use local ui=unified_inventory shorthand in init.lua as elsewhere
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37546289bc
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13
init.lua
13
init.lua
@ -36,12 +36,15 @@ unified_inventory = {
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-- Trash enabled
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trash_enabled = (minetest.settings:get_bool("unified_inventory_trash") ~= false),
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imgscale = 1.25,
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standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",}
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standard_background = "background9[0,0;1,1;ui_formbg_9_sliced.png;true;16]",
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}
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local ui = unified_inventory
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-- These tables establish position and layout for the two UI styles.
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-- UI doesn't use formspec_[xy] anymore, but other mods may need them.
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unified_inventory.style_full = {
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ui.style_full = {
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formspec_x = 1,
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formspec_y = 1,
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pagecols = 8,
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@ -65,7 +68,7 @@ unified_inventory.style_full = {
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std_inv_y = 5.75,
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}
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unified_inventory.style_lite = {
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ui.style_lite = {
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formspec_x = 0.6,
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formspec_y = 0.6,
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pagecols = 4,
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@ -89,14 +92,14 @@ unified_inventory.style_lite = {
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std_inv_y = 4.6,
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}
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for _, style in ipairs({unified_inventory.style_full, unified_inventory.style_lite}) do
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for _, style in ipairs({ui.style_full, ui.style_lite}) do
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style.items_per_page = style.pagecols * style.pagerows
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style.standard_inv = string.format("list[current_player;main;%f,%f;8,4;]",
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style.std_inv_x+0.15, style.std_inv_y+0.15)
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style.standard_inv_bg = string.format("image[%f,%f;%f,%f;ui_main_inventory.png]",
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style.std_inv_x, style.std_inv_y,
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unified_inventory.imgscale*8, unified_inventory.imgscale*4)
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ui.imgscale*8, ui.imgscale*4)
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end
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-- Disable default creative inventory
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