Files
RISC-B/CMakeLists.txt
2025-02-18 19:40:56 +01:00

104 lines
3.5 KiB
CMake

cmake_minimum_required(VERSION 3.16)
project(RISCB C)
set(CMAKE_C_STANDARD 23)
find_package(PkgConfig REQUIRED)
# Allow setting the target platform manually
if (NOT DEFINED TARGET_PLATFORM)
if (WIN32)
set(TARGET_PLATFORM windows)
elseif (UNIX)
set(TARGET_PLATFORM linux)
else ()
message(FATAL_ERROR "Unsupported platform. Please set TARGET_PLATFORM manually.")
endif ()
endif ()
message(STATUS "Target platform: ${TARGET_PLATFORM}")
# Detect build type and configure SDL2 paths accordingly
if (TARGET_PLATFORM STREQUAL "windows")
find_package(SDL2 REQUIRED)
find_package(SDL2_ttf REQUIRED)
include_directories(${SDL2_INCLUDE_DIRS})
link_directories(${SDL2_LIBRARY_DIRS})
add_definitions(${SDL2_CFLAGS_OTHER})
elseif (TARGET_PLATFORM STREQUAL "windows-static")
# Cross-compile static Windows build using MinGW
set(CMAKE_C_COMPILER x86_64-w64-mingw32-gcc)
set(CMAKE_RC_COMPILER x86_64-w64-mingw32-windres)
set(CMAKE_FIND_ROOT_PATH /usr/local/x86_64-w64-mingw32)
# Ensure static linking
set(CMAKE_EXE_LINKER_FLAGS "-static -static-libgcc -static-libstdc++ -mwindows")
include_directories(
/usr/local/x86_64-w64-mingw32/include
/usr/local/x86_64-w64-mingw32/include/SDL2
)
link_directories(
/usr/local/x86_64-w64-mingw32/lib
)
add_definitions(-DSDL_MAIN_HANDLED)
elseif (TARGET_PLATFORM STREQUAL "mingw")
# Cross-compile dynamically linked Windows build
set(CMAKE_C_COMPILER x86_64-w64-mingw32-gcc)
set(CMAKE_RC_COMPILER x86_64-w64-mingw32-windres)
find_package(SDL2 REQUIRED)
find_package(SDL2_ttf REQUIRED)
include_directories(${SDL2_INCLUDE_DIRS})
link_directories(${SDL2_LIBRARY_DIRS})
add_definitions(${SDL2_CFLAGS_OTHER})
elseif (TARGET_PLATFORM STREQUAL "linux")
pkg_check_modules(SDL2 REQUIRED sdl2)
pkg_check_modules(SDL2_TTF REQUIRED SDL2_ttf)
include_directories(${SDL2_INCLUDE_DIRS})
add_definitions(${SDL2_CFLAGS_OTHER})
else ()
message(FATAL_ERROR "Unsupported TARGET_PLATFORM: ${TARGET_PLATFORM}")
endif ()
# Define source files
set(SOURCE_FILES
main.c
util/font.c util/font.h
assembler/assembler.c assembler/assembler.h
cpu/memory.c cpu/memory.h
cpu/core.c cpu/core.h
util/texteditor.c util/texteditor.h
util/hexdump.c util/hexdump.h
util/cpustatusui.c util/cpustatusui.h
peripherals/audio.c
peripherals/audio.h
peripherals/peripheraldata.c
peripherals/peripheraldata.h
peripherals/sevenseg.c
peripherals/sevenseg.h
peripherals/switches.c
peripherals/switches.h
)
# Build the target executable
add_executable(RISCB ${SOURCE_FILES})
# Link libraries
if (TARGET_PLATFORM STREQUAL "windows-static")
target_link_libraries(RISCB mingw32 SDL2main SDL2 SDL2_ttf freetype -static)
else ()
target_link_libraries(RISCB SDL2 SDL2_ttf m)
endif ()
# Cross-compile Windows executable on Unix
if (UNIX AND TARGET_PLATFORM STREQUAL "windows-static")
add_executable(RISCB_WIN32 ${SOURCE_FILES})
set_target_properties(RISCB_WIN32 PROPERTIES COMPILE_FLAGS "-mwindows")
add_definitions(-DSDL_MAIN_HANDLED)
target_link_libraries(RISCB mingw32 /usr/local/x86_64-w64-mingw32/lib/libSDL2main.a /usr/local/x86_64-w64-mingw32/lib/libSDL2.a /usr/local/x86_64-w64-mingw32/lib/libSDL2_ttf.dll.a /usr/local/x86_64-w64-mingw32/lib/libfreetype.a /usr/local/x86_64-w64-mingw32/lib/libSDL2_test.a -static setupapi rpcrt4 imm32 oleaut32 version ole32 winmm )
endif ()