forked from Mirrorlandia_minetest/mesecons
103 lines
3.0 KiB
Lua
103 lines
3.0 KiB
Lua
minetest.register_node("mesecons_noteblock:noteblock", {
|
|
description = "Noteblock",
|
|
tiles = {"mesecons_noteblock.png"},
|
|
is_ground_content = false,
|
|
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
|
|
on_punch = function(pos, node, puncher) -- change sound when punched
|
|
if minetest.is_protected(pos, puncher and puncher:get_player_name() or "") then
|
|
return
|
|
end
|
|
|
|
node.param2 = (node.param2+1)%12
|
|
mesecon.noteblock_play(pos, node.param2)
|
|
minetest.set_node(pos, node)
|
|
end,
|
|
sounds = mesecon.node_sound.wood,
|
|
mesecons = {effector = { -- play sound when activated
|
|
action_on = function(pos, node)
|
|
mesecon.noteblock_play(pos, node.param2)
|
|
end
|
|
}},
|
|
on_blast = mesecon.on_blastnode,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mesecons_noteblock:noteblock 1",
|
|
recipe = {
|
|
{"group:wood", "group:wood", "group:wood"},
|
|
{"group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable"},
|
|
{"group:wood", "group:wood", "group:wood"},
|
|
}
|
|
})
|
|
|
|
local soundnames = {
|
|
[0] = "mesecons_noteblock_csharp",
|
|
"mesecons_noteblock_d",
|
|
"mesecons_noteblock_dsharp",
|
|
"mesecons_noteblock_e",
|
|
"mesecons_noteblock_f",
|
|
"mesecons_noteblock_fsharp",
|
|
"mesecons_noteblock_g",
|
|
"mesecons_noteblock_gsharp",
|
|
|
|
"mesecons_noteblock_a",
|
|
"mesecons_noteblock_asharp",
|
|
"mesecons_noteblock_b",
|
|
"mesecons_noteblock_c"
|
|
}
|
|
|
|
local node_sounds = {}
|
|
for alias, sound in pairs({
|
|
["mesecons_gamecompat:lava_source"] = mesecon.sound_name.fire,
|
|
["mesecons_gamecompat:chest"] = "mesecons_noteblock_snare",
|
|
["mesecons_gamecompat:chest_locked"] = "mesecons_noteblock_snare",
|
|
["mesecons_gamecompat:coalblock"] = mesecon.sound_name.explode,
|
|
["mesecons_gamecompat:glass"] = "mesecons_noteblock_hihat",
|
|
["mesecons_gamecompat:obsidian_glass"] = "mesecons_noteblock_hihat",
|
|
}) do
|
|
local nodename = minetest.registered_aliases[alias]
|
|
if nodename then
|
|
node_sounds[nodename] = sound
|
|
end
|
|
end
|
|
|
|
local node_sounds_group = {
|
|
["stone"] = "mesecons_noteblock_kick",
|
|
["tree"] = "mesecons_noteblock_crash",
|
|
["wood"] = "mesecons_noteblock_litecrash",
|
|
}
|
|
|
|
local steelblock_nodename = minetest.registered_aliases["mesecons_gamecompat:steelblock"]
|
|
mesecon.noteblock_play = function(pos, param2)
|
|
pos.y = pos.y-1
|
|
local nodeunder = minetest.get_node(pos).name
|
|
local soundname = node_sounds[nodeunder]
|
|
if not soundname then
|
|
for k,v in pairs(node_sounds_group) do
|
|
local g = minetest.get_item_group(nodeunder, k)
|
|
if g ~= 0 then
|
|
soundname = v
|
|
break
|
|
end
|
|
end
|
|
end
|
|
if not soundname then
|
|
soundname = soundnames[param2]
|
|
if not soundname then
|
|
minetest.log("error", "[mesecons_noteblock] No soundname found, test param2")
|
|
return
|
|
end
|
|
if nodeunder == steelblock_nodename then
|
|
soundname = soundname.. 2
|
|
end
|
|
end
|
|
pos.y = pos.y+1
|
|
if soundname == "fire_fire" then
|
|
-- Smoothly fade out fire sound
|
|
local handle = minetest.sound_play(soundname, {pos = pos, loop = true})
|
|
minetest.after(3.0, minetest.sound_fade, handle, -1.5, 0.0)
|
|
else
|
|
minetest.sound_play(soundname, {pos = pos}, true)
|
|
end
|
|
end
|