
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{x=1, y=1, z=0},
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{x=1, y=-1, z=0},
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{x=-1, y=1, z=0},
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{x=-1, y=-1, z=0},
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{x=0, y=1, z=1},
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{x=0, y=-1, z=1},
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{x=0, y=1, z=-1},
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{x=0, y=0, z=-1},
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{x=0, y=-1, z=-1},
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{x=0, y=-1, z=0},
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{x=2, y=0, z=0},
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{x=1, y=-1, z=1},
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{x=1, y=-1, z=-1}})
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mesecon:add_receptor_node_off("mesecons_button:button_off", nil, mesecon.button_get_rules)
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mesecon:add_receptor_node("mesecons_button:button_on", nil, mesecon.button_get_rules)
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