mesecons/mesecons_switch/init.lua
2022-08-13 08:59:34 +02:00

29 lines
991 B
Lua

-- mesecons_switch
mesecon.register_node("mesecons_switch:mesecon_switch", {
paramtype2="facedir",
description="Switch",
is_ground_content = false,
sounds = mesecon.node_sound.stone,
on_rightclick = function (pos, node)
if(mesecon.flipstate(pos, node) == "on") then
mesecon.receptor_on(pos)
else
mesecon.receptor_off(pos)
end
minetest.sound_play("mesecons_switch", { pos = pos }, true)
end
},{
groups = {dig_immediate=2},
tiles = { "mesecons_switch_side.png", "mesecons_switch_side.png",
"mesecons_switch_side.png", "mesecons_switch_side.png",
"mesecons_switch_side.png", "mesecons_switch_off.png"},
mesecons = {receptor = { state = mesecon.state.off }}
},{
groups = {dig_immediate=2, not_in_creative_inventory=1},
tiles = { "mesecons_switch_side.png", "mesecons_switch_side.png",
"mesecons_switch_side.png", "mesecons_switch_side.png",
"mesecons_switch_side.png", "mesecons_switch_on.png"},
mesecons = {receptor = { state = mesecon.state.on }}
})