Ensure formspec escaping for translated strings

This commit is contained in:
Wuzzy 2016-08-06 17:23:46 +02:00
parent 534c7bd92c
commit c816666945
6 changed files with 63 additions and 56 deletions

@ -1,4 +1,5 @@
local S = unified_inventory.gettext local S = unified_inventory.gettext
local F = unified_inventory.fgettext
-- Create detached creative inventory after loading all mods -- Create detached creative inventory after loading all mods
minetest.after(0.01, function() minetest.after(0.01, function()
@ -158,7 +159,7 @@ end
unified_inventory.register_craft_type("normal", { unified_inventory.register_craft_type("normal", {
description = S("Crafting"), description = F("Crafting"),
icon = "ui_craftgrid_icon.png", icon = "ui_craftgrid_icon.png",
width = 3, width = 3,
height = 3, height = 3,
@ -174,7 +175,7 @@ unified_inventory.register_craft_type("normal", {
unified_inventory.register_craft_type("shapeless", { unified_inventory.register_craft_type("shapeless", {
description = S("Mixing"), description = F("Mixing"),
icon = "ui_craftgrid_icon.png", icon = "ui_craftgrid_icon.png",
width = 3, width = 3,
height = 3, height = 3,
@ -189,7 +190,7 @@ unified_inventory.register_craft_type("shapeless", {
unified_inventory.register_craft_type("cooking", { unified_inventory.register_craft_type("cooking", {
description = S("Cooking"), description = F("Cooking"),
icon = "default_furnace_front.png", icon = "default_furnace_front.png",
width = 1, width = 1,
height = 1, height = 1,
@ -197,7 +198,7 @@ unified_inventory.register_craft_type("cooking", {
unified_inventory.register_craft_type("digging", { unified_inventory.register_craft_type("digging", {
description = S("Digging"), description = F("Digging"),
icon = "default_tool_steelpick.png", icon = "default_tool_steelpick.png",
width = 1, width = 1,
height = 1, height = 1,

@ -4,16 +4,17 @@
-- License: GPLv3 -- License: GPLv3
local S = unified_inventory.gettext local S = unified_inventory.gettext
local F = unified_inventory.fgettext
unified_inventory.register_page("bags", { unified_inventory.register_page("bags", {
get_formspec = function(player) get_formspec = function(player)
local player_name = player:get_player_name() local player_name = player:get_player_name()
local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]" local formspec = "background[0.06,0.99;7.92,7.52;ui_bags_main_form.png]"
formspec = formspec.."label[0,0;"..S("Bags").."]" formspec = formspec.."label[0,0;"..F("Bags").."]"
formspec = formspec.."button[0,2;2,0.5;bag1;"..S("Bag 1").."]" formspec = formspec.."button[0,2;2,0.5;bag1;"..F("Bag 1").."]"
formspec = formspec.."button[2,2;2,0.5;bag2;"..S("Bag 2").."]" formspec = formspec.."button[2,2;2,0.5;bag2;"..F("Bag 2").."]"
formspec = formspec.."button[4,2;2,0.5;bag3;"..S("Bag 3").."]" formspec = formspec.."button[4,2;2,0.5;bag3;"..F("Bag 3").."]"
formspec = formspec.."button[6,2;2,0.5;bag4;"..S("Bag 4").."]" formspec = formspec.."button[6,2;2,0.5;bag4;"..F("Bag 4").."]"
formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]" formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag1;0.5,1;1,1;]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]" formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."_bags;bag2;2.5,1;1,1;]"
@ -36,7 +37,7 @@ unified_inventory.register_button("bags", {
local stack = player:get_inventory():get_stack("bag1", 1) local stack = player:get_inventory():get_stack("bag1", 1)
local image = stack:get_definition().inventory_image local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]" local formspec = "image[7,0;1,1;"..image.."]"
formspec = formspec.."label[0,0;"..S("Bag 1").."]" formspec = formspec.."label[0,0;"..F("Bag 1").."]"
formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]" formspec = formspec.."list[current_player;bag1contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag1contents]" formspec = formspec.."listring[current_name;bag1contents]"
@ -57,7 +58,7 @@ unified_inventory.register_button("bags", {
local stack = player:get_inventory():get_stack("bag2", 1) local stack = player:get_inventory():get_stack("bag2", 1)
local image = stack:get_definition().inventory_image local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]" local formspec = "image[7,0;1,1;"..image.."]"
formspec = formspec.."label[0,0;"..S("Bag 2").."]" formspec = formspec.."label[0,0;"..F("Bag 2").."]"
formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]" formspec = formspec.."list[current_player;bag2contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag2contents]" formspec = formspec.."listring[current_name;bag2contents]"
@ -78,7 +79,7 @@ unified_inventory.register_button("bags", {
local stack = player:get_inventory():get_stack("bag3", 1) local stack = player:get_inventory():get_stack("bag3", 1)
local image = stack:get_definition().inventory_image local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]" local formspec = "image[7,0;1,1;"..image.."]"
formspec = formspec.."label[0,0;"..S("Bag 3").."]" formspec = formspec.."label[0,0;"..F("Bag 3").."]"
formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]" formspec = formspec.."list[current_player;bag3contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag3contents]" formspec = formspec.."listring[current_name;bag3contents]"
@ -99,7 +100,7 @@ unified_inventory.register_button("bags", {
local stack = player:get_inventory():get_stack("bag4", 1) local stack = player:get_inventory():get_stack("bag4", 1)
local image = stack:get_definition().inventory_image local image = stack:get_definition().inventory_image
local formspec = "image[7,0;1,1;"..image.."]" local formspec = "image[7,0;1,1;"..image.."]"
formspec = formspec.."label[0,0;"..S("Bag 4").."]" formspec = formspec.."label[0,0;"..F("Bag 4").."]"
formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]" formspec = formspec.."list[current_player;bag4contents;0,1;8,3;]"
formspec = formspec.."listring[current_name;bag4contents]" formspec = formspec.."listring[current_name;bag4contents]"

@ -2,6 +2,7 @@
local modpath = minetest.get_modpath(minetest.get_current_modname()) local modpath = minetest.get_modpath(minetest.get_current_modname())
local worldpath = minetest.get_worldpath() local worldpath = minetest.get_worldpath()
local mygettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end
-- Data tables definitions -- Data tables definitions
unified_inventory = { unified_inventory = {
@ -31,7 +32,8 @@ unified_inventory = {
default = "craft", default = "craft",
-- intllib -- intllib
gettext = rawget(_G, "intllib") and intllib.Getter() or function(s) return s end, gettext = mygettext,
fgettext = function(s) return minetest.formspec_escape(mygettext(s)) end,
-- "Lite" mode -- "Lite" mode
lite_mode = minetest.setting_getbool("unified_inventory_lite"), lite_mode = minetest.setting_getbool("unified_inventory_lite"),

@ -1,4 +1,5 @@
local S = unified_inventory.gettext local S = unified_inventory.gettext
local F = unified_inventory.fgettext
-- This pair of encoding functions is used where variable text must go in -- This pair of encoding functions is used where variable text must go in
-- button names, where the text might contain formspec metacharacters. -- button names, where the text might contain formspec metacharacters.
@ -135,39 +136,39 @@ function unified_inventory.get_formspec(player, page)
formspec[n] = formspec[n] =
"image_button[" .. (start_x + 0.6 * 0) "image_button[" .. (start_x + 0.6 * 0)
.. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]" .. ",9;.8,.8;ui_skip_backward_icon.png;start_list;]"
.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]" .. "tooltip[start_list;" .. F("First page") .. "]"
.. "image_button[" .. (start_x + 0.6 * 1) .. "image_button[" .. (start_x + 0.6 * 1)
.. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]" .. ",9;.8,.8;ui_doubleleft_icon.png;rewind3;]"
.. "tooltip[rewind3;" .. minetest.formspec_escape(S("Back three pages")) .. "]" .. "tooltip[rewind3;" .. F("Back three pages") .. "]"
.. "image_button[" .. (start_x + 0.6 * 2) .. "image_button[" .. (start_x + 0.6 * 2)
.. ",9;.8,.8;ui_left_icon.png;rewind1;]" .. ",9;.8,.8;ui_left_icon.png;rewind1;]"
.. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]" .. "tooltip[rewind1;" .. F("Back one page") .. "]"
.. "image_button[" .. (start_x + 0.6 * 3) .. "image_button[" .. (start_x + 0.6 * 3)
.. ",9;.8,.8;ui_right_icon.png;forward1;]" .. ",9;.8,.8;ui_right_icon.png;forward1;]"
.. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]" .. "tooltip[forward1;" .. F("Forward one page") .. "]"
.. "image_button[" .. (start_x + 0.6 * 4) .. "image_button[" .. (start_x + 0.6 * 4)
.. ",9;.8,.8;ui_doubleright_icon.png;forward3;]" .. ",9;.8,.8;ui_doubleright_icon.png;forward3;]"
.. "tooltip[forward3;" .. minetest.formspec_escape(S("Forward three pages")) .. "]" .. "tooltip[forward3;" .. F("Forward three pages") .. "]"
.. "image_button[" .. (start_x + 0.6 * 5) .. "image_button[" .. (start_x + 0.6 * 5)
.. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]" .. ",9;.8,.8;ui_skip_forward_icon.png;end_list;]"
.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]" .. "tooltip[end_list;" .. F("Last page") .. "]"
else else
formspec[n] = formspec[n] =
"image_button[" .. (8.2 + 0.65 * 0) "image_button[" .. (8.2 + 0.65 * 0)
.. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]" .. ",5.8;.8,.8;ui_skip_backward_icon.png;start_list;]"
.. "tooltip[start_list;" .. minetest.formspec_escape(S("First page")) .. "]" .. "tooltip[start_list;" .. F("First page") .. "]"
.. "image_button[" .. (8.2 + 0.65 * 1) .. "image_button[" .. (8.2 + 0.65 * 1)
.. ",5.8;.8,.8;ui_left_icon.png;rewind1;]" .. ",5.8;.8,.8;ui_left_icon.png;rewind1;]"
.. "tooltip[rewind1;" .. minetest.formspec_escape(S("Back one page")) .. "]" .. "tooltip[rewind1;" .. F("Back one page") .. "]"
.. "image_button[" .. (8.2 + 0.65 * 2) .. "image_button[" .. (8.2 + 0.65 * 2)
.. ",5.8;.8,.8;ui_right_icon.png;forward1;]" .. ",5.8;.8,.8;ui_right_icon.png;forward1;]"
.. "tooltip[forward1;" .. minetest.formspec_escape(S("Forward one page")) .. "]" .. "tooltip[forward1;" .. F("Forward one page") .. "]"
.. "image_button[" .. (8.2 + 0.65 * 3) .. "image_button[" .. (8.2 + 0.65 * 3)
.. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]" .. ",5.8;.8,.8;ui_skip_forward_icon.png;end_list;]"
.. "tooltip[end_list;" .. minetest.formspec_escape(S("Last page")) .. "]" .. "tooltip[end_list;" .. F("Last page") .. "]"
end end
n = n+1 n = n+1
@ -177,12 +178,12 @@ function unified_inventory.get_formspec(player, page)
formspec[n] = "field[9.5,8.325;3,1;searchbox;;" formspec[n] = "field[9.5,8.325;3,1;searchbox;;"
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]" .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]" formspec[n+1] = "image_button[12.2,8.1;.8,.8;ui_search_icon.png;searchbutton;]"
.. "tooltip[searchbutton;" ..S("Search") .. "]" .. "tooltip[searchbutton;" ..F("Search") .. "]"
else else
formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;" formspec[n] = "field[8.5,5.225;2.2,1;searchbox;;"
.. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]" .. minetest.formspec_escape(unified_inventory.current_searchbox[player_name]) .. "]"
formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]" formspec[n+1] = "image_button[10.3,5;.8,.8;ui_search_icon.png;searchbutton;]"
.. "tooltip[searchbutton;" ..S("Search") .. "]" .. "tooltip[searchbutton;" ..F("Search") .. "]"
end end
n = n+2 n = n+2
@ -193,7 +194,7 @@ function unified_inventory.get_formspec(player, page)
-- Items list -- Items list
if #unified_inventory.filtered_items_list[player_name] == 0 then if #unified_inventory.filtered_items_list[player_name] == 0 then
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. S(no_matches) .. "]" formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";" .. F(no_matches) .. "]"
else else
local dir = unified_inventory.active_search_direction[player_name] local dir = unified_inventory.active_search_direction[player_name]
local list_index = unified_inventory.current_index[player_name] local list_index = unified_inventory.current_index[player_name]
@ -216,13 +217,13 @@ function unified_inventory.get_formspec(player, page)
end end
end end
end end
formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..S("Page") .. ": " formspec[n] = "label[8.2,"..ui_peruser.form_header_y..";"..F("Page") .. ": "
.. S("%s of %s"):format(page,pagemax).."]" .. S("%s of %s"):format(page,pagemax).."]"
end end
n= n+1 n= n+1
if unified_inventory.activefilter[player_name] ~= "" then if unified_inventory.activefilter[player_name] ~= "" then
formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. S("Filter") .. ":]" formspec[n] = "label[8.2,"..(ui_peruser.form_header_y + 0.4)..";" .. F("Filter") .. ":]"
formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]" formspec[n+1] = "label[9.1,"..(ui_peruser.form_header_y + 0.4)..";"..minetest.formspec_escape(unified_inventory.activefilter[player_name]).."]"
end end
return table.concat(formspec, "") return table.concat(formspec, "")

@ -1,4 +1,5 @@
local S = unified_inventory.gettext local S = unified_inventory.gettext
local F = unified_inventory.fgettext
minetest.register_privilege("creative", { minetest.register_privilege("creative", {
description = S("Can use the creative inventory"), description = S("Can use the creative inventory"),
@ -150,16 +151,16 @@ unified_inventory.register_page("craft", {
local player_name = player:get_player_name() local player_name = player:get_player_name()
local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]" local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]" formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
formspec = formspec.."label[0,"..formheadery..";" ..S("Crafting").."]" formspec = formspec.."label[0,"..formheadery..";" ..F("Crafting").."]"
formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."listcolors[#00000000;#00000000]"
formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]" formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]" formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. S("Trash:") .. "]" formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. F("Trash:") .. "]"
formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]" formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
formspec = formspec.."listring[current_name;craft]" formspec = formspec.."listring[current_name;craft]"
formspec = formspec.."listring[current_player;main]" formspec = formspec.."listring[current_player;main]"
if unified_inventory.is_creative(player_name) then if unified_inventory.is_creative(player_name) then
formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. S("Refill:") .. "]" formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. F("Refill:") .. "]"
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]" formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
end end
return {formspec=formspec} return {formspec=formspec}
@ -223,7 +224,7 @@ unified_inventory.register_page("craftguide", {
local player_privs = minetest.get_player_privs(player_name) local player_privs = minetest.get_player_privs(player_name)
local formspec = "" local formspec = ""
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]" formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
formspec = formspec.."label[0,"..formheadery..";" .. S("Crafting Guide") .. "]" formspec = formspec.."label[0,"..formheadery..";" .. F("Crafting Guide") .. "]"
formspec = formspec.."listcolors[#00000000;#00000000]" formspec = formspec.."listcolors[#00000000;#00000000]"
local item_name = unified_inventory.current_item[player_name] local item_name = unified_inventory.current_item[player_name]
if not item_name then return {formspec=formspec} end if not item_name then return {formspec=formspec} end
@ -242,20 +243,20 @@ unified_inventory.register_page("craftguide", {
formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]" formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
formspec = formspec.."textarea["..craftresultx..","..craftresulty formspec = formspec.."textarea["..craftresultx..","..craftresulty
..";10,1;;"..minetest.formspec_escape(S(role_text[dir])..": "..item_name)..";]" ..";10,1;;"..minetest.formspec_escape(F(role_text[dir])..": "..item_name)..";]"
formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_" formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
.. rdir .. "_", ItemStack(item_name)) .. rdir .. "_", ItemStack(item_name))
if not craft then if not craft then
formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";" formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
..minetest.formspec_escape(S(no_recipe_text[dir])).."]" ..minetest.formspec_escape(F(no_recipe_text[dir])).."]"
local no_pos = dir == "recipe" and 4.5 or 6.5 local no_pos = dir == "recipe" and 4.5 or 6.5
local item_pos = dir == "recipe" and 6.5 or 4.5 local item_pos = dir == "recipe" and 6.5 or 4.5
formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]" formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_" formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
..other_dir[dir].."_", ItemStack(item_name)) ..other_dir[dir].."_", ItemStack(item_name))
if player_privs.give == true then if player_privs.give == true then
formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. S("Give me:") .. "]" formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. F("Give me:") .. "]"
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" .."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" .."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]" .."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
@ -297,13 +298,13 @@ unified_inventory.register_page("craftguide", {
end end
if craft_type.uses_crafting_grid then if craft_type.uses_crafting_grid then
formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. S("To craft grid:") .. "]" formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. F("To craft grid:") .. "]"
.."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]" .."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
.."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]" .."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
.."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. S("All") .. "]" .."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. F("All") .. "]"
end end
if player_privs.give then if player_privs.give then
formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. S("Give me:") .. "]" formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. F("Give me:") .. "]"
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]" .."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]" .."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]" .."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
@ -311,8 +312,8 @@ unified_inventory.register_page("craftguide", {
if alternates and alternates > 1 then if alternates and alternates > 1 then
formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";" formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"
..string.format(S(recipe_text[dir]), alternate, alternates).."]" ..string.format(F(recipe_text[dir]), alternate, alternates).."]"
.."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. S("Alternate") .. "]" .."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. F("Alternate") .. "]"
end end
return {formspec = formspec} return {formspec = formspec}
end, end,

@ -1,4 +1,5 @@
local S = unified_inventory.gettext local S = unified_inventory.gettext
local F = unified_inventory.fgettext
local hud_colors = { local hud_colors = {
{"#FFFFFF", 0xFFFFFF, S("White")}, {"#FFFFFF", 0xFFFFFF, S("White")},
@ -24,7 +25,7 @@ unified_inventory.register_page("waypoints", {
local waypoints = datastorage.get(player_name, "waypoints") local waypoints = datastorage.get(player_name, "waypoints")
local formspec = "background[0,4.5;8,4;ui_main_inventory.png]" .. local formspec = "background[0,4.5;8,4;ui_main_inventory.png]" ..
"image[0,0;1,1;ui_waypoints_icon.png]" .. "image[0,0;1,1;ui_waypoints_icon.png]" ..
"label[1,0;" .. S("Waypoints") .. "]" "label[1,0;" .. F("Waypoints") .. "]"
-- Tabs buttons: -- Tabs buttons:
for i = 1, 5, 1 do for i = 1, 5, 1 do
@ -34,7 +35,7 @@ unified_inventory.register_page("waypoints", {
"ui_" .. i .. "_icon.png;" .. "ui_" .. i .. "_icon.png;" ..
"select_waypoint" .. i .. ";]" .. "select_waypoint" .. i .. ";]" ..
"tooltip[select_waypoint" .. i .. ";" "tooltip[select_waypoint" .. i .. ";"
.. minetest.formspec_escape(S("Select Waypoint #%d"):format(i)).."]" .. (S("Select Waypoint #%d"):format(i)).."]"
end end
local i = waypoints.selected or 1 local i = waypoints.selected or 1
@ -48,43 +49,43 @@ unified_inventory.register_page("waypoints", {
"ui_waypoint_set_icon.png;".. "ui_waypoint_set_icon.png;"..
"set_waypoint"..i..";]".. "set_waypoint"..i..";]"..
"tooltip[set_waypoint" .. i .. ";" "tooltip[set_waypoint" .. i .. ";"
.. minetest.formspec_escape(S("Set waypoint to current location")).."]" .. F("Set waypoint to current location").."]"
formspec = formspec .. formspec = formspec ..
"image_button[5.2,3.7;.8,.8;".. "image_button[5.2,3.7;.8,.8;"..
(waypoint.active and "ui_on_icon.png" or "ui_off_icon.png")..";".. (waypoint.active and "ui_on_icon.png" or "ui_off_icon.png")..";"..
"toggle_waypoint"..i..";]".. "toggle_waypoint"..i..";]"..
"tooltip[toggle_waypoint" .. i .. ";" "tooltip[toggle_waypoint" .. i .. ";"
.. minetest.formspec_escape(S("Make waypoint " .. F("Make waypoint "
..(waypoint.active and "invisible" or "visible"))).."]" ..(waypoint.active and "invisible" or "visible")).."]"
formspec = formspec .. formspec = formspec ..
"image_button[5.9,3.7;.8,.8;".. "image_button[5.9,3.7;.8,.8;"..
(waypoint.display_pos and "ui_green_icon_background.png" or "ui_red_icon_background.png").."^ui_xyz_icon.png;".. (waypoint.display_pos and "ui_green_icon_background.png" or "ui_red_icon_background.png").."^ui_xyz_icon.png;"..
"toggle_display_pos" .. i .. ";]".. "toggle_display_pos" .. i .. ";]"..
"tooltip[toggle_display_pos" .. i .. ";" "tooltip[toggle_display_pos" .. i .. ";"
.. minetest.formspec_escape(S((waypoint.display_pos and "Disable" or "Enable") .. F((waypoint.display_pos and "Disable" or "Enable")
.." display of waypoint coordinates")).."]" .." display of waypoint coordinates").."]"
formspec = formspec .. formspec = formspec ..
"image_button[6.6,3.7;.8,.8;".. "image_button[6.6,3.7;.8,.8;"..
"ui_circular_arrows_icon.png;".. "ui_circular_arrows_icon.png;"..
"toggle_color"..i..";]".. "toggle_color"..i..";]"..
"tooltip[toggle_color" .. i .. ";" "tooltip[toggle_color" .. i .. ";"
.. minetest.formspec_escape(S("Change color of waypoint display")).."]" .. F("Change color of waypoint display").."]"
formspec = formspec .. formspec = formspec ..
"image_button[7.3,3.7;.8,.8;".. "image_button[7.3,3.7;.8,.8;"..
"ui_pencil_icon.png;".. "ui_pencil_icon.png;"..
"rename_waypoint"..i..";]".. "rename_waypoint"..i..";]"..
"tooltip[rename_waypoint" .. i .. ";" "tooltip[rename_waypoint" .. i .. ";"
.. minetest.formspec_escape(S("Edit waypoint name")).."]" .. F("Edit waypoint name").."]"
-- Waypoint's info: -- Waypoint's info:
if waypoint.active then if waypoint.active then
formspec = formspec .. "label[1,0.8;"..S("Waypoint active").."]" formspec = formspec .. "label[1,0.8;"..F("Waypoint active").."]"
else else
formspec = formspec .. "label[1,0.8;"..S("Waypoint inactive").."]" formspec = formspec .. "label[1,0.8;"..F("Waypoint inactive").."]"
end end
if temp.edit then if temp.edit then
@ -95,13 +96,13 @@ unified_inventory.register_page("waypoints", {
"ui_ok_icon.png;".. "ui_ok_icon.png;"..
"confirm_rename"..i.. ";]".. "confirm_rename"..i.. ";]"..
"tooltip[confirm_rename" .. i .. ";" "tooltip[confirm_rename" .. i .. ";"
.. minetest.formspec_escape(S("Finish editing")).."]" .. F("Finish editing").."]"
end end
formspec = formspec .. "label[1,1.3;"..S("World position")..": " .. formspec = formspec .. "label[1,1.3;"..F("World position")..": " ..
minetest.pos_to_string(waypoint.world_pos or vector.new()) .. "]" .. minetest.pos_to_string(waypoint.world_pos or vector.new()) .. "]" ..
"label[1,1.8;"..S("Name")..": ".. (waypoint.name or default_name) .. "]" .. "label[1,1.8;"..F("Name")..": ".. (waypoint.name or default_name) .. "]" ..
"label[1,2.3;"..S("HUD text color")..": " .. "label[1,2.3;"..F("HUD text color")..": " ..
hud_colors[waypoint.color or 1][3] .. "]" hud_colors[waypoint.color or 1][3] .. "]"
return {formspec=formspec} return {formspec=formspec}