Some changes
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@@ -121,7 +121,7 @@ void renderState(CPU *cpu, BitmapFont *titleFont, SDL_Renderer *renderer, SDL_Te
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} else if (cpu->mode & CPU_MODE_HALTED) {
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strcat(valueStr, "HLT ");
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} else if (cpu->mode & CPU_MODE_PAUSED) {
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strcat(valueStr, "PAUS ");
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strcat(valueStr, "PS ");
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} else {
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strcat(valueStr, "RUN ");
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}
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@@ -136,6 +136,8 @@ void renderState(CPU *cpu, BitmapFont *titleFont, SDL_Renderer *renderer, SDL_Te
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strcat(valueStr, "STP");
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} else if (cpu->mode & CPU_MODE_SECOND) {
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strcat(valueStr, "SEC");
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} else if (cpu->mode & CPU_MODE_FRAME) {
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strcat(valueStr, "FRM");
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} else {
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strcat(valueStr, "BRR");
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}
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14
util/font.c
14
util/font.c
@@ -13,10 +13,10 @@ prepText(SDL_Renderer *renderer, unsigned char pxSize, const char *file, uint8_t
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unsigned int i = 1;
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do {
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if (i == 173) { //specifically this char is 0 width (IDK why)
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out.surface[i] = SDL_CreateRGBSurface(0,pxSize,pxSize,32,0,0,0,0);
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out.surface[i] = SDL_CreateRGBSurface(0, pxSize, pxSize, 32, 0, 0, 0, 0);
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} else {
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char tmpOut[2] = {i, 0};
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out.surface[i] = TTF_RenderText_Solid(gFont, tmpOut, out.color);
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char tmpOut[2] = {i, 0};
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out.surface[i] = TTF_RenderText_Solid(gFont, tmpOut, out.color);
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}
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out.texture[i] = SDL_CreateTextureFromSurface(renderer, out.surface[i]);
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i++;
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@@ -51,7 +51,11 @@ void renderText(SDL_Renderer *renderer, BitmapFont font, char *string, uint16_t
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void destroyFont(BitmapFont *font) {
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for (uint16_t i = 1; i < 256; i++) {
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SDL_DestroyTexture(font->texture[i]);
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SDL_FreeSurface(font->surface[i]);
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if (font->texture[i]) {
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SDL_DestroyTexture(font->texture[i]);
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}
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if (font->surface[i]) {
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SDL_FreeSurface(font->surface[i]);
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}
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}
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}
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@@ -49,8 +49,9 @@ void init_editor(TextEditor *editor, BitmapFont *font, int x, int y, SDL_Rendere
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}
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// Allocate output and display strings.
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editor->outputString = (char *) malloc(sizeof(char) * (editor->max_line_width * editor->maxLines + 1));
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editor->displayString = (char *) malloc(sizeof(char) * (editor->max_line_width * editor->displayLineCount + 1));
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editor->outputString = (char *) malloc(sizeof(char) * ((editor->max_line_width + 1) * editor->maxLines + 1) + 1);
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editor->displayString = (char *) malloc(
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sizeof(char) * ((editor->max_line_width + 1) * editor->displayLineCount + 1) + 1);
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if (!editor->outputString || !editor->displayString) {
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fprintf(stderr, "Failed to allocate memory for output/display strings.\n");
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exit(EXIT_FAILURE);
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@@ -301,9 +302,9 @@ void generate_string_display(TextEditor *editor, SDL_Renderer *renderer) {
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charDstRect.x += charDstRect.w + 1;
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linePTR++;
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}
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strcat(editor->displayString, "\n");
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charDstRect.x = 4;
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charDstRect.y += charDstRect.h + 1;
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strcat(editor->displayString, "\n");
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}
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}
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SDL_SetRenderTarget(renderer, NULL);
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