Commit Graph

11 Commits

Author SHA1 Message Date
Tim
75ea7e3160 Bones mod fixes
1. don't delete protected nodes, 2. time out in loaded chunks, 3. don't crash when dying in certain nodes (like default doors or sign_lib signs)
2015-02-12 22:10:15 +01:00
Craig Davison
07dcae7258 Add fancy inventory for bones 2015-01-17 16:05:19 +01:00
David Gumberg
e106fd51ca Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
SmallJoker
a32751800c Add furnace protection, eat some lines of codes
This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..
2014-07-05 16:01:28 +02:00
SmallJoker
d47201f813 Add punch to pickup, drop instead of delete
These changes allow players to punch up old bones or their own.
If there is no area for bones, drop the items instead of delete.
Notify the player where he died, so he can find them again.
2014-07-05 16:01:19 +02:00
Zheyu Shen
253af00743 Don't create bones if the player's inventory is empty 2014-06-25 15:46:45 -04:00
PilzAdam
179f4c3f91 Use louder footstep sound as dug_node 2013-06-13 14:36:11 +00:00
Mitori Itoshiki
c3c5f8a228 New sounds 2013-06-12 22:38:40 +00:00
Sfan5
c2ce3d032e Pngcrush all Textures 2013-05-25 16:20:35 +02:00
PilzAdam
31a74ede18 Replace minetest.env: with minetest. 2013-05-25 00:40:03 +02:00
PilzAdam
a65f5b1564 Add bones mod 2013-05-18 16:06:57 +02:00