player_api: Set correct visual size for legacy player model
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api.lua
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api.lua
@ -54,6 +54,7 @@ function player_api.set_model(player, model_name)
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player:set_properties({
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textures = {"player.png", "player_back.png"},
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visual = "upright_sprite",
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visual_size = {x = 1, y = 2},
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collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.75, 0.3},
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stepheight = 0.6,
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eye_height = 1.625,
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