player_api/mods
2016-07-18 23:47:14 +01:00
..
beds Beds: Only register respawn callbacks if respawn is enabled 2016-07-15 22:00:57 +01:00
boats Remove unused and clean up missused variable-value assignments. 2016-07-15 21:58:49 +01:00
bones Remove unused and clean up missused variable-value assignments. 2016-07-15 21:58:49 +01:00
bucket Remove unused and clean up missused variable-value assignments. 2016-07-15 21:58:49 +01:00
creative Stop shadowing upvalues and definitions. 2016-07-15 21:58:49 +01:00
default Default/trees: Update to 'get_mapgen_setting()' 2016-07-18 23:47:14 +01:00
doors Doors: Fix trapdoor on_blast 2016-07-18 23:45:48 +01:00
dye Dye: Add global table of dye names and descriptions 2016-03-13 04:49:03 +00:00
farming Remove unused and clean up missused variable-value assignments. 2016-07-15 21:58:49 +01:00
fire Clean up fire ABM parameters. 2016-07-15 21:58:49 +01:00
flowers Always return the leftover ItemStack for on_place and on_rightclick 2016-07-09 16:32:41 +01:00
give_initial_stuff Add give_initial_items API 2016-05-01 19:29:15 +01:00
nyancat Nyancat: Fix texture names 2016-07-18 23:47:14 +01:00
screwdriver Changes to Screwdriver to add new drivers. 2016-03-22 15:45:39 +00:00
sethome Tidy sethome code, add global functions, round coords to 1 decimal 2016-07-03 18:40:43 +02:00
stairs Stairs: Code cleanup, fix various errors 2016-06-26 06:11:16 +01:00
tnt Stop shadowing upvalues and definitions. 2016-07-15 21:58:49 +01:00
vessels Vessels: Improve code style 2016-05-23 08:37:58 +01:00
walls Walls: Don't connect to group:cracky 2016-03-18 02:35:28 +00:00
wool Wool: Use adv- and optipng to optimise texture files 2016-07-01 07:03:17 +01:00
xpanes Add steel ladder 2016-03-06 01:31:36 +00:00