forked from Mirrorlandia_minetest/mesecons
87 lines
2.5 KiB
Lua
87 lines
2.5 KiB
Lua
mesecon.rules = {}
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mesecon.state = {}
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mesecon.rules.default = {
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{x = 0, y = 0, z = -1},
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{x = 1, y = 0, z = 0},
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{x = -1, y = 0, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 1, y = 1, z = 0},
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{x = 1, y = -1, z = 0},
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{x = -1, y = 1, z = 0},
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{x = -1, y = -1, z = 0},
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{x = 0, y = 1, z = 1},
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{x = 0, y = -1, z = 1},
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{x = 0, y = 1, z = -1},
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{x = 0, y = -1, z = -1},
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}
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mesecon.rules.floor = mesecon.mergetable(mesecon.rules.default, {{x = 0, y = -1, z = 0}})
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mesecon.rules.pplate = mesecon.mergetable(mesecon.rules.floor, {{x = 0, y = -2, z = 0}})
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mesecon.rules.buttonlike = {
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{x = 1, y = 0, z = 0},
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{x = 1, y = 1, z = 0},
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{x = 1, y = -1, z = 0},
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{x = 1, y = -1, z = 1},
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{x = 1, y = -1, z = -1},
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{x = 2, y = 0, z = 0},
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}
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mesecon.rules.flat = {
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{x = 1, y = 0, z = 0},
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{x = -1, y = 0, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 0, y = 0, z = -1},
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}
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mesecon.rules.alldirs = {
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{x = 1, y = 0, z = 0},
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{x = -1, y = 0, z = 0},
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{x = 0, y = 1, z = 0},
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{x = 0, y = -1, z = 0},
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{x = 0, y = 0, z = 1},
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{x = 0, y = 0, z = -1},
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}
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local rules_wallmounted = {
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xp = mesecon.rotate_rules_down(mesecon.rules.floor),
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xn = mesecon.rotate_rules_up(mesecon.rules.floor),
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yp = mesecon.rotate_rules_up(mesecon.rotate_rules_up(mesecon.rules.floor)),
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yn = mesecon.rules.floor,
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zp = mesecon.rotate_rules_left(mesecon.rotate_rules_up(mesecon.rules.floor)),
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zn = mesecon.rotate_rules_right(mesecon.rotate_rules_up(mesecon.rules.floor)),
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}
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local rules_buttonlike = {
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xp = mesecon.rules.buttonlike,
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xn = mesecon.rotate_rules_right(mesecon.rotate_rules_right(mesecon.rules.buttonlike)),
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yp = mesecon.rotate_rules_down(mesecon.rules.buttonlike),
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yn = mesecon.rotate_rules_up(mesecon.rules.buttonlike),
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zp = mesecon.rotate_rules_right(mesecon.rules.buttonlike),
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zn = mesecon.rotate_rules_left(mesecon.rules.buttonlike),
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}
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local function rules_from_dir(ruleset, dir)
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if dir.x == 1 then return ruleset.xp end
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if dir.y == 1 then return ruleset.yp end
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if dir.z == 1 then return ruleset.zp end
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if dir.x == -1 then return ruleset.xn end
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if dir.y == -1 then return ruleset.yn end
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if dir.z == -1 then return ruleset.zn end
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end
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mesecon.rules.wallmounted_get = function(node)
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local dir = minetest.wallmounted_to_dir(node.param2)
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return rules_from_dir(rules_wallmounted, dir)
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end
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mesecon.rules.buttonlike_get = function(node)
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local dir = minetest.facedir_to_dir(node.param2)
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return rules_from_dir(rules_buttonlike, dir)
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end
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mesecon.state.on = "on"
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mesecon.state.off = "off"
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