Do some stuff
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@@ -121,7 +121,7 @@ void renderState(CPU *cpu, BitmapFont *titleFont, SDL_Renderer *renderer, SDL_Te
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} else if (cpu->mode & CPU_MODE_HALTED) {
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strcat(valueStr, "HLT ");
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} else if (cpu->mode & CPU_MODE_PAUSED) {
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strcat(valueStr, "PS ");
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strcat(valueStr, "PAU ");
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} else {
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strcat(valueStr, "RUN ");
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}
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