104 lines
3.5 KiB
CMake
104 lines
3.5 KiB
CMake
cmake_minimum_required(VERSION 3.16)
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project(RISCB C)
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set(CMAKE_C_STANDARD 23)
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find_package(PkgConfig REQUIRED)
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# Allow setting the target platform manually
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if (NOT DEFINED TARGET_PLATFORM)
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if (WIN32)
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set(TARGET_PLATFORM windows)
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elseif (UNIX)
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set(TARGET_PLATFORM linux)
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else ()
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message(FATAL_ERROR "Unsupported platform. Please set TARGET_PLATFORM manually.")
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endif ()
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endif ()
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message(STATUS "Target platform: ${TARGET_PLATFORM}")
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# Detect build type and configure SDL2 paths accordingly
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if (TARGET_PLATFORM STREQUAL "windows")
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find_package(SDL2 REQUIRED)
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find_package(SDL2_ttf REQUIRED)
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include_directories(${SDL2_INCLUDE_DIRS})
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link_directories(${SDL2_LIBRARY_DIRS})
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add_definitions(${SDL2_CFLAGS_OTHER})
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elseif (TARGET_PLATFORM STREQUAL "windows-static")
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# Cross-compile static Windows build using MinGW
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set(CMAKE_C_COMPILER x86_64-w64-mingw32-gcc)
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set(CMAKE_RC_COMPILER x86_64-w64-mingw32-windres)
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set(CMAKE_FIND_ROOT_PATH /usr/local/x86_64-w64-mingw32)
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# Ensure static linking
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set(CMAKE_EXE_LINKER_FLAGS "-static -static-libgcc -static-libstdc++ -mwindows")
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include_directories(
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/usr/local/x86_64-w64-mingw32/include
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/usr/local/x86_64-w64-mingw32/include/SDL2
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)
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link_directories(
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/usr/local/x86_64-w64-mingw32/lib
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)
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add_definitions(-DSDL_MAIN_HANDLED)
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elseif (TARGET_PLATFORM STREQUAL "mingw")
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# Cross-compile dynamically linked Windows build
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set(CMAKE_C_COMPILER x86_64-w64-mingw32-gcc)
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set(CMAKE_RC_COMPILER x86_64-w64-mingw32-windres)
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find_package(SDL2 REQUIRED)
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find_package(SDL2_ttf REQUIRED)
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include_directories(${SDL2_INCLUDE_DIRS})
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link_directories(${SDL2_LIBRARY_DIRS})
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add_definitions(${SDL2_CFLAGS_OTHER})
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elseif (TARGET_PLATFORM STREQUAL "linux")
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pkg_check_modules(SDL2 REQUIRED sdl2)
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pkg_check_modules(SDL2_TTF REQUIRED SDL2_ttf)
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include_directories(${SDL2_INCLUDE_DIRS})
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add_definitions(${SDL2_CFLAGS_OTHER})
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else ()
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message(FATAL_ERROR "Unsupported TARGET_PLATFORM: ${TARGET_PLATFORM}")
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endif ()
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# Define source files
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set(SOURCE_FILES
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main.c
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util/font.c util/font.h
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assembler/assembler.c assembler/assembler.h
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cpu/memory.c cpu/memory.h
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cpu/core.c cpu/core.h
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util/texteditor.c util/texteditor.h
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util/hexdump.c util/hexdump.h
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util/cpustatusui.c util/cpustatusui.h
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peripherals/audio.c
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peripherals/audio.h
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peripherals/peripheraldata.c
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peripherals/peripheraldata.h
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peripherals/sevenseg.c
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peripherals/sevenseg.h
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peripherals/switches.c
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peripherals/switches.h
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)
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# Build the target executable
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add_executable(RISCB ${SOURCE_FILES})
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# Link libraries
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if (TARGET_PLATFORM STREQUAL "windows-static")
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target_link_libraries(RISCB mingw32 SDL2main SDL2 SDL2_ttf freetype -static)
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else ()
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target_link_libraries(RISCB SDL2 SDL2_ttf m)
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endif ()
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# Cross-compile Windows executable on Unix
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if (UNIX AND TARGET_PLATFORM STREQUAL "windows-static")
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add_executable(RISCB_WIN32 ${SOURCE_FILES})
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set_target_properties(RISCB_WIN32 PROPERTIES COMPILE_FLAGS "-mwindows")
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add_definitions(-DSDL_MAIN_HANDLED)
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target_link_libraries(RISCB mingw32 /usr/local/x86_64-w64-mingw32/lib/libSDL2main.a /usr/local/x86_64-w64-mingw32/lib/libSDL2.a /usr/local/x86_64-w64-mingw32/lib/libSDL2_ttf.dll.a /usr/local/x86_64-w64-mingw32/lib/libfreetype.a /usr/local/x86_64-w64-mingw32/lib/libSDL2_test.a -static setupapi rpcrt4 imm32 oleaut32 version ole32 winmm )
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endif () |