39 lines
1.1 KiB
Go
39 lines
1.1 KiB
Go
|
package main
|
||
|
|
||
|
import (
|
||
|
"fmt"
|
||
|
"github.com/veandco/go-sdl2/sdl"
|
||
|
)
|
||
|
|
||
|
func profileSection(section func()) uint64 {
|
||
|
start := sdl.GetTicks64()
|
||
|
section()
|
||
|
end := sdl.GetTicks64()
|
||
|
return end - start
|
||
|
}
|
||
|
|
||
|
func logProfilingInfo(handleEventsTime, renderTime, scaleTime, frameTime, frameCount uint64) {
|
||
|
floatFrame := float64(frameCount)
|
||
|
fmt.Printf("Average handleEvents time: %f ms\n", float64(handleEventsTime)/floatFrame)
|
||
|
fmt.Printf("Average render time: %f ms\n", float64(renderTime)/floatFrame)
|
||
|
fmt.Printf("Average scaling time: %f ms\n", float64(scaleTime)/floatFrame)
|
||
|
fmt.Printf("Average frame time: %f ms\n", float64(frameTime)/floatFrame)
|
||
|
fmt.Print("\n")
|
||
|
}
|
||
|
|
||
|
func resetProfilingCounters(handleEventsTime, renderTime, scaleTime, frameTime *uint64, frameCount *uint64) {
|
||
|
*handleEventsTime = 0
|
||
|
*renderTime = 0
|
||
|
*scaleTime = 0
|
||
|
*frameTime = 0
|
||
|
*frameCount = 0
|
||
|
}
|
||
|
|
||
|
func enforceFrameRate(frameStart uint64, targetFPS int) {
|
||
|
frameDuration := 1000 / targetFPS
|
||
|
elapsed := sdl.GetTicks64() - frameStart
|
||
|
if delay := frameDuration - int(elapsed); delay > 0 {
|
||
|
sdl.Delay(uint32(delay))
|
||
|
}
|
||
|
}
|