acfd58cdeb
As part of making vertical travel easier to reduce reliance on sneak ladders. Calculate using cubic pixels of steel. A steelblock is 16^3 = 4096 cubic pixels steel. 6 ingots is 6/9 steelblocks. A rail is a 2*2*16 pixel length of steel, 64 cubic pixels steel. 6 ingots produces 2*21 rails = 21 rail nodes. Choose 18 for an even number that is a multiple of ingot number. Replace the stick with 2 wood in the recipe to be closer to the amount of wood that would be needed for 20*4 sleepers. Replace 2 mese crystal fragments with 1 mese crystal to compensate for the larger number of nodes returned. The result is the recipe is much more generous with steel usage but slightly less generous with mese usage, keeping power rail cost reasonably high. Replace 2 coal lumps with 1 for a similar recipe to power rails. |
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menu | ||
mods | ||
.gitignore | ||
.luacheckrc | ||
.travis.yml | ||
game_api.txt | ||
game.conf | ||
LICENSE.txt | ||
minetest.conf | ||
minetest.conf.example | ||
README.txt | ||
settingtypes.txt |
Minetest Game [minetest_game] ============================= The main subgame for the Minetest engine ======================================== To use this subgame with the Minetest engine, insert this repository as /games/minetest_game The Minetest engine can be found in: https://github.com/minetest/minetest/ Compatibility -------------- The Minetest Game github master HEAD is generally compatible with the github master HEAD of the Minetest engine. Additionally, when the Minetest engine is tagged to be a certain version (eg. 0.4.10), Minetest Game is tagged with the version too. When stable releases are made, Minetest Game is packaged and made available in http://minetest.net/download and in case the repository has grown too much, it may be reset. In that sense, this is not a "real" git repository. (Package maintainers please note!) Licensing --------- See LICENSE.txt