forked from Mirrorlandia_minetest/portalgun
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@ -63,24 +63,6 @@ minetest.register_craftitem(
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end
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end
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end,
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on_place = function(itemstack, placer, pointed_thing)
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--if pointing at an entity
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if pointed_thing.type == "object" then
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local obj = pointed_thing.ref
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--if entity is a turret
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if obj:get_luaentity().name == "portalgun:turretgun" then
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--get object yaw
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local yaw = obj:get_yaw()
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local deg = math.deg(yaw)
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deg = math.fmod(deg, 360)
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deg = math.floor(deg / 90) * 90
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deg = deg - 90
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deg = math.fmod(deg, 360)
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--set object yaw
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obj:set_yaw(math.rad(deg))
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end
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end
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end
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}
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)
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minetest.register_entity(
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@ -164,6 +146,63 @@ minetest.register_entity(
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}
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)
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minetest.register_node("portalgun:turretgun_spawner",
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{
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--this node spawns a turret on top of the block if there is no turret nearby
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description = "Turret spawner",
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tiles = {"portalgun_turret_spawner.png"},
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groups = {cracky = 3},
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sounds = stone_sounds,
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drawtype = "allfaces",
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paramtype = "light",
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paramtype2 = "facedir",
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drop = "",
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Turret spawner")
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meta:set_string("pos", minetest.pos_to_string(pos))
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meta:set_int("yaw", 0)
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minetest.get_node_timer(pos):start(1.0)
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end,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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--check if itemstack contains portalgun:turret_rotator
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if itemstack:get_name() == "portalgun:turret_rotator" then
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--get meta of pointed_thing
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local meta = minetest.get_meta(pointed_thing.under)
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--get yaw of itemstack
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local yaw = meta:get_int("yaw")
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yaw = yaw + 90
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--if yaw is greater than 360, set it to 0
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yaw = math.fmod(yaw, 360)
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meta:set_int("yaw", yaw)
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--return itemstack
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return itemstack
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end
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end,
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on_timer = function (pos, elapsed)
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local meta = minetest.get_meta(pos)
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local pos = meta:get_string("pos")
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local pos1 = minetest.string_to_pos(pos)
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local pos2 = {x = pos1.x, y = pos1.y + 1, z = pos1.z}
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local objs = minetest.get_objects_inside_radius(pos2, 2)
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local found = 0
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for i, obj in pairs(objs) do
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if obj ~= nil then
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if obj:get_luaentity().name == "portalgun:turretgun" then
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found = 1
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break
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end
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end
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end
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if found == 0 then
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local obj = minetest.add_entity(pos2, "portalgun:turretgun")
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obj:setyaw(math.rad(meta:get_int("yaw")))
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meta:set_string("infotext", "Turret spawner " .. meta:get_int("yaw"))
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minetest.get_node_timer(pos1):start(10)
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end
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end
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})
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minetest.register_entity(
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"portalgun:turretgun",
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{
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@ -202,7 +241,6 @@ minetest.register_entity(
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return
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else
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self._tmr = 0
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minetest.chat_send_all("turret yaw " .. p .. "yaw" .. math.deg(self.object:getyaw()))
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end
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--swap 1 and 3 in p
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if p == 1 then
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