irrlicht/source/Irrlicht
cutealien c58afe8038 IMeshLoader can now set hints to prefer 16/32 bit buffers. Obj loader can now load 32 bit buffers.
- IMeshLoader::setPreferredIndexType and getPreferredIndexType allow setting hints for the loaders if users prefer 16 or 32 bit meshbuffers. Loaders are free to ignore those hints (all but .obj will do that for now).
- obj meshloader loads now 32-bit buffers when setPreferredIndexType is set to EIT_32BIT.
NOTE: It's 16 bit meshes use now also an IDynamicMeshbuffer instead of an SMeshBuffer.
That will break the code of people who accessed meshbuffer before by casting to SMeshBuffer*
And might even be somewhat slower (lot's of virtual functions...), but shouldn't really matter and can maybe be a bit improved.
Sorry about that, I considered keeping SMeshBuffer for 16-bit (still considering it), but it would add some overhead in code and I don't think it's worth that. If there are any complains I'll maybe consider it again.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6333 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-04-14 14:03:39 +00:00
..
aesGladman Prevent some fallthrough warnings we got since gcc7 in aes 2020-01-04 16:22:12 +00:00
bzip2 Merging r6274 through r6281 from branch releases/1.8 to trunk. 2022-01-07 15:45:58 +00:00
Irrlicht.xcodeproj Trying to fix compiling for Apple silicon. 2021-02-21 16:19:44 +00:00
jpeglib Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
KHR Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
libpng Merge branch releases/1.8 revisions r6168 through r6170 into trunk. 2020-12-19 14:35:50 +00:00
lzma Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
zlib Merging r6283 through r6284 from branch releases/1.8 to trunk 2022-01-07 16:23:03 +00:00
builtInFont.bmp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
BuiltInFont.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
burning_shader_color_fraq.h - BurningVideo: 0.50 2020-02-22 20:48:12 +00:00
burning_shader_color.cpp - BurningVideo: 0.50 2020-02-22 20:48:12 +00:00
burning_shader_compile_fragment_default.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
burning_shader_compile_fragment_end.h - BurningVideo: 0.50 2020-02-22 20:48:12 +00:00
burning_shader_compile_fragment_start.h Burningsvideo 0.52 2020-11-10 18:49:39 +00:00
burning_shader_compile_start.h - BurningVideo: 0.50 2020-02-22 20:48:12 +00:00
burning_shader_compile_triangle.h Burningsvideo 0.52 2020-11-10 18:49:39 +00:00
burning_shader_compile_verify.h - BurningVideo: 0.50 2020-02-22 20:48:12 +00:00
C3DSMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
C3DSMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CAnimatedMeshHalfLife.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CAnimatedMeshHalfLife.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CAnimatedMeshMD2.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CAnimatedMeshMD2.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CAnimatedMeshMD3.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CAnimatedMeshMD3.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CAnimatedMeshSceneNode.cpp Prefer static_cast to reinterpret_cast where possible. 2022-01-08 18:22:20 +00:00
CAnimatedMeshSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CAttributeImpl.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CAttributes.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CAttributes.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CB3DMeshFileLoader.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CB3DMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CB3DMeshWriter.cpp Improvements to B3D writer for speed, readability and handling of low framerate animations. 2020-04-27 20:52:21 +00:00
CB3DMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CBillboardSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CBillboardSceneNode.h Add missing IRR_OVERRIDE in some functions. 2022-04-12 21:58:35 +00:00
CBlit.h Remove 'register' keyword in all c++ code. 2020-06-21 11:38:31 +00:00
CBoneSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CBoneSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CBSPMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CBSPMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CBurningShader_Raster_Reference.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CCameraSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CCameraSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CColladaFileLoader.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CColladaFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CColladaMeshWriter.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CColladaMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CColorConverter.cpp Add define IRR_CASE_IIMAGE_COMPRESSED_FORMAT to help getting rid of a few more warnings. 2020-01-04 18:42:12 +00:00
CColorConverter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CCSMLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CCSMLoader.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CCubeSceneNode.cpp Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types. 2022-03-22 22:08:33 +00:00
CCubeSceneNode.h Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types. 2022-03-22 22:08:33 +00:00
CD3D9Driver.cpp Prefer static_cast to reinterpret_cast where possible. 2022-01-08 18:22:20 +00:00
CD3D9Driver.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9HLSLMaterialRenderer.cpp Added 'uint' GLSL uniform support. 2020-02-10 15:01:11 +00:00
CD3D9HLSLMaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9MaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9NormalMapRenderer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CD3D9NormalMapRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9ParallaxMapRenderer.cpp Merging r6266 through r6268 from branch releases/1.8 to trunk 2021-12-05 20:25:26 +00:00
CD3D9ParallaxMapRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9RenderTarget.cpp Reworking IRenderTarget interface to avoid constant memory allocations. 2021-08-26 16:45:20 +00:00
CD3D9RenderTarget.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9ShaderMaterialRenderer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CD3D9ShaderMaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CD3D9Texture.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CD3D9Texture.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDefaultGUIElementFactory.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CDefaultGUIElementFactory.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDefaultSceneNodeAnimatorFactory.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CDefaultSceneNodeAnimatorFactory.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDefaultSceneNodeFactory.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CDefaultSceneNodeFactory.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDepthBuffer.cpp Burningsvideo 0.52 2020-11-10 18:49:39 +00:00
CDepthBuffer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDMFLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CDMFLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CDummyTransformationSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CDummyTransformationSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CEmptySceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CEmptySceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CFileList.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CFileList.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CFileSystem.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CFileSystem.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CFPSCounter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CFPSCounter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGeometryCreator.cpp Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types. 2022-03-22 22:08:33 +00:00
CGeometryCreator.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGLXManager.cpp Cast away warning in gcc 2021-08-20 12:22:44 +00:00
CGLXManager.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIButton.cpp Add getActiveColor functions to IGUIStaticText and IGUIButton 2020-12-10 14:45:30 +00:00
CGUIButton.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUICheckBox.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUICheckBox.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIColorSelectDialog.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIColorSelectDialog.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIComboBox.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIComboBox.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIContextMenu.cpp Avoid access allocation when CGUIContextMenu::setSubMenu receives a nullptr for menu. 2020-11-14 17:09:39 +00:00
CGUIContextMenu.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIEditBox.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIEditBox.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIEnvironment.cpp Bugfix: Changing focus with tab-keys now also work when elements are inside a modal screen. 2021-05-26 13:57:12 +00:00
CGUIEnvironment.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIFileOpenDialog.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIFileOpenDialog.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIFont.cpp Code cleanup 2020-11-14 16:56:16 +00:00
CGUIFont.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIImage.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIImage.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIImageList.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIImageList.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIInOutFader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIInOutFader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIListBox.cpp Avoid clang warning. 2021-08-26 21:30:44 +00:00
CGUIListBox.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIMenu.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIMenu.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIMeshViewer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIMeshViewer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIMessageBox.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIMessageBox.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIModalScreen.cpp Add missing break in CGUIModalScreen::OnEvent. 2021-08-20 12:27:05 +00:00
CGUIModalScreen.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIProfiler.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIProfiler.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIScrollBar.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIScrollBar.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUISkin.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUISkin.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUISpinBox.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUISpinBox.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUISpriteBank.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUISpriteBank.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIStaticText.cpp Add getActiveColor functions to IGUIStaticText and IGUIButton 2020-12-10 14:45:30 +00:00
CGUIStaticText.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUITabControl.cpp Avoid some gcc warnings. 2019-12-12 16:52:46 +00:00
CGUITabControl.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUITable.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUITable.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIToolBar.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIToolBar.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUITreeView.cpp Code cleanup 2020-11-14 16:56:16 +00:00
CGUITreeView.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CGUIWindow.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CGUIWindow.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImage.cpp Add IGUIImage::flip to allow flipping/mirroring images. 2022-03-08 18:44:23 +00:00
CImage.h Add IGUIImage::flip to allow flipping/mirroring images. 2022-03-08 18:44:23 +00:00
CImageLoaderBMP.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderBMP.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderDDS.cpp Avoid warning on gcc 2019-12-12 17:04:46 +00:00
CImageLoaderDDS.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderJPG.cpp Make CImageLoaderJPG thread safe. Thanks @ Edoardo Lolletti for report and patch (patch #324) 2021-06-11 15:09:02 +00:00
CImageLoaderJPG.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderPCX.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderPCX.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderPNG.cpp Avoid some gcc warnings. 2019-12-12 16:52:46 +00:00
CImageLoaderPNG.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderPPM.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderPPM.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderPSD.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderPSD.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderPVR.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderPVR.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderRGB.cpp removed warning for VisualStudio 2012 2020-02-22 22:54:23 +00:00
CImageLoaderRGB.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderTGA.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderTGA.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageLoaderWAL.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageLoaderWAL.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CImageWriterBMP.cpp Replace compile-warnings for unsupported image formats in writers with a log message warning. 2020-01-06 11:54:57 +00:00
CImageWriterBMP.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterJPG.cpp Replace compile-warnings for unsupported image formats in writers with a log message warning. 2020-01-06 11:54:57 +00:00
CImageWriterJPG.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterPCX.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageWriterPCX.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterPNG.cpp Replace compile-warnings for unsupported image formats in writers with a log message warning. 2020-01-06 11:54:57 +00:00
CImageWriterPNG.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterPPM.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageWriterPPM.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterPSD.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CImageWriterPSD.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CImageWriterTGA.cpp Replace compile-warnings for unsupported image formats in writers with a log message warning. 2020-01-06 11:54:57 +00:00
CImageWriterTGA.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CIrrDeviceConsole.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CIrrDeviceConsole.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrDeviceFB.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CIrrDeviceFB.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrDeviceLinux.cpp SIrrlichtCreationParameters::IgnoreInput set to false works again on X11. 2021-08-25 14:33:22 +00:00
CIrrDeviceLinux.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrDeviceOSX.h Change _IRR_OVERRIDE to IRR_OVERRIDE also on OSX headers. 2021-08-27 19:19:09 +00:00
CIrrDeviceOSX.mm Prevent crash in CIrrDeviceMacOSX::setWindowCaption with cyrillic strings. 2021-02-21 19:07:46 +00:00
CIrrDeviceSDL.cpp Change default meaning of SIrrlichtCreationParameters::WindowResizable == 2 to meaning no resizing. 2021-03-06 15:58:05 +00:00
CIrrDeviceSDL.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrDeviceStub.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CIrrDeviceStub.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrDeviceWin32.cpp Prefer static_cast to reinterpret_cast where possible. 2022-01-08 18:22:20 +00:00
CIrrDeviceWin32.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CIrrMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CIrrMeshWriter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CIrrMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CLightSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CLightSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CLimitReadFile.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CLimitReadFile.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CLMTSMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CLMTSMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CLogger.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CLogger.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CLWOMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CLWOMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMD2MeshFileLoader.cpp Merging r6274 through r6276 from branch releases/1.8 to trunk 2022-01-02 20:15:24 +00:00
CMD2MeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMD3MeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMD3MeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMemoryFile.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMemoryFile.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMeshCache.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMeshCache.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMeshManipulator.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMeshManipulator.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMeshSceneNode.cpp Fix: CMeshSceneNode and CAnimatedMeshSceneNode still used wrong material in OnRegisterSceneNode. 2020-01-03 16:22:55 +00:00
CMeshSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMeshTextureLoader.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CMeshTextureLoader.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CMetaTriangleSelector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMetaTriangleSelector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMountPointReader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMountPointReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMS3DMeshFileLoader.cpp Get rid of gcc warnings. 2019-12-12 18:04:40 +00:00
CMS3DMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMY3DHelper.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CMY3DMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CMY3DMeshFileLoader.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CNPKReader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CNPKReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CNSOGLManager.h Change _IRR_OVERRIDE to IRR_OVERRIDE also on OSX headers. 2021-08-27 19:19:09 +00:00
CNSOGLManager.mm Compile fixed for OSX. 2020-06-18 19:40:56 +00:00
CNullDriver.cpp Split CNullDriver::checkImage into 2 functions to avoid some memory allocations in addTexture 2022-04-06 20:20:36 +00:00
CNullDriver.h Split CNullDriver::checkImage into 2 functions to avoid some memory allocations in addTexture 2022-04-06 20:20:36 +00:00
COBJMeshFileLoader.cpp IMeshLoader can now set hints to prefer 16/32 bit buffers. Obj loader can now load 32 bit buffers. 2022-04-14 14:03:39 +00:00
COBJMeshFileLoader.h IMeshLoader can now set hints to prefer 16/32 bit buffers. Obj loader can now load 32 bit buffers. 2022-04-14 14:03:39 +00:00
COBJMeshWriter.cpp Speedup for COBJMeshWriter 2021-05-06 15:01:05 +00:00
COBJMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
COCTLoader.cpp Avoid allocating more than 16k on stack in OCT loader. 2022-01-08 17:30:06 +00:00
COCTLoader.h Avoid allocating more than 16k on stack in OCT loader. 2022-01-08 17:30:06 +00:00
COctreeSceneNode.cpp Unify checks if materials should use transparent render pass with new IVideoDriver::needsTransparentRenderPass function. 2020-01-03 11:13:57 +00:00
COctreeSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COctreeTriangleSelector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
COctreeTriangleSelector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COgreMeshFileLoader.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
COgreMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCacheHandler.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
COpenGLCacheHandler.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCommon.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCoreCacheHandler.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCoreFeature.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCoreRenderTarget.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLCoreTexture.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLDriver.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
COpenGLDriver.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLExtensionHandler.cpp Fix problem with legacy mipmap code on legacy ATI radeon X cards. 2021-08-20 14:46:12 +00:00
COpenGLExtensionHandler.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLMaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLNormalMapRenderer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
COpenGLNormalMapRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLParallaxMapRenderer.cpp Merging r6266 through r6268 from branch releases/1.8 to trunk 2021-12-05 20:25:26 +00:00
COpenGLParallaxMapRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLShaderMaterialRenderer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
COpenGLShaderMaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COpenGLSLMaterialRenderer.cpp Fix compile problem for older (<3.0) GL versions compiled without extensions. 2020-06-19 17:21:10 +00:00
COpenGLSLMaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
COSOperator.cpp Add some error checking in COSOperator::copyToClipboard 2022-01-08 17:36:20 +00:00
COSOperator.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CPakReader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CPakReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleAnimatedMeshSceneNodeEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleAnimatedMeshSceneNodeEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleAttractionAffector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleAttractionAffector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleBoxEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleBoxEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleCylinderEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleCylinderEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleFadeOutAffector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleFadeOutAffector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleGravityAffector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleGravityAffector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleMeshEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleMeshEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticlePointEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticlePointEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleRingEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleRingEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleRotationAffector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleRotationAffector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleScaleAffector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleScaleAffector.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CParticleSphereEmitter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleSphereEmitter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CParticleSystemSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CParticleSystemSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CPLYMeshFileLoader.cpp Tiny refactoring in ply mesh loader. 2020-07-22 22:30:25 +00:00
CPLYMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CPLYMeshWriter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CPLYMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CProfiler.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CProfiler.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CQ3LevelMesh.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CQ3LevelMesh.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CQuake3ShaderSceneNode.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CQuake3ShaderSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CReadFile.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CReadFile.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneCollisionManager.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneCollisionManager.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneLoaderIrr.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneLoaderIrr.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneManager.cpp Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types. 2022-03-22 22:08:33 +00:00
CSceneManager.h Add new cube mesh type ECMT_1BUF_24VTX_NP. CubeSceneNodes can now use different cube mesh types. 2022-03-22 22:08:33 +00:00
CSceneNodeAnimatorCameraFPS.cpp Fix member intialization order to avoid warning on gcc. 2020-10-26 19:55:38 +00:00
CSceneNodeAnimatorCameraFPS.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorCameraMaya.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorCameraMaya.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorCollisionResponse.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorCollisionResponse.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorDelete.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorDelete.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorFlyCircle.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorFlyCircle.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorFlyStraight.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorFlyStraight.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorFollowSpline.cpp Remove commented out code. 2021-08-20 16:44:23 +00:00
CSceneNodeAnimatorFollowSpline.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorRotation.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorRotation.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSceneNodeAnimatorTexture.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSceneNodeAnimatorTexture.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CShadowVolumeSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CShadowVolumeSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSkinnedMesh.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSkinnedMesh.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSkyBoxSceneNode.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CSkyBoxSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSkyDomeSceneNode.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CSkyDomeSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSMFMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSMFMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSoftware2MaterialRenderer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSoftwareDriver2.cpp Avoid some warnings. 2022-01-07 16:47:56 +00:00
CSoftwareDriver2.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSoftwareDriver.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CSoftwareDriver.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSoftwareTexture2.cpp Reworking IRenderTarget interface to avoid constant memory allocations. 2021-08-26 16:45:20 +00:00
CSoftwareTexture2.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSoftwareTexture.cpp Reworking IRenderTarget interface to avoid constant memory allocations. 2021-08-26 16:45:20 +00:00
CSoftwareTexture.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSphereSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSphereSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSTLMeshFileLoader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSTLMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CSTLMeshWriter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CSTLMeshWriter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CTarReader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CTarReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTerrainSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CTerrainSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTerrainTriangleSelector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CTerrainTriangleSelector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTextSceneNode.cpp Material.ZWriteEnable is now of type E_ZWRITE instead of bool and ZWriteFineControl get removed (or merged into ZWriteEnable). 2020-01-02 15:34:52 +00:00
CTextSceneNode.h Add missing IRR_OVERRIDE in some functions. 2022-04-12 21:58:35 +00:00
CTimer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTR_transparent_reflection_2_layer.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRFlat.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRFlatWire.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRGouraud2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRGouraud.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRGouraudAlpha2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRGouraudAlphaNoZ2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRGouraudNoZ2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRGouraudWire.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTriangleBBSelector.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CTriangleBBSelector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTriangleSelector.cpp updateTriangles in CTriangleSelector can handle some broken meshes without crash now. 2020-05-26 13:01:02 +00:00
CTriangleSelector.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTRNormalMap.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRStencilShadow.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureBlend.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureDetailMap2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureFlat.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureFlatWire.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraud2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraud.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CTRTextureGouraud.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CTRTextureGouraudAdd2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraudAdd.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraudAddNoZ2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraudAlpha.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraudAlphaNoZ.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraudNoZ2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraudNoZ.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraudVertexAlpha2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureGouraudWire.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureLightMap2_Add.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureLightMap2_M1.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureLightMap2_M2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureLightMap2_M4.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureLightMapGouraud2_M4.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CTRTextureWire2.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CVideoModeList.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CVideoModeList.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
CVolumeLightSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CVolumeLightSceneNode.h API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CWADReader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CWADReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CWaterSurfaceSceneNode.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CWaterSurfaceSceneNode.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CWGLManager.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CWGLManager.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CWriteFile.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CWriteFile.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CXMeshFileLoader.cpp Merging r6266 through r6268 from branch releases/1.8 to trunk 2021-12-05 20:25:26 +00:00
CXMeshFileLoader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CXMLReader.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
CXMLReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CXMLReaderImpl.h Bugfix: XML reader no longer drops last character in strings after certain character replacments 2022-01-11 14:45:08 +00:00
CXMLWriter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CXMLWriter.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CZBuffer.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CZBuffer.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
CZipReader.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
CZipReader.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
dmfsupport.h Define out unused functions in dmf loader to avoid warnings. 2022-01-07 17:24:38 +00:00
EProfileIDs.h Fix compiling with _IRR_COMPILE_WITH_PROFILING_ enabled 2021-07-20 18:46:21 +00:00
glext.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
glxext.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
IAttribute.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IBurningShader.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
IBurningShader.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IDepthBuffer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IImagePresenter.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
Irrlicht10.0.sln Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht10.0.vcxproj Add IMeshBuffer::getType 2022-04-11 14:36:49 +00:00
Irrlicht10.0.vcxproj.filters Add IMeshBuffer::getType 2022-04-11 14:36:49 +00:00
Irrlicht11.0.sln Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht11.0.vcxproj Unify VS project files some more. 2021-08-27 18:09:14 +00:00
Irrlicht11.0.vcxproj.filters Unify VS project files some more. 2021-08-27 18:09:14 +00:00
Irrlicht12.0.sln Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht12.0.vcxproj Unify VS project files some more. 2021-08-27 18:09:14 +00:00
Irrlicht12.0.vcxproj.filters Unify VS project files some more. 2021-08-27 18:09:14 +00:00
Irrlicht14.0.sln Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht14.0.vcxproj Unify VS project files some more. 2021-08-27 18:09:14 +00:00
Irrlicht14.0.vcxproj.filters Unify VS project files some more. 2021-08-27 18:09:14 +00:00
Irrlicht15.0.sln Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht15.0.vcxproj Unify VS project files some more. 2021-08-27 18:09:14 +00:00
Irrlicht15.0.vcxproj.filters Unify VS project files some more. 2021-08-27 18:09:14 +00:00
Irrlicht-gcc.cbp Add IMeshBuffer::getType 2022-04-11 14:36:49 +00:00
Irrlicht.cpp -burningvideo 0.5 revert 2020-02-22 20:51:59 +00:00
Irrlicht.rc Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Irrlicht.ruleset Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
irrMathFastCompat.h Add floor32, ceil32, round32 compatibility functions for burnings renderer. 2019-12-16 16:15:04 +00:00
irrXML.cpp API BREAKER: Replacing defines in irrTypes.h which are conflicting with c++ reserved identifier rules. 2021-08-27 12:55:10 +00:00
ISceneNodeAnimatorFinishing.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
ITriangleRenderer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
IZBuffer.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
leakHunter.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
Makefile Merging r6266 through r6268 from branch releases/1.8 to trunk 2021-12-05 20:25:26 +00:00
Octree.h Replace header guards in source folder to avoid using identifiers reserved by c++ 2021-08-27 15:55:04 +00:00
os.cpp Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
os.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
resource.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
S2DVertex.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
S4DVertex.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SB3DStructs.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
SConstruct Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
SoftwareDriver2_compile_config.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
SoftwareDriver2_helper.h Replace public header guards to avoid using indentifiers reserved by c++ 2021-08-27 15:03:34 +00:00
source.txt Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00
utf8.cpp utf8ToWchar and wcharToUtf8 work with sizeof checks instead of defines now to call correct conversion 2022-01-08 15:19:46 +00:00
wglext.h Avoid warning and make local variable lower-case. 2019-12-12 16:32:41 +00:00