Add highlighting, fixed len instructions and more
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@@ -9,14 +9,14 @@
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#include "../cpu/core.h"
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typedef struct {
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char name[4];
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char name[5];
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uint32_t value;
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} CPUStatusPart;
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SDL_Texture *renderVals(CPU *cpu, BitmapFont *titleFont, BitmapFont *valueFont,
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SDL_Renderer *renderer);
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void renderVals(CPU *cpu, BitmapFont *titleFont, BitmapFont *valueFont,
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SDL_Renderer *renderer, SDL_Texture ** out);
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SDL_Texture *renderState(CPU *cpu, BitmapFont *titleFont, SDL_Renderer *renderer);
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void renderState(CPU *cpu, BitmapFont *titleFont, SDL_Renderer *renderer, SDL_Texture **out);
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void getStats(CPU *cpu, CPUStatusPart **cpuStatus, int *cpuStatusCount);
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