.. |
Android
|
Make IrrlichtDevice::isWindowVisible do what it says on the tin (#279)
|
2024-01-19 18:17:26 +01:00 |
KHR
|
Update vendored khrplatform.h
|
2023-12-19 22:56:31 +01:00 |
OpenGL
|
Drop old shader material functions
|
2024-02-21 21:53:38 +01:00 |
OpenGL3
|
OpenGL3: Replace direct calls into libGL with mt_opengl
|
2023-10-13 11:36:52 +02:00 |
OpenGLES2
|
OpenGL3: Replace direct calls into libGL with mt_opengl
|
2023-10-13 11:36:52 +02:00 |
BuiltInFont.h
|
Convert built-in font to PNG
|
2023-10-25 16:54:43 +02:00 |
builtInFont.png
|
Convert built-in font to PNG
|
2023-10-25 16:54:43 +02:00 |
CAnimatedMeshSceneNode.cpp
|
Ensure that absent bone names work (#284)
|
2024-02-06 20:22:44 +01:00 |
CAnimatedMeshSceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CAttributeImpl.h
|
Delete some dead code
|
2024-02-18 17:12:51 +01:00 |
CAttributes.cpp
|
Delete some dead code
|
2024-02-18 17:12:51 +01:00 |
CAttributes.h
|
Delete some dead code
|
2024-02-18 17:12:51 +01:00 |
CB3DMeshFileLoader.cpp
|
Missing value_or() when printing std::optional
|
2024-02-23 13:17:41 +01:00 |
CB3DMeshFileLoader.h
|
Ensure that absent bone names work (#284)
|
2024-02-06 20:22:44 +01:00 |
CB3DMeshWriter.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CB3DMeshWriter.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CBillboardSceneNode.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CBillboardSceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CBlit.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CBoneSceneNode.cpp
|
Ensure that absent bone names work (#284)
|
2024-02-06 20:22:44 +01:00 |
CBoneSceneNode.h
|
Ensure that absent bone names work (#284)
|
2024-02-06 20:22:44 +01:00 |
CCameraSceneNode.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CCameraSceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CColorConverter.cpp
|
Rip out compressed color formats
|
2024-01-16 20:23:23 +01:00 |
CColorConverter.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CDummyTransformationSceneNode.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CDummyTransformationSceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CEGLManager.cpp
|
Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942)
|
2023-10-04 23:29:59 +02:00 |
CEGLManager.h
|
Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942)
|
2023-10-04 23:29:59 +02:00 |
CEmptySceneNode.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CEmptySceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CFileList.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CFileList.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CFileSystem.cpp
|
CFileSystem: Fix signed integer conversion on MinGW
|
2024-02-18 23:45:39 +01:00 |
CFileSystem.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CFPSCounter.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CFPSCounter.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGLXManager.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGLXManager.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIButton.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIButton.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUICheckBox.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUICheckBox.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIComboBox.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIComboBox.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIEditBox.cpp
|
Fix character encoding conversion issues
|
2023-10-15 12:59:40 +02:00 |
CGUIEditBox.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIEnvironment.cpp
|
Convert built-in font to PNG
|
2023-10-25 16:54:43 +02:00 |
CGUIEnvironment.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIFileOpenDialog.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIFileOpenDialog.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIFont.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIFont.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIImage.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIImage.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIImageList.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIImageList.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIListBox.cpp
|
Fix recently broken scroll behaviour of listbox with moveOverSelect
|
2023-10-15 13:38:24 +02:00 |
CGUIListBox.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIScrollBar.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIScrollBar.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUISkin.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUISkin.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUISpriteBank.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUISpriteBank.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIStaticText.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUIStaticText.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUITabControl.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CGUITabControl.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImage.cpp
|
Rip out compressed color formats
|
2024-01-16 20:23:23 +01:00 |
CImage.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImageLoaderBMP.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImageLoaderBMP.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImageLoaderJPG.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImageLoaderJPG.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImageLoaderPNG.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImageLoaderPNG.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImageLoaderTGA.cpp
|
Do not use core::max_() with variable that can not be addressed
|
2024-02-12 16:31:10 +01:00 |
CImageLoaderTGA.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImageWriterJPG.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImageWriterJPG.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImageWriterPNG.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CImageWriterPNG.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CIrrDeviceLinux.cpp
|
Initialize X11 thread safety
|
2023-12-10 16:29:22 +01:00 |
CIrrDeviceLinux.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CIrrDeviceOSX.h
|
Merging r6511 through r6520 from branch releases/1.8 to trunk
|
2023-10-15 13:49:54 +02:00 |
CIrrDeviceOSX.mm
|
Merging r6511 through r6520 from branch releases/1.8 to trunk
|
2023-10-15 13:49:54 +02:00 |
CIrrDeviceSDL.cpp
|
Remove old SDL Windows workaround
|
2024-02-15 10:35:21 +01:00 |
CIrrDeviceSDL.h
|
SDL: set default for ActiveIcon
|
2024-02-12 16:31:10 +01:00 |
CIrrDeviceStub.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CIrrDeviceStub.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CIrrDeviceWin32.cpp
|
CIrrDeviceWin32::yield() now uses Sleep(0) instead of Sleep(1).
|
2023-10-15 13:37:26 +02:00 |
CIrrDeviceWin32.h
|
Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942)
|
2023-10-04 23:29:59 +02:00 |
CLimitReadFile.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CLimitReadFile.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CLogger.cpp
|
Reduce needless use of wchar / stringw
|
2024-02-18 17:12:51 +01:00 |
CLogger.h
|
Reduce needless use of wchar / stringw
|
2024-02-18 17:12:51 +01:00 |
CMakeLists.txt
|
Drop old shader material functions
|
2024-02-21 21:53:38 +01:00 |
CMemoryFile.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CMemoryFile.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CMeshCache.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CMeshCache.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CMeshManipulator.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CMeshManipulator.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CMeshSceneNode.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CMeshSceneNode.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CNSOGLManager.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CNSOGLManager.mm
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CNullDriver.cpp
|
Add API to delete shader materials
|
2024-02-21 21:53:38 +01:00 |
CNullDriver.h
|
Add API to delete shader materials
|
2024-02-21 21:53:38 +01:00 |
COBJMeshFileLoader.cpp
|
Spelling fixes
|
2023-10-15 13:36:47 +02:00 |
COBJMeshFileLoader.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COGLES2Common.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COGLES2Driver.cpp
|
Drop old shader material functions
|
2024-02-21 21:53:38 +01:00 |
COGLES2Driver.h
|
Drop old shader material functions
|
2024-02-21 21:53:38 +01:00 |
COGLES2ExtensionHandler.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COGLES2ExtensionHandler.h
|
Rip out compressed color formats
|
2024-01-16 20:23:23 +01:00 |
COGLES2FixedPipelineRenderer.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COGLES2FixedPipelineRenderer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COGLES2MaterialRenderer.cpp
|
Drop low-level shader constant setters
|
2024-02-21 21:53:38 +01:00 |
COGLES2MaterialRenderer.h
|
Drop low-level shader constant setters
|
2024-02-21 21:53:38 +01:00 |
COGLES2Renderer2D.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COGLES2Renderer2D.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COGLESCommon.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COGLESCoreExtensionHandler.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COGLESDriver.cpp
|
Drop old shader material functions
|
2024-02-21 21:53:38 +01:00 |
COGLESDriver.h
|
Drop old shader material functions
|
2024-02-21 21:53:38 +01:00 |
COGLESExtensionHandler.cpp
|
Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942)
|
2023-10-04 23:29:59 +02:00 |
COGLESExtensionHandler.h
|
Rip out compressed color formats
|
2024-01-16 20:23:23 +01:00 |
COGLESMaterialRenderer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COpenGLCacheHandler.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COpenGLCacheHandler.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COpenGLCommon.h
|
Enable SDL to compile on macOS
|
2024-01-17 11:00:40 +01:00 |
COpenGLCoreCacheHandler.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COpenGLCoreFeature.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COpenGLCoreRenderTarget.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COpenGLCoreTexture.h
|
Fix mip map size calculation for non-square textures
|
2024-01-05 14:09:50 +01:00 |
COpenGLDriver.cpp
|
Drop old shader material functions
|
2024-02-21 21:53:38 +01:00 |
COpenGLDriver.h
|
Drop old shader material functions
|
2024-02-21 21:53:38 +01:00 |
COpenGLExtensionHandler.cpp
|
Remove some dead code
|
2024-01-16 23:59:46 +01:00 |
COpenGLExtensionHandler.h
|
Remove some dead code
|
2024-01-16 23:59:46 +01:00 |
COpenGLMaterialRenderer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
COpenGLSLMaterialRenderer.cpp
|
Drop low-level shader constant setters
|
2024-02-21 21:53:38 +01:00 |
COpenGLSLMaterialRenderer.h
|
Drop low-level shader constant setters
|
2024-02-21 21:53:38 +01:00 |
COSOperator.cpp
|
Windows: Return early if the clipboard data is not Unicode text
|
2024-01-04 21:24:50 +01:00 |
COSOperator.h
|
Unify documentation between IOSOperator and COSOperator
|
2023-10-15 12:59:40 +02:00 |
CReadFile.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CReadFile.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CSceneCollisionManager.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CSceneCollisionManager.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CSceneManager.cpp
|
Ensure that absent bone names work (#284)
|
2024-02-06 20:22:44 +01:00 |
CSceneManager.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CSDLManager.cpp
|
Fix OpenGL3 driver to compile standalone
|
2023-04-06 12:38:25 +02:00 |
CSDLManager.h
|
cleanup: get rid of the legacy #ifndef #define craziness
|
2023-07-20 16:29:09 +02:00 |
CSkinnedMesh.cpp
|
Ensure that absent bone names work (#284)
|
2024-02-06 20:22:44 +01:00 |
CSkinnedMesh.h
|
Ensure that absent bone names work (#284)
|
2024-02-06 20:22:44 +01:00 |
CTimer.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CWebGL1Driver.cpp
|
Rip out compressed color formats
|
2024-01-16 20:23:23 +01:00 |
CWebGL1Driver.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CWebGLExtensionHandler.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CWGLManager.cpp
|
Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942)
|
2023-10-04 23:29:59 +02:00 |
CWGLManager.h
|
Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942)
|
2023-10-04 23:29:59 +02:00 |
CWriteFile.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CWriteFile.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CXMeshFileLoader.cpp
|
Ensure that absent bone names work (#284)
|
2024-02-06 20:22:44 +01:00 |
CXMeshFileLoader.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CZipReader.cpp
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
CZipReader.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
IAttribute.h
|
Delete some dead code
|
2024-02-18 17:12:51 +01:00 |
Irrlicht.cpp
|
Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942)
|
2023-10-04 23:29:59 +02:00 |
mt_opengl_loader.cpp
|
Fix some minor issues with GL loader
|
2023-12-19 22:56:31 +01:00 |
os.cpp
|
Reduce needless use of wchar / stringw
|
2024-02-18 17:12:51 +01:00 |
os.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |
SB3DStructs.h
|
Ensure that absent bone names work (#284)
|
2024-02-06 20:22:44 +01:00 |
SoftwareDriver2_helper.h
|
Cleanup line endings (#245)
|
2023-10-03 20:37:00 +02:00 |