forked from Mirrorlandia_minetest/mesecons
194155fff8
large machines. It also makes the wires.lua code easier to understand and more maintainable. In case any other mod depends on mesecon:update_autoconnect, please update it to use mesecon.update_autoconnect. This should also fix some other minor bugs. Please report bugs if this commit creates new ones. This commit changes wire looks and removes some unneccesary textures.
217 lines
6.8 KiB
Lua
217 lines
6.8 KiB
Lua
-- MOVESTONE
|
|
-- Non-sticky:
|
|
-- Moves along mesecon lines
|
|
-- Pushes all blocks in front of it
|
|
--
|
|
-- Sticky one
|
|
-- Moves along mesecon lines
|
|
-- Pushes all block in front of it
|
|
-- Pull all blocks in its back
|
|
|
|
function mesecon:get_movestone_direction(pos)
|
|
getactivated = 0
|
|
local lpos
|
|
local getactivated = 0
|
|
local rules = {
|
|
{x=0, y=1, z=-1},
|
|
{x=0, y=0, z=-1},
|
|
{x=0, y=-1, z=-1},
|
|
{x=0, y=1, z=1},
|
|
{x=0, y=-1, z=1},
|
|
{x=0, y=0, z=1},
|
|
{x=1, y=0, z=0},
|
|
{x=1, y=1, z=0},
|
|
{x=1, y=-1, z=0},
|
|
{x=-1, y=1, z=0},
|
|
{x=-1, y=-1, z=0},
|
|
{x=-1, y=0, z=0}}
|
|
|
|
lpos = {x=pos.x+1, y=pos.y, z=pos.z}
|
|
for n = 1, 3 do
|
|
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
|
return {x=0, y=0, z=-1}
|
|
end
|
|
end
|
|
|
|
lpos = {x = pos.x-1, y = pos.y, z = pos.z}
|
|
for n=4, 6 do
|
|
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
|
return {x=0, y=0, z=1}
|
|
end
|
|
end
|
|
|
|
lpos = {x = pos.x, y = pos.y, z = pos.z+1}
|
|
for n=7, 9 do
|
|
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
|
return {x=-1, y=0, z=0}
|
|
end
|
|
end
|
|
|
|
lpos = {x = pos.x, y = pos.y, z = pos.z-1}
|
|
for n=10, 12 do
|
|
if mesecon:is_power_on(lpos, rules[n].x, rules[n].y, rules[n].z) then
|
|
return {x=1, y=0, z=0}
|
|
end
|
|
end
|
|
end
|
|
|
|
minetest.register_node("mesecons_movestones:movestone", {
|
|
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
|
|
paramtype2 = "facedir",
|
|
legacy_facedir_simple = true,
|
|
groups = {cracky=3},
|
|
description="Movestone",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
mesecons = {effector = {
|
|
action_on = function (pos, node)
|
|
local direction=mesecon:get_movestone_direction(pos)
|
|
if not direction then return end
|
|
minetest.remove_node(pos)
|
|
mesecon.update_autoconnect(pos)
|
|
minetest.add_entity(pos, "mesecons_movestones:movestone_entity")
|
|
end
|
|
}}
|
|
})
|
|
|
|
minetest.register_entity("mesecons_movestones:movestone_entity", {
|
|
physical = false,
|
|
visual = "sprite",
|
|
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_arrows.png", "jeija_movestone_arrows.png"},
|
|
collisionbox = {-0.5,-0.5,-0.5, 0.5, 0.5, 0.5},
|
|
visual = "cube",
|
|
lastdir = {x=0, y=0, z=0},
|
|
|
|
on_punch = function(self, hitter)
|
|
self.object:remove()
|
|
hitter:get_inventory():add_item("main", "mesecons_movestones:movestone")
|
|
end,
|
|
|
|
on_step = function(self, dtime)
|
|
local pos = self.object:getpos()
|
|
pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
|
|
local direction = mesecon:get_movestone_direction(pos)
|
|
|
|
if not direction then -- no mesecon power
|
|
--push only solid nodes
|
|
local name = minetest.get_node(pos).name
|
|
if name ~= "air" and name ~= "ignore"
|
|
and ((not minetest.registered_nodes[name])
|
|
or minetest.registered_nodes[name].liquidtype == "none") then
|
|
mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH)
|
|
end
|
|
minetest.add_node(pos, {name="mesecons_movestones:movestone"})
|
|
self.object:remove()
|
|
return
|
|
end
|
|
|
|
local success, stack, oldstack =
|
|
mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH)
|
|
if not success then -- Too large stack/stopper in the way
|
|
minetest.add_node(pos, {name="mesecons_movestones:movestone"})
|
|
self.object:remove()
|
|
return
|
|
else
|
|
mesecon:mvps_process_stack (stack)
|
|
mesecon:mvps_move_objects (pos, direction, oldstack)
|
|
self.lastdir = direction
|
|
end
|
|
|
|
self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mesecons_movestones:movestone 2",
|
|
recipe = {
|
|
{"default:stone", "default:stone", "default:stone"},
|
|
{"group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable"},
|
|
{"default:stone", "default:stone", "default:stone"},
|
|
}
|
|
})
|
|
|
|
|
|
|
|
-- STICKY_MOVESTONE
|
|
|
|
minetest.register_node("mesecons_movestones:sticky_movestone", {
|
|
tiles = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
|
|
inventory_image = minetest.inventorycube("jeija_sticky_movestone.png", "jeija_movestone_side.png", "jeija_movestone_side.png"),
|
|
paramtype2 = "facedir",
|
|
legacy_facedir_simple = true,
|
|
groups = {cracky=3},
|
|
description="Sticky Movestone",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
mesecons = {effector = {
|
|
action_on = function (pos, node)
|
|
local direction=mesecon:get_movestone_direction(pos)
|
|
if not direction then return end
|
|
minetest.remove_node(pos)
|
|
mesecon.update_autoconnect(pos)
|
|
minetest.add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
|
|
end
|
|
}}
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = "mesecons_movestones:sticky_movestone 2",
|
|
recipe = {
|
|
{"mesecons_materials:glue", "mesecons_movestones:movestone", "mesecons_materials:glue"},
|
|
}
|
|
})
|
|
|
|
minetest.register_entity("mesecons_movestones:sticky_movestone_entity", {
|
|
physical = false,
|
|
visual = "sprite",
|
|
textures = {"jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_movestone_side.png", "jeija_sticky_movestone.png", "jeija_sticky_movestone.png"},
|
|
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
visual = "cube",
|
|
lastdir = {x=0, y=0, z=0},
|
|
|
|
on_punch = function(self, hitter)
|
|
self.object:remove()
|
|
hitter:get_inventory():add_item("main", 'mesecons_movestones:sticky_movestone')
|
|
end,
|
|
|
|
on_step = function(self, dtime)
|
|
local pos = self.object:getpos()
|
|
pos.x, pos.y, pos.z = math.floor(pos.x+0.5), math.floor(pos.y+0.5), math.floor(pos.z+0.5)
|
|
local direction = mesecon:get_movestone_direction(pos)
|
|
|
|
if not direction then -- no mesecon power
|
|
--push only solid nodes
|
|
local name = minetest.get_node(pos).name
|
|
if name ~= "air" and name ~= "ignore"
|
|
and ((not minetest.registered_nodes[name])
|
|
or minetest.registered_nodes[name].liquidtype == "none") then
|
|
mesecon:mvps_push(pos, self.lastdir, MOVESTONE_MAXIMUM_PUSH)
|
|
--STICKY
|
|
mesecon:mvps_pull_all(pos, self.lastdir)
|
|
end
|
|
minetest.add_node(pos, {name="mesecons_movestones:sticky_movestone"})
|
|
self.object:remove()
|
|
return
|
|
end
|
|
|
|
local success, stack, oldstack =
|
|
mesecon:mvps_push(pos, direction, MOVESTONE_MAXIMUM_PUSH)
|
|
if not success then -- Too large stack/stopper in the way
|
|
minetest.add_node(pos, {name="mesecons_movestones:sticky_movestone"})
|
|
self.object:remove()
|
|
return
|
|
else
|
|
mesecon:mvps_process_stack (stack)
|
|
mesecon:mvps_move_objects (pos, direction, oldstack)
|
|
self.lastdir = direction
|
|
end
|
|
|
|
self.object:setvelocity({x=direction.x*2, y=direction.y*2, z=direction.z*2})
|
|
|
|
--STICKY
|
|
mesecon:mvps_pull_all(pos, direction)
|
|
end,
|
|
})
|
|
|
|
|
|
mesecon:register_mvps_unmov("mesecons_movestones:movestone_entity")
|
|
mesecon:register_mvps_unmov("mesecons_movestones:sticky_movestone_entity")
|