Attempt to balance cutting of wood with axes vs. swords
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3aac1adb15
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@ -62,7 +62,7 @@ minetest.register_tool("default:pick_steel", {
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tool_capabilities = {
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max_drop_level=1,
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groupcaps={
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cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2}
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cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
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}
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},
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})
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@ -105,7 +105,7 @@ minetest.register_tool("default:shovel_steel", {
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tool_capabilities = {
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max_drop_level=1,
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groupcaps={
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crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=10, maxlevel=2}
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crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
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}
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},
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})
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@ -137,7 +137,7 @@ minetest.register_tool("default:axe_steel", {
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tool_capabilities = {
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max_drop_level=1,
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groupcaps={
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choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2},
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choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
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fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
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}
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},
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@ -821,7 +821,7 @@ minetest.register_node("default:tree", {
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description = "Tree",
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tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
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is_ground_content = true,
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groups = {tree=1,snappy=2,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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})
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@ -829,7 +829,7 @@ minetest.register_node("default:jungletree", {
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description = "Jungle Tree",
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tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
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is_ground_content = true,
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groups = {tree=1,snappy=2,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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})
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@ -924,7 +924,7 @@ minetest.register_node("default:fence_wood", {
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=2},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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})
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@ -961,7 +961,7 @@ minetest.register_node("default:ladder", {
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--wall_bottom = = <default>
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--wall_side = = <default>
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},
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=2},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
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legacy_wallmounted = true,
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sounds = default.node_sound_wood_defaults(),
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})
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@ -970,7 +970,7 @@ minetest.register_node("default:wood", {
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description = "Wood",
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tile_images = {"default_wood.png"},
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is_ground_content = true,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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})
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@ -1133,7 +1133,7 @@ minetest.register_node("default:chest", {
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"default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
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paramtype2 = "facedir",
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metadata_name = "chest",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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})
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@ -1144,7 +1144,7 @@ minetest.register_node("default:chest_locked", {
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"default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
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paramtype2 = "facedir",
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metadata_name = "locked_chest",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
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groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2},
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legacy_facedir_simple = true,
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sounds = default.node_sound_wood_defaults(),
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})
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