player_api: Set correct visual size for legacy player model
This commit is contained in:
parent
b93bc0673a
commit
d151ba7ec9
1
api.lua
1
api.lua
@ -54,6 +54,7 @@ function player_api.set_model(player, model_name)
|
|||||||
player:set_properties({
|
player:set_properties({
|
||||||
textures = {"player.png", "player_back.png"},
|
textures = {"player.png", "player_back.png"},
|
||||||
visual = "upright_sprite",
|
visual = "upright_sprite",
|
||||||
|
visual_size = {x = 1, y = 2},
|
||||||
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.75, 0.3},
|
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.75, 0.3},
|
||||||
stepheight = 0.6,
|
stepheight = 0.6,
|
||||||
eye_height = 1.625,
|
eye_height = 1.625,
|
||||||
|
Loading…
Reference in New Issue
Block a user