irrlicht/source/Irrlicht
sfan5 4478b1f1ec Remove old SDL Windows workaround
suggested by @waxtatect
2024-02-15 10:35:21 +01:00
..
Android Make IrrlichtDevice::isWindowVisible do what it says on the tin (#279) 2024-01-19 18:17:26 +01:00
KHR Update vendored khrplatform.h 2023-12-19 22:56:31 +01:00
OpenGL OpenGL3: Use std::vector in VertexType instead of clever lifetime games 2023-10-13 11:36:52 +02:00
OpenGL3 OpenGL3: Replace direct calls into libGL with mt_opengl 2023-10-13 11:36:52 +02:00
OpenGLES2 OpenGL3: Replace direct calls into libGL with mt_opengl 2023-10-13 11:36:52 +02:00
BuiltInFont.h Convert built-in font to PNG 2023-10-25 16:54:43 +02:00
builtInFont.png Convert built-in font to PNG 2023-10-25 16:54:43 +02:00
CAnimatedMeshSceneNode.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CAnimatedMeshSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CAttributeImpl.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CAttributes.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CAttributes.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CB3DMeshFileLoader.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CB3DMeshFileLoader.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CB3DMeshWriter.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CB3DMeshWriter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBillboardSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBillboardSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBlit.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CBoneSceneNode.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CBoneSceneNode.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CCameraSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CCameraSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CColorConverter.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
CColorConverter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CDummyTransformationSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CDummyTransformationSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CEGLManager.cpp Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942) 2023-10-04 23:29:59 +02:00
CEGLManager.h Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942) 2023-10-04 23:29:59 +02:00
CEmptySceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CEmptySceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFileList.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFileList.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFileSystem.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFileSystem.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFPSCounter.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CFPSCounter.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGLXManager.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGLXManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIButton.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIButton.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUICheckBox.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUICheckBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIComboBox.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIComboBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIEditBox.cpp Fix character encoding conversion issues 2023-10-15 12:59:40 +02:00
CGUIEditBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIEnvironment.cpp Convert built-in font to PNG 2023-10-25 16:54:43 +02:00
CGUIEnvironment.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFileOpenDialog.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFileOpenDialog.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFont.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIFont.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImage.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImage.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImageList.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIImageList.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIListBox.cpp Fix recently broken scroll behaviour of listbox with moveOverSelect 2023-10-15 13:38:24 +02:00
CGUIListBox.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIScrollBar.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIScrollBar.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISkin.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISkin.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISpriteBank.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUISpriteBank.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIStaticText.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUIStaticText.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUITabControl.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CGUITabControl.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImage.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
CImage.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderBMP.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderBMP.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderJPG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderJPG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderPNG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderPNG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageLoaderTGA.cpp Do not use core::max_() with variable that can not be addressed 2024-02-12 16:31:10 +01:00
CImageLoaderTGA.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterJPG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterJPG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterPNG.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CImageWriterPNG.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceLinux.cpp Initialize X11 thread safety 2023-12-10 16:29:22 +01:00
CIrrDeviceLinux.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceOSX.h Merging r6511 through r6520 from branch releases/1.8 to trunk 2023-10-15 13:49:54 +02:00
CIrrDeviceOSX.mm Merging r6511 through r6520 from branch releases/1.8 to trunk 2023-10-15 13:49:54 +02:00
CIrrDeviceSDL.cpp Remove old SDL Windows workaround 2024-02-15 10:35:21 +01:00
CIrrDeviceSDL.h SDL: set default for ActiveIcon 2024-02-12 16:31:10 +01:00
CIrrDeviceStub.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceStub.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CIrrDeviceWin32.cpp CIrrDeviceWin32::yield() now uses Sleep(0) instead of Sleep(1). 2023-10-15 13:37:26 +02:00
CIrrDeviceWin32.h Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942) 2023-10-04 23:29:59 +02:00
CLimitReadFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CLimitReadFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CLogger.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CLogger.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMakeLists.txt CMake: Move generator conditional expressions (#281) 2024-01-22 09:50:29 +01:00
CMemoryFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMemoryFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshCache.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshCache.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshManipulator.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshManipulator.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshSceneNode.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CMeshSceneNode.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CNSOGLManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CNSOGLManager.mm Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CNullDriver.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
CNullDriver.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COBJMeshFileLoader.cpp Spelling fixes 2023-10-15 13:36:47 +02:00
COBJMeshFileLoader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2Common.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2Driver.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
COGLES2Driver.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2ExtensionHandler.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2ExtensionHandler.h Rip out compressed color formats 2024-01-16 20:23:23 +01:00
COGLES2FixedPipelineRenderer.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2FixedPipelineRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2MaterialRenderer.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2MaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2Renderer2D.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLES2Renderer2D.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLESCommon.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLESCoreExtensionHandler.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLESDriver.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
COGLESDriver.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COGLESExtensionHandler.cpp Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942) 2023-10-04 23:29:59 +02:00
COGLESExtensionHandler.h Rip out compressed color formats 2024-01-16 20:23:23 +01:00
COGLESMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCacheHandler.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCacheHandler.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCommon.h Enable SDL to compile on macOS 2024-01-17 11:00:40 +01:00
COpenGLCoreCacheHandler.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCoreFeature.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCoreRenderTarget.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLCoreTexture.h Fix mip map size calculation for non-square textures 2024-01-05 14:09:50 +01:00
COpenGLDriver.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
COpenGLDriver.h Spelling fixes 2023-10-15 13:36:47 +02:00
COpenGLExtensionHandler.cpp Remove some dead code 2024-01-16 23:59:46 +01:00
COpenGLExtensionHandler.h Remove some dead code 2024-01-16 23:59:46 +01:00
COpenGLMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLShaderMaterialRenderer.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLShaderMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLSLMaterialRenderer.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COpenGLSLMaterialRenderer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
COSOperator.cpp Windows: Return early if the clipboard data is not Unicode text 2024-01-04 21:24:50 +01:00
COSOperator.h Unify documentation between IOSOperator and COSOperator 2023-10-15 12:59:40 +02:00
CReadFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CReadFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSceneCollisionManager.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSceneCollisionManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSceneManager.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CSceneManager.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CSDLManager.cpp Fix OpenGL3 driver to compile standalone 2023-04-06 12:38:25 +02:00
CSDLManager.h cleanup: get rid of the legacy #ifndef #define craziness 2023-07-20 16:29:09 +02:00
CSkinnedMesh.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CSkinnedMesh.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CTimer.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CWebGL1Driver.cpp Rip out compressed color formats 2024-01-16 20:23:23 +01:00
CWebGL1Driver.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CWebGLExtensionHandler.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CWGLManager.cpp Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942) 2023-10-04 23:29:59 +02:00
CWGLManager.h Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942) 2023-10-04 23:29:59 +02:00
CWriteFile.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CWriteFile.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CXMeshFileLoader.cpp Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
CXMeshFileLoader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CZipReader.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
CZipReader.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
IAttribute.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
Irrlicht.cpp Revert #225 (d98dc90b3808335a54b3ab7fe10f177148423942) 2023-10-04 23:29:59 +02:00
mt_opengl_loader.cpp Fix some minor issues with GL loader 2023-12-19 22:56:31 +01:00
os.cpp Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
os.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
S2DVertex.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00
SB3DStructs.h Ensure that absent bone names work (#284) 2024-02-06 20:22:44 +01:00
SoftwareDriver2_helper.h Cleanup line endings (#245) 2023-10-03 20:37:00 +02:00