forked from Mirrorlandia_minetest/portalgun
test
This commit is contained in:
parent
dec116cc5e
commit
bad55d19a0
3
mod.conf
3
mod.conf
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name = portalgun
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name = portalgun
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description = Portals and stuff
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description = Portals and stuff
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optional_depends = mesecons
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BIN
models/bullet.blend
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BIN
models/bullet.blend
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BIN
models/bullet.blend1
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models/bullet.blend1
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models/bullet.obj
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models/bullet.obj
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# Blender v3.1.2 OBJ File: 'bullet.blend'
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# www.blender.org
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mtllib bullet.mtl
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o Cylinder
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usemtl None
|
||||||
|
s off
|
||||||
|
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||||||
|
f 129/169/69 98/230/69 128/171/69
|
||||||
|
f 128/171/70 98/230/70 127/173/70
|
||||||
|
f 127/173/71 98/230/71 126/175/71
|
||||||
|
f 126/175/72 98/230/72 125/177/72
|
||||||
|
f 125/177/73 98/230/73 124/179/73
|
||||||
|
f 124/179/74 98/230/74 123/181/74
|
||||||
|
f 123/181/75 98/230/75 122/183/75
|
||||||
|
f 122/183/76 98/230/76 121/185/76
|
||||||
|
f 121/185/77 98/230/77 120/187/77
|
||||||
|
f 120/187/78 98/230/78 119/189/78
|
||||||
|
f 119/189/79 98/230/79 118/191/79
|
||||||
|
f 118/191/80 98/230/80 117/193/80
|
||||||
|
f 117/193/81 98/230/81 116/195/81
|
||||||
|
f 116/195/82 98/230/82 115/197/82
|
||||||
|
f 115/197/83 98/230/83 114/199/83
|
||||||
|
f 114/199/84 98/230/84 113/201/84
|
||||||
|
f 113/201/85 98/230/85 112/203/85
|
||||||
|
f 112/203/86 98/230/86 111/205/86
|
||||||
|
f 111/205/87 98/230/87 110/207/87
|
||||||
|
f 110/207/88 98/230/88 109/209/88
|
||||||
|
f 109/209/89 98/230/89 108/211/89
|
||||||
|
f 108/211/90 98/230/90 107/213/90
|
||||||
|
f 107/213/91 98/230/91 106/215/91
|
||||||
|
f 106/215/92 98/230/92 105/217/92
|
||||||
|
f 105/217/93 98/230/93 104/219/93
|
||||||
|
f 104/219/94 98/230/94 103/221/94
|
||||||
|
f 103/221/95 98/230/95 102/223/95
|
||||||
|
f 102/223/96 98/230/96 101/225/96
|
||||||
|
f 101/225/97 98/230/97 100/227/97
|
||||||
|
f 100/227/98 98/230/98 99/229/98
|
||||||
|
f 129/231/66 128/232/66 127/233/66 126/234/66 125/235/66 124/236/66 123/237/66 122/238/66 121/239/66 120/240/66 119/241/66 118/242/66 117/243/66 116/244/66 115/245/66 114/246/66 113/247/66 112/248/66 111/249/66 110/250/66 109/251/66 108/252/66 107/253/66 106/254/66 105/255/66 104/256/66 103/257/66 102/258/66 101/259/66 100/260/66 99/261/66 130/262/66
|
47
other.lua
47
other.lua
@ -1,11 +1,22 @@
|
|||||||
local pgad_rules={{x = 1, y = 0, z = 0},{x =-1, y = 0, z = 0},{x = 0, y = 1, z = 0},{x = 0, y =-1, z = 0},{x = 0, y = 0, z = 1},{x = 0, y = 0, z =-1}}
|
local pgad_rules={{x = 1, y = 0, z = 0},{x =-1, y = 0, z = 0},{x = 0, y = 1, z = 0},{x = 0, y =-1, z = 0},{x = 0, y = 0, z = 1},{x = 0, y = 0, z =-1}}
|
||||||
|
stone_sounds = {}
|
||||||
|
stone_sounds.footstep = {name="stone_walk", gain=1.0}
|
||||||
|
stone_sounds.dug = {name="stone_break", gain=1.0}
|
||||||
|
stone_sounds.place = {name="block_place", gain=1.0}
|
||||||
|
glass_sounds = {}
|
||||||
|
glass_sounds.footstep = {name="glass_walk", gain=1.0}
|
||||||
|
glass_sounds.dug = {name="glass_break", gain=1.0}
|
||||||
|
glass_sounds.place = {name="block_place", gain=1.0}
|
||||||
|
wood_sounds = {}
|
||||||
|
wood_sounds.footstep = {name="wood_walk", gain=1.0}
|
||||||
|
wood_sounds.dug = {name="wood_break", gain=1.0}
|
||||||
|
wood_sounds.place = {name="block_place", gain=1.0}
|
||||||
|
|
||||||
minetest.register_node("portalgun:cplps1", {
|
minetest.register_node("portalgun:cplps1", {
|
||||||
description = "Close player portal",
|
description = "Close player portal",
|
||||||
tiles = {"portalgun_gray.png"},
|
tiles = {"portalgun_gray.png"},
|
||||||
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
|
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
mesecons = {effector = {
|
mesecons = {effector = {
|
||||||
action_on = function (pos, node)
|
action_on = function (pos, node)
|
||||||
@ -31,7 +42,7 @@ minetest.register_node("portalgun:cplps2", {
|
|||||||
description = "Close player portal",
|
description = "Close player portal",
|
||||||
tiles = {"portalgun_gray.png^[colorize:#ffe85977"},
|
tiles = {"portalgun_gray.png^[colorize:#ffe85977"},
|
||||||
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=1},
|
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
light_source = 4,
|
light_source = 4,
|
||||||
@ -46,7 +57,7 @@ minetest.register_node("portalgun:sign_v", {
|
|||||||
drop="portalgun:sign_x",
|
drop="portalgun:sign_x",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=1},
|
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = wood_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
@ -68,7 +79,7 @@ minetest.register_node("portalgun:sign_x", {
|
|||||||
inventory_image = "portalgun_x.png",
|
inventory_image = "portalgun_x.png",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
|
groups = {mesecon=2,snappy = 3, not_in_creative_inventory=0},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = wood_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
@ -96,7 +107,7 @@ minetest.register_node("portalgun:portaltarget_" .. portaltarget_sig[ii][1], {
|
|||||||
tiles = {"portalgun_testblock.png^" .. portaltarget_sig[ii][2]},
|
tiles = {"portalgun_testblock.png^" .. portaltarget_sig[ii][2]},
|
||||||
groups = {mesecon = 2,cracky=2},
|
groups = {mesecon = 2,cracky=2},
|
||||||
mesecons = {receptor = {state = "off"}},
|
mesecons = {receptor = {state = "off"}},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
@ -128,12 +139,12 @@ minetest.register_node("portalgun:button", {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = {type = "fixed",fixed = { -0.2, -0.5, -0.2, 0.2, 0.85, 0.2 }},
|
selection_box = {type = "fixed",fixed = { -0.2, -0.5, -0.2, 0.2, 0.85, 0.2 }},
|
||||||
sounds = default.node_sound_defaults(),
|
sounds = stone_sounds,
|
||||||
mesecons = {receptor = {state = "off"}},
|
mesecons = {receptor = {state = "off"}},
|
||||||
on_rightclick = function(pos, node, clicker)
|
on_rightclick = function(pos, node, clicker)
|
||||||
mesecon.receptor_on(pos)
|
mesecon.receptor_on(pos)
|
||||||
minetest.get_node_timer(pos):start(2)
|
minetest.get_node_timer(pos):start(2)
|
||||||
minetest.sound_play("default_dig_dig_immediate", {pos=pos,max_hear_distance = 10, gain = 1})
|
minetest.sound_play("button_press", {pos=pos,max_hear_distance = 10, gain = 1})
|
||||||
end,
|
end,
|
||||||
on_timer = function (pos, elapsed)
|
on_timer = function (pos, elapsed)
|
||||||
mesecon.receptor_off(pos)
|
mesecon.receptor_off(pos)
|
||||||
@ -158,7 +169,7 @@ minetest.register_node("portalgun:dmgblock_1", {
|
|||||||
paramtype="light",
|
paramtype="light",
|
||||||
alpha = 50,
|
alpha = 50,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
walkable=false,
|
walkable=false,
|
||||||
damage_per_second = 5,
|
damage_per_second = 5,
|
||||||
mesecons = {conductor = {
|
mesecons = {conductor = {
|
||||||
@ -218,7 +229,7 @@ minetest.register_node("portalgun:autocheckpoint", {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
light_source = 5,
|
light_source = 5,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
drawtype="nodebox",
|
drawtype="nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type="fixed",
|
type="fixed",
|
||||||
@ -256,7 +267,7 @@ minetest.register_node("portalgun:powerdoor1_1", {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
drawtype="nodebox",
|
drawtype="nodebox",
|
||||||
alpha = 160,
|
alpha = 160,
|
||||||
node_box = {
|
node_box = {
|
||||||
@ -311,7 +322,7 @@ minetest.register_node("portalgun:powerdoor1_2", {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
drawtype="nodebox",
|
drawtype="nodebox",
|
||||||
alpha = 160,
|
alpha = 160,
|
||||||
node_box = {
|
node_box = {
|
||||||
@ -387,7 +398,7 @@ minetest.register_node("portalgun:delayer", {
|
|||||||
description = "Delayer (Punsh to change time)",
|
description = "Delayer (Punsh to change time)",
|
||||||
tiles = {"portalgun_delayer.png","portalgun_testblock.png"},
|
tiles = {"portalgun_delayer.png","portalgun_testblock.png"},
|
||||||
groups = {dig_immediate = 2,mesecon=1},
|
groups = {dig_immediate = 2,mesecon=1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
drawtype="nodebox",
|
drawtype="nodebox",
|
||||||
@ -442,7 +453,7 @@ minetest.register_node("portalgun:testblocks", {
|
|||||||
description = "Trapblock",
|
description = "Trapblock",
|
||||||
tiles = {"portalgun_testblock.png"},
|
tiles = {"portalgun_testblock.png"},
|
||||||
groups = {cracky = 1,mesecon=2},
|
groups = {cracky = 1,mesecon=2},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
mesecons = {conductor = {
|
mesecons = {conductor = {
|
||||||
state = mesecon.state.off,
|
state = mesecon.state.off,
|
||||||
onstate = "portalgun:testblocks2",
|
onstate = "portalgun:testblocks2",
|
||||||
@ -478,7 +489,7 @@ minetest.register_node("portalgun:door_1", {
|
|||||||
},
|
},
|
||||||
tiles = {"portalgun_testblock.png"},
|
tiles = {"portalgun_testblock.png"},
|
||||||
groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=0},
|
groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=0},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
@ -519,7 +530,7 @@ minetest.register_node("portalgun:door_2", {
|
|||||||
},
|
},
|
||||||
tiles = {"portalgun_testblock.png"},
|
tiles = {"portalgun_testblock.png"},
|
||||||
groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=1},
|
groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = wood_sounds,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
@ -550,7 +561,7 @@ minetest.register_node("portalgun:door_open_1", {
|
|||||||
},
|
},
|
||||||
tiles = {"portalgun_testblock.png"},
|
tiles = {"portalgun_testblock.png"},
|
||||||
groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=1},
|
groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = wood_sounds,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
@ -580,7 +591,7 @@ minetest.register_node("portalgun:door_open_2", {
|
|||||||
},
|
},
|
||||||
tiles = {"portalgun_testblock.png"},
|
tiles = {"portalgun_testblock.png"},
|
||||||
groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=1},
|
groups = {mesecon=1,cracky = 1, level = 2, not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = wood_sounds,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
|
BIN
sounds/block_place.ogg
Normal file
BIN
sounds/block_place.ogg
Normal file
Binary file not shown.
BIN
sounds/button_press.ogg
Normal file
BIN
sounds/button_press.ogg
Normal file
Binary file not shown.
BIN
sounds/glass_break.ogg
Normal file
BIN
sounds/glass_break.ogg
Normal file
Binary file not shown.
BIN
sounds/glass_walk.ogg
Normal file
BIN
sounds/glass_walk.ogg
Normal file
Binary file not shown.
BIN
sounds/stone_break.ogg
Normal file
BIN
sounds/stone_break.ogg
Normal file
Binary file not shown.
BIN
sounds/stone_walk.ogg
Normal file
BIN
sounds/stone_walk.ogg
Normal file
Binary file not shown.
BIN
sounds/wood_break.ogg
Normal file
BIN
sounds/wood_break.ogg
Normal file
Binary file not shown.
BIN
sounds/wood_walk.ogg
Normal file
BIN
sounds/wood_walk.ogg
Normal file
Binary file not shown.
86
stuff.lua
86
stuff.lua
@ -1,3 +1,15 @@
|
|||||||
|
stone_sounds = {}
|
||||||
|
stone_sounds.footstep = {name="stone_walk", gain=1.0}
|
||||||
|
stone_sounds.dug = {name="stone_break", gain=1.0}
|
||||||
|
stone_sounds.place = {name="block_place", gain=1.0}
|
||||||
|
glass_sounds = {}
|
||||||
|
glass_sounds.footstep = {name="glass_walk", gain=1.0}
|
||||||
|
glass_sounds.dug = {name="glass_break", gain=1.0}
|
||||||
|
glass_sounds.place = {name="block_place", gain=1.0}
|
||||||
|
wood_sounds = {}
|
||||||
|
wood_sounds.footstep = {name="wood_walk", gain=1.0}
|
||||||
|
wood_sounds.dug = {name="wood_break", gain=1.0}
|
||||||
|
wood_sounds.place = {name="block_place", gain=1.0}
|
||||||
local snuma=1
|
local snuma=1
|
||||||
for ii = 0, 9, 1 do
|
for ii = 0, 9, 1 do
|
||||||
if ii==1 then snuma=0 end
|
if ii==1 then snuma=0 end
|
||||||
@ -7,7 +19,7 @@ minetest.register_node("portalgun:sign_numa".. ii, {
|
|||||||
drop="portalgun:sign_numa1",
|
drop="portalgun:sign_numa1",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
groups = {mesecon=2,portalnuma=1,dig_immediate = 3, not_in_creative_inventory=snuma},
|
groups = {mesecon=2,portalnuma=1,dig_immediate = 3, not_in_creative_inventory=snuma},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = wood_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
@ -51,7 +63,7 @@ minetest.register_node("portalgun:sign_numb".. ii, {
|
|||||||
drop="portalgun:sign_numa1",
|
drop="portalgun:sign_numa1",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
groups = {mesecon=2,portalnumb=1,dig_immediate = 3, not_in_creative_inventory=1},
|
groups = {mesecon=2,portalnumb=1,dig_immediate = 3, not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = wood_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
@ -87,7 +99,7 @@ minetest.register_node("portalgun:turretgun2", {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_defaults(),
|
sounds = stone_sounds,
|
||||||
tiles = {"portalgun_sentry_turret.png"},
|
tiles = {"portalgun_sentry_turret.png"},
|
||||||
drawtype = "mesh",
|
drawtype = "mesh",
|
||||||
mesh="torret2.obj",
|
mesh="torret2.obj",
|
||||||
@ -152,7 +164,7 @@ minetest.register_node("portalgun:turretgun", {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_defaults(),
|
sounds = stone_sounds,
|
||||||
tiles = {"portalgun_sentry_turret.png"},
|
tiles = {"portalgun_sentry_turret.png"},
|
||||||
drawtype = "mesh",
|
drawtype = "mesh",
|
||||||
mesh="torret1.obj",
|
mesh="torret1.obj",
|
||||||
@ -207,6 +219,22 @@ minetest.register_node("portalgun:turretgun", {
|
|||||||
end
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
|
--giveitems register_chatcommand
|
||||||
|
minetest.register_chatcommand("giveitems", {
|
||||||
|
description = "Give items to player",
|
||||||
|
privs = {give=true},
|
||||||
|
func = function(name)
|
||||||
|
local player = minetest.get_player_by_name(name)
|
||||||
|
if player then
|
||||||
|
--give all items that dont have not_in_creative_inventory=1
|
||||||
|
for i,v in pairs(minetest.registered_items) do
|
||||||
|
if v.not_in_creative_inventory==nil or v.not_in_creative_inventory==0 then
|
||||||
|
player:get_inventory():add_item("main",i.." 1")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_node("portalgun:warntape", {
|
minetest.register_node("portalgun:warntape", {
|
||||||
description = "Warntape",
|
description = "Warntape",
|
||||||
@ -214,7 +242,7 @@ minetest.register_node("portalgun:warntape", {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_defaults(),
|
sounds = stone_sounds,
|
||||||
tiles = {"portalgun_warntape.png",},
|
tiles = {"portalgun_warntape.png",},
|
||||||
walkable = false,
|
walkable = false,
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
@ -249,7 +277,6 @@ minetest.register_node("portalgun:toxwater_1", {
|
|||||||
liquid_range = 3,
|
liquid_range = 3,
|
||||||
post_effect_color = {a = 200, r = 119, g = 70, b = 16},
|
post_effect_color = {a = 200, r = 119, g = 70, b = 16},
|
||||||
groups = {water = 3, liquid = 3},
|
groups = {water = 3, liquid = 3},
|
||||||
sounds = default.node_sound_water_defaults(),
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("portalgun:toxwater_2", {
|
minetest.register_node("portalgun:toxwater_2", {
|
||||||
@ -275,8 +302,7 @@ minetest.register_node("portalgun:toxwater_2", {
|
|||||||
liquid_renewable = false,
|
liquid_renewable = false,
|
||||||
liquid_range = 3,
|
liquid_range = 3,
|
||||||
post_effect_color = {a = 200, r = 119, g = 70, b = 16},
|
post_effect_color = {a = 200, r = 119, g = 70, b = 16},
|
||||||
groups = {water = 3, liquid = 3, not_in_creative_inventory = 1},
|
groups = {water = 3, liquid = 3, not_in_creative_inventory = 1}
|
||||||
sounds = default.node_sound_water_defaults(),
|
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_tool("portalgun:ed", {
|
minetest.register_tool("portalgun:ed", {
|
||||||
@ -311,10 +337,10 @@ minetest.register_node("portalgun:cake", {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
selection_box = {type = "fixed",fixed = { -0.3, -0.5, -0.3, 0.3, 0, 0.3 }},
|
selection_box = {type = "fixed",fixed = { -0.3, -0.5, -0.3, 0.3, 0, 0.3 }},
|
||||||
sounds = default.node_sound_defaults(),
|
sounds = stone_sounds,
|
||||||
tiles = {
|
tiles = {
|
||||||
"default_dirt.png^portalgun_cake1.png",
|
"dirt.png^portalgun_cake1.png",
|
||||||
"default_dirt.png^portalgun_cake2.png",
|
"dirt.png^portalgun_cake2.png",
|
||||||
},
|
},
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
@ -339,14 +365,14 @@ minetest.register_node("portalgun:testblock", {
|
|||||||
description = "Test block",
|
description = "Test block",
|
||||||
tiles = {"portalgun_testblock.png"},
|
tiles = {"portalgun_testblock.png"},
|
||||||
groups = {cracky = 1},
|
groups = {cracky = 1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("portalgun:apb", {
|
minetest.register_node("portalgun:apb", {
|
||||||
description = "Anti portal block",
|
description = "Anti portal block",
|
||||||
tiles = {"portalgun_testblock.png^[colorize:#ffffffaa"},
|
tiles = {"portalgun_testblock.png^[colorize:#ffffffaa"},
|
||||||
groups = {cracky = 3,antiportal=1},
|
groups = {cracky = 3,antiportal=1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("portalgun:apg", {
|
minetest.register_node("portalgun:apg", {
|
||||||
@ -354,18 +380,18 @@ minetest.register_node("portalgun:apg", {
|
|||||||
drawtype="glasslike",
|
drawtype="glasslike",
|
||||||
paramtype="light",
|
paramtype="light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
tiles = {"default_glass.png^[colorize:#ffffffaa"},
|
tiles = {"glass.png^[colorize:#ffffffaa"},
|
||||||
groups = {cracky = 1,antiportal=1},
|
groups = {cracky = 1,antiportal=1},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = glass_sounds,
|
||||||
})
|
})
|
||||||
minetest.register_node("portalgun:hard_glass", {
|
minetest.register_node("portalgun:hard_glass", {
|
||||||
description = "Hard glass",
|
description = "Hard glass",
|
||||||
drawtype="glasslike",
|
drawtype="glasslike",
|
||||||
paramtype="light",
|
paramtype="light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
tiles = {"default_glass.png^[colorize:#ddddddaa"},
|
tiles = {"glass.png^[colorize:#ddddddaa"},
|
||||||
groups = {cracky = 1},
|
groups = {cracky = 1},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = glass_sounds,
|
||||||
})
|
})
|
||||||
|
|
||||||
function portalgun_visiable(pos,ob)
|
function portalgun_visiable(pos,ob)
|
||||||
@ -425,7 +451,7 @@ minetest.register_node("portalgun:secam_off", {
|
|||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
walkable=false,
|
walkable=false,
|
||||||
groups = {dig_immediate = 3},
|
groups = {dig_immediate = 3},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = glass_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
@ -449,7 +475,7 @@ minetest.register_node("portalgun:secam", {
|
|||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
walkable=false,
|
walkable=false,
|
||||||
groups = {dig_immediate = 3,stone=1,not_in_creative_inventory=1},
|
groups = {dig_immediate = 3,stone=1,not_in_creative_inventory=1},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = glass_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
@ -482,14 +508,28 @@ on_timer=function(pos, elapsed)
|
|||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
|
--register command for admins to build a testblock at the players position
|
||||||
|
minetest.register_chatcommand("testblock", {
|
||||||
|
params = "",
|
||||||
|
description = "builds a testblock at the players position",
|
||||||
|
privs = {server=true},
|
||||||
|
func = function(name, param)
|
||||||
|
local player = minetest.get_player_by_name(name)
|
||||||
|
local pos = player:get_pos()
|
||||||
|
minetest.set_node(pos, {name = "portalgun:testblock"})
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_entity("portalgun:bullet1",{
|
minetest.register_entity("portalgun:bullet1",{
|
||||||
hp_max = 1,
|
hp_max = 1,
|
||||||
--physical = true,
|
--physical = true,
|
||||||
--collisionbox={-0.01,-0.01,-0.01,0.01,0.01,0.01},
|
--collisionbox={-0.01,-0.01,-0.01,0.01,0.01,0.01},
|
||||||
pointable=false,
|
pointable=false,
|
||||||
visual = "sprite",
|
visual = "mesh",
|
||||||
|
mesh = "bullet.obj",
|
||||||
|
--yellow color as tiles
|
||||||
|
tiles = {"#color[yellow]"},
|
||||||
visual_size = {x=0.1, y=0.1},
|
visual_size = {x=0.1, y=0.1},
|
||||||
textures = {"default_mese_block.png"},
|
|
||||||
initial_sprite_basepos = {x=0, y=0},
|
initial_sprite_basepos = {x=0, y=0},
|
||||||
portalgun=2,
|
portalgun=2,
|
||||||
bullet=1,
|
bullet=1,
|
||||||
@ -524,7 +564,7 @@ minetest.register_node("portalgun:sign1", {
|
|||||||
inventory_image = "portalgun_testblock.png^portalgun_sign1.png",
|
inventory_image = "portalgun_testblock.png^portalgun_sign1.png",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
groups = {snappy = 3, not_in_creative_inventory=0},
|
groups = {snappy = 3, not_in_creative_inventory=0},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = wood_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
@ -539,7 +579,7 @@ minetest.register_node("portalgun:sign2", {
|
|||||||
inventory_image = "portalgun_testblock.png^portalgun_sign2.png",
|
inventory_image = "portalgun_testblock.png^portalgun_sign2.png",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
groups = {snappy = 3, not_in_creative_inventory=0},
|
groups = {snappy = 3, not_in_creative_inventory=0},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = wood_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
BIN
textures/cloud.png
Normal file
BIN
textures/cloud.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 111 B |
BIN
textures/dirt.png
Normal file
BIN
textures/dirt.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 507 B |
BIN
textures/glass.png
Normal file
BIN
textures/glass.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 553 B |
BIN
textures/steel.png
Normal file
BIN
textures/steel.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 247 B |
@ -1,4 +1,15 @@
|
|||||||
|
stone_sounds = {}
|
||||||
|
stone_sounds.footstep = {name="stone_walk", gain=1.0}
|
||||||
|
stone_sounds.dug = {name="stone_break", gain=1.0}
|
||||||
|
stone_sounds.place = {name="block_place", gain=1.0}
|
||||||
|
glass_sounds = {}
|
||||||
|
glass_sounds.footstep = {name="glass_walk", gain=1.0}
|
||||||
|
glass_sounds.dug = {name="glass_break", gain=1.0}
|
||||||
|
glass_sounds.place = {name="block_place", gain=1.0}
|
||||||
|
wood_sounds = {}
|
||||||
|
wood_sounds.footstep = {name="wood_walk", gain=1.0}
|
||||||
|
wood_sounds.dug = {name="wood_break", gain=1.0}
|
||||||
|
wood_sounds.place = {name="block_place", gain=1.0}
|
||||||
local ptgwsc={
|
local ptgwsc={
|
||||||
{"weightedstoragecube.png","portalgun_presplat.png","(blue)"},
|
{"weightedstoragecube.png","portalgun_presplat.png","(blue)"},
|
||||||
{"weightedstoragecube2.png","portalgun_presplat2.png","(orange)"},
|
{"weightedstoragecube2.png","portalgun_presplat2.png","(orange)"},
|
||||||
@ -26,9 +37,9 @@ end,
|
|||||||
|
|
||||||
minetest.register_node("portalgun:wscspawner2_" .. ii, {
|
minetest.register_node("portalgun:wscspawner2_" .. ii, {
|
||||||
description = "Weighted storage cube spawner2 " ..ptgwsc[ii][3],
|
description = "Weighted storage cube spawner2 " ..ptgwsc[ii][3],
|
||||||
tiles = {"default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png","default_steel_block.png",ptgwsc[ii][1]},
|
tiles = {"steel.png","steel.png","steel.png","steel.png","steel.png",ptgwsc[ii][1]},
|
||||||
groups = {cracky=2,mesecon_receptor_off = 1, mesecon_effector_off = 1},
|
groups = {cracky=2,mesecon_receptor_off = 1, mesecon_effector_off = 1},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = glass_sounds,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
mesecons = {receptor = {state = "off"}, effector = {
|
mesecons = {receptor = {state = "off"}, effector = {
|
||||||
@ -98,8 +109,8 @@ minetest.register_node("portalgun:wscspawner"..ii, {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2="facedir",
|
paramtype2="facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
light_source = default.LIGHT_MAX - 1,
|
light_source = 14,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
drawtype="nodebox",
|
drawtype="nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -129,12 +140,12 @@ minetest.register_node("portalgun:wscspawner"..ii, {
|
|||||||
|
|
||||||
minetest.register_node("portalgun:plantform1_" ..ii, {
|
minetest.register_node("portalgun:plantform1_" ..ii, {
|
||||||
description = "Pressure platform " .. ptgwsc[ii][3],
|
description = "Pressure platform " .. ptgwsc[ii][3],
|
||||||
tiles = {ptgwsc[ii][2],"default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"},
|
tiles = {ptgwsc[ii][2],"cloud.png","cloud.png","cloud.png","cloud.png","cloud.png"},
|
||||||
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=0},
|
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=0},
|
||||||
mesecons = {receptor = {state = "off"}},
|
mesecons = {receptor = {state = "off"}},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
drawtype="nodebox",
|
drawtype="nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -166,14 +177,14 @@ minetest.register_node("portalgun:plantform1_" ..ii, {
|
|||||||
|
|
||||||
minetest.register_node("portalgun:plantform2_"..ii, {
|
minetest.register_node("portalgun:plantform2_"..ii, {
|
||||||
description = "Pressure platform",
|
description = "Pressure platform",
|
||||||
tiles = {ptgwsc[ii][2],"default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"},
|
tiles = {ptgwsc[ii][2],"cloud.png","cloud.png","cloud.png","cloud.png","cloud.png"},
|
||||||
drop="portalgun:plantform1_"..ii,
|
drop="portalgun:plantform1_"..ii,
|
||||||
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=1},
|
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=1},
|
||||||
mesecons = {receptor = {state = "on"}},
|
mesecons = {receptor = {state = "on"}},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
light_source = default.LIGHT_MAX - 1,
|
light_source = 14,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
drawtype="nodebox",
|
drawtype="nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -207,12 +218,12 @@ end -- of for #
|
|||||||
|
|
||||||
minetest.register_node("portalgun:plantform_nu1", {
|
minetest.register_node("portalgun:plantform_nu1", {
|
||||||
description = "Pressure platform (player or cube)",
|
description = "Pressure platform (player or cube)",
|
||||||
tiles = {"portalgun_presplat5.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"},
|
tiles = {"portalgun_presplat5.png","cloud.png","cloud.png","cloud.png","cloud.png","cloud.png"},
|
||||||
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=0},
|
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=0},
|
||||||
mesecons = {receptor = {state = "off"}},
|
mesecons = {receptor = {state = "off"}},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
drawtype="nodebox",
|
drawtype="nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -244,14 +255,14 @@ minetest.register_node("portalgun:plantform_nu1", {
|
|||||||
|
|
||||||
minetest.register_node("portalgun:plantform_nu2", {
|
minetest.register_node("portalgun:plantform_nu2", {
|
||||||
description = "Pressure platform",
|
description = "Pressure platform",
|
||||||
tiles = {"portalgun_presplat5.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png","default_cloud.png"},
|
tiles = {"portalgun_presplat5.png","cloud.png","cloud.png","cloud.png","cloud.png","cloud.png"},
|
||||||
drop="portalgun:plantform_nu1",
|
drop="portalgun:plantform_nu1",
|
||||||
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=1},
|
groups = {mesecon = 2,cracky = 1, not_in_creative_inventory=1},
|
||||||
mesecons = {receptor = {state = "on"}},
|
mesecons = {receptor = {state = "on"}},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
light_source = default.LIGHT_MAX - 1,
|
light_source = 14,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
drawtype="nodebox",
|
drawtype="nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -282,12 +293,12 @@ minetest.register_node("portalgun:plantform_nu2", {
|
|||||||
|
|
||||||
minetest.register_node("portalgun:planthole", {
|
minetest.register_node("portalgun:planthole", {
|
||||||
description = "Plathole (activate by any cube, 2 blocks under)",
|
description = "Plathole (activate by any cube, 2 blocks under)",
|
||||||
tiles = {"default_cloud.png"},
|
tiles = {"cloud.png"},
|
||||||
groups = {mesecon = 2,cracky = 1},
|
groups = {mesecon = 2,cracky = 1},
|
||||||
mesecons = {receptor = {state = "off"}},
|
mesecons = {receptor = {state = "off"}},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
drawtype="nodebox",
|
drawtype="nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
@ -324,7 +335,7 @@ minetest.register_node("portalgun:objdestroyer_1", {
|
|||||||
description = "Object destroyer (destroys on active)",
|
description = "Object destroyer (destroys on active)",
|
||||||
tiles = {"portalgun_testblock.png^[colorize:#FF0000aa"},
|
tiles = {"portalgun_testblock.png^[colorize:#FF0000aa"},
|
||||||
groups = {cracky = 2,mesecon=1},
|
groups = {cracky = 2,mesecon=1},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = stone_sounds,
|
||||||
mesecons = {effector = {
|
mesecons = {effector = {
|
||||||
action_on = function (pos, node)
|
action_on = function (pos, node)
|
||||||
minetest.set_node(pos, {name ="portalgun:objdestroyer_2"})
|
minetest.set_node(pos, {name ="portalgun:objdestroyer_2"})
|
||||||
@ -343,7 +354,7 @@ minetest.register_node("portalgun:objdestroyer_2", {
|
|||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
drop="portalgun:objdestroyer_1",
|
drop="portalgun:objdestroyer_1",
|
||||||
paramtype="light",
|
paramtype="light",
|
||||||
light_source = default.LIGHT_MAX - 1,
|
light_source = 14,
|
||||||
mesecons = {conductor = {
|
mesecons = {conductor = {
|
||||||
state = mesecon.state.on,
|
state = mesecon.state.on,
|
||||||
offstate = "portalgun:objdestroyer_1",
|
offstate = "portalgun:objdestroyer_1",
|
||||||
|
Loading…
Reference in New Issue
Block a user