2013-01-23 18:32:02 +01:00
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2013-05-25 00:51:02 +02:00
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#include "lua_api/l_particles.h"
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2016-08-04 22:09:21 +02:00
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#include "lua_api/l_object.h"
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2013-08-11 04:09:45 +02:00
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#include "lua_api/l_internal.h"
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#include "common/c_converter.h"
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2017-01-14 16:48:49 +01:00
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#include "common/c_content.h"
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2013-01-23 18:32:02 +01:00
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#include "server.h"
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2018-11-28 20:01:49 +01:00
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#include "client/particles.h"
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2013-01-23 18:32:02 +01:00
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2013-04-22 20:35:10 +02:00
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// add_particle({pos=, velocity=, acceleration=, expirationtime=,
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2018-09-08 01:38:35 +02:00
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// size=, collisiondetection=, collision_removal=, object_collision=,
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// vertical=, texture=, player=})
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2013-01-23 18:32:02 +01:00
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// pos/velocity/acceleration = {x=num, y=num, z=num}
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// expirationtime = num (seconds)
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// size = num
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2013-04-22 20:35:10 +02:00
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// collisiondetection = bool
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2016-05-28 06:08:23 +02:00
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// collision_removal = bool
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2018-09-08 01:38:35 +02:00
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// object_collision = bool
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2013-04-22 20:35:10 +02:00
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// vertical = bool
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2013-01-23 18:32:02 +01:00
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// texture = e.g."default_wood.png"
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2017-01-14 16:48:49 +01:00
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// animation = TileAnimation definition
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// glow = num
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2013-05-25 00:51:02 +02:00
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int ModApiParticles::l_add_particle(lua_State *L)
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2013-01-23 18:32:02 +01:00
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{
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2015-10-25 05:45:18 +01:00
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MAP_LOCK_REQUIRED;
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2013-01-23 18:32:02 +01:00
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// Get parameters
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2013-04-22 20:35:10 +02:00
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v3f pos, vel, acc;
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float expirationtime, size;
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2015-06-22 23:21:14 +02:00
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expirationtime = size = 1;
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2018-09-08 01:38:35 +02:00
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bool collisiondetection, vertical, collision_removal, object_collision;
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collisiondetection = vertical = collision_removal = object_collision = false;
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2017-01-14 16:48:49 +01:00
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struct TileAnimationParams animation;
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2017-01-24 15:19:29 +01:00
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animation.type = TAT_NONE;
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2017-08-19 22:23:47 +02:00
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std::string texture;
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std::string playername;
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2017-01-14 16:48:49 +01:00
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u8 glow = 0;
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2013-04-22 20:35:10 +02:00
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if (lua_gettop(L) > 1) // deprecated
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2013-01-23 18:32:02 +01:00
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{
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2015-06-22 23:21:14 +02:00
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log_deprecated(L, "Deprecated add_particle call with individual parameters instead of definition");
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2013-04-22 20:35:10 +02:00
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pos = check_v3f(L, 1);
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vel = check_v3f(L, 2);
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acc = check_v3f(L, 3);
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expirationtime = luaL_checknumber(L, 4);
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size = luaL_checknumber(L, 5);
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2018-06-30 17:11:38 +02:00
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collisiondetection = readParam<bool>(L, 6);
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2013-04-22 20:35:10 +02:00
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texture = luaL_checkstring(L, 7);
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if (lua_gettop(L) == 8) // only spawn for a single player
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playername = luaL_checkstring(L, 8);
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}
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else if (lua_istable(L, 1))
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{
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2015-07-18 11:52:39 +02:00
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lua_getfield(L, 1, "pos");
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pos = lua_istable(L, -1) ? check_v3f(L, -1) : v3f();
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lua_pop(L, 1);
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lua_getfield(L, 1, "vel");
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if (lua_istable(L, -1)) {
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vel = check_v3f(L, -1);
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log_deprecated(L, "The use of vel is deprecated. "
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"Use velocity instead");
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2013-04-22 20:35:10 +02:00
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}
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2015-07-18 11:52:39 +02:00
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lua_pop(L, 1);
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lua_getfield(L, 1, "velocity");
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vel = lua_istable(L, -1) ? check_v3f(L, -1) : vel;
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lua_pop(L, 1);
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lua_getfield(L, 1, "acc");
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if (lua_istable(L, -1)) {
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acc = check_v3f(L, -1);
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log_deprecated(L, "The use of acc is deprecated. "
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"Use acceleration instead");
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}
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lua_pop(L, 1);
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lua_getfield(L, 1, "acceleration");
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acc = lua_istable(L, -1) ? check_v3f(L, -1) : acc;
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lua_pop(L, 1);
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2016-11-14 15:28:06 +01:00
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expirationtime = getfloatfield_default(L, 1, "expirationtime", 1);
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2015-07-18 11:52:39 +02:00
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size = getfloatfield_default(L, 1, "size", 1);
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collisiondetection = getboolfield_default(L, 1,
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"collisiondetection", collisiondetection);
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2016-05-28 06:08:23 +02:00
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collision_removal = getboolfield_default(L, 1,
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"collision_removal", collision_removal);
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2018-09-08 01:38:35 +02:00
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object_collision = getboolfield_default(L, 1,
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"object_collision", object_collision);
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2015-07-18 11:52:39 +02:00
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vertical = getboolfield_default(L, 1, "vertical", vertical);
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2017-01-14 16:48:49 +01:00
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lua_getfield(L, 1, "animation");
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animation = read_animation_definition(L, -1);
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lua_pop(L, 1);
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2015-07-18 11:52:39 +02:00
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texture = getstringfield_default(L, 1, "texture", "");
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playername = getstringfield_default(L, 1, "playername", "");
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2017-01-14 16:48:49 +01:00
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glow = getintfield_default(L, 1, "glow", 0);
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2013-01-23 18:32:02 +01:00
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}
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2016-11-14 15:28:06 +01:00
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getServer(L)->spawnParticle(playername, pos, vel, acc, expirationtime, size,
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2018-09-08 01:38:35 +02:00
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collisiondetection, collision_removal, object_collision, vertical,
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texture, animation, glow);
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2013-01-23 18:32:02 +01:00
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return 1;
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}
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2013-04-22 20:35:10 +02:00
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// add_particlespawner({amount=, time=,
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// minpos=, maxpos=,
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// minvel=, maxvel=,
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// minacc=, maxacc=,
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// minexptime=, maxexptime=,
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// minsize=, maxsize=,
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// collisiondetection=,
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2016-05-28 06:08:23 +02:00
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// collision_removal=,
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2018-09-08 01:38:35 +02:00
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// object_collision=,
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2013-04-22 20:35:10 +02:00
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// vertical=,
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// texture=,
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// player=})
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2013-01-23 18:32:02 +01:00
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// minpos/maxpos/minvel/maxvel/minacc/maxacc = {x=num, y=num, z=num}
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// minexptime/maxexptime = num (seconds)
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// minsize/maxsize = num
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// collisiondetection = bool
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2016-05-28 06:08:23 +02:00
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// collision_removal = bool
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2018-09-08 01:38:35 +02:00
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// object_collision = bool
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2013-04-22 20:35:10 +02:00
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// vertical = bool
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2013-01-23 18:32:02 +01:00
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// texture = e.g."default_wood.png"
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2017-01-14 16:48:49 +01:00
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// animation = TileAnimation definition
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// glow = num
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2013-05-25 00:51:02 +02:00
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int ModApiParticles::l_add_particlespawner(lua_State *L)
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2013-01-23 18:32:02 +01:00
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{
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2015-10-25 05:45:18 +01:00
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MAP_LOCK_REQUIRED;
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2013-01-23 18:32:02 +01:00
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// Get parameters
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2013-04-22 20:35:10 +02:00
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u16 amount = 1;
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v3f minpos, maxpos, minvel, maxvel, minacc, maxacc;
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float time, minexptime, maxexptime, minsize, maxsize;
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2018-09-08 01:38:35 +02:00
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time = minexptime = maxexptime = minsize = maxsize = 1;
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bool collisiondetection, vertical, collision_removal, object_collision;
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collisiondetection = vertical = collision_removal = object_collision = false;
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2017-01-14 16:48:49 +01:00
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struct TileAnimationParams animation;
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2017-01-24 15:19:29 +01:00
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animation.type = TAT_NONE;
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2016-08-04 22:09:21 +02:00
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ServerActiveObject *attached = NULL;
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2017-08-19 22:23:47 +02:00
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std::string texture;
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std::string playername;
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2017-01-14 16:48:49 +01:00
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u8 glow = 0;
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2013-01-23 18:32:02 +01:00
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2013-04-22 20:35:10 +02:00
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if (lua_gettop(L) > 1) //deprecated
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2013-01-23 18:32:02 +01:00
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{
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2014-04-29 17:47:34 +02:00
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log_deprecated(L,"Deprecated add_particlespawner call with individual parameters instead of definition");
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2013-04-22 20:35:10 +02:00
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amount = luaL_checknumber(L, 1);
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time = luaL_checknumber(L, 2);
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minpos = check_v3f(L, 3);
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maxpos = check_v3f(L, 4);
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minvel = check_v3f(L, 5);
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maxvel = check_v3f(L, 6);
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minacc = check_v3f(L, 7);
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maxacc = check_v3f(L, 8);
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minexptime = luaL_checknumber(L, 9);
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maxexptime = luaL_checknumber(L, 10);
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minsize = luaL_checknumber(L, 11);
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maxsize = luaL_checknumber(L, 12);
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2018-06-30 17:11:38 +02:00
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collisiondetection = readParam<bool>(L, 13);
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2013-04-22 20:35:10 +02:00
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texture = luaL_checkstring(L, 14);
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if (lua_gettop(L) == 15) // only spawn for a single player
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playername = luaL_checkstring(L, 15);
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}
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else if (lua_istable(L, 1))
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{
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2015-07-18 11:52:39 +02:00
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amount = getintfield_default(L, 1, "amount", amount);
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time = getfloatfield_default(L, 1, "time", time);
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lua_getfield(L, 1, "minpos");
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minpos = lua_istable(L, -1) ? check_v3f(L, -1) : minpos;
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lua_pop(L, 1);
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lua_getfield(L, 1, "maxpos");
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maxpos = lua_istable(L, -1) ? check_v3f(L, -1) : maxpos;
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lua_pop(L, 1);
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lua_getfield(L, 1, "minvel");
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minvel = lua_istable(L, -1) ? check_v3f(L, -1) : minvel;
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lua_pop(L, 1);
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lua_getfield(L, 1, "maxvel");
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maxvel = lua_istable(L, -1) ? check_v3f(L, -1) : maxvel;
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lua_pop(L, 1);
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lua_getfield(L, 1, "minacc");
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minacc = lua_istable(L, -1) ? check_v3f(L, -1) : minacc;
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lua_pop(L, 1);
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lua_getfield(L, 1, "maxacc");
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maxacc = lua_istable(L, -1) ? check_v3f(L, -1) : maxacc;
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lua_pop(L, 1);
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minexptime = getfloatfield_default(L, 1, "minexptime", minexptime);
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maxexptime = getfloatfield_default(L, 1, "maxexptime", maxexptime);
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minsize = getfloatfield_default(L, 1, "minsize", minsize);
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maxsize = getfloatfield_default(L, 1, "maxsize", maxsize);
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collisiondetection = getboolfield_default(L, 1,
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"collisiondetection", collisiondetection);
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2016-05-28 06:08:23 +02:00
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collision_removal = getboolfield_default(L, 1,
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"collision_removal", collision_removal);
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2018-09-08 01:38:35 +02:00
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object_collision = getboolfield_default(L, 1,
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"object_collision", object_collision);
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2016-08-04 22:09:21 +02:00
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2017-01-14 16:48:49 +01:00
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lua_getfield(L, 1, "animation");
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animation = read_animation_definition(L, -1);
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lua_pop(L, 1);
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2016-08-04 22:09:21 +02:00
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lua_getfield(L, 1, "attached");
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if (!lua_isnil(L, -1)) {
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ObjectRef *ref = ObjectRef::checkobject(L, -1);
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lua_pop(L, 1);
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attached = ObjectRef::getobject(ref);
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}
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2015-07-18 11:52:39 +02:00
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vertical = getboolfield_default(L, 1, "vertical", vertical);
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texture = getstringfield_default(L, 1, "texture", "");
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playername = getstringfield_default(L, 1, "playername", "");
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2017-01-14 16:48:49 +01:00
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glow = getintfield_default(L, 1, "glow", 0);
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2013-04-22 20:35:10 +02:00
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}
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2015-07-25 11:56:24 +02:00
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u32 id = getServer(L)->addParticleSpawner(amount, time,
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minpos, maxpos,
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minvel, maxvel,
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minacc, maxacc,
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minexptime, maxexptime,
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minsize, maxsize,
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collisiondetection,
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2016-05-28 06:08:23 +02:00
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collision_removal,
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2018-09-08 01:38:35 +02:00
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object_collision,
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2016-08-04 22:09:21 +02:00
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attached,
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2015-07-25 11:56:24 +02:00
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vertical,
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2017-01-14 16:48:49 +01:00
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texture, playername,
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animation, glow);
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2015-07-25 11:56:24 +02:00
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lua_pushnumber(L, id);
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2016-11-14 15:28:06 +01:00
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2013-01-23 18:32:02 +01:00
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return 1;
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}
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// delete_particlespawner(id, player)
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// player (string) is optional
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2013-05-25 00:51:02 +02:00
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int ModApiParticles::l_delete_particlespawner(lua_State *L)
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2013-01-23 18:32:02 +01:00
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{
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2015-10-25 05:45:18 +01:00
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MAP_LOCK_REQUIRED;
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2013-01-23 18:32:02 +01:00
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// Get parameters
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u32 id = luaL_checknumber(L, 1);
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2017-08-19 22:23:47 +02:00
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std::string playername;
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2015-07-25 11:56:24 +02:00
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if (lua_gettop(L) == 2) {
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playername = luaL_checkstring(L, 2);
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2013-01-23 18:32:02 +01:00
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}
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2015-07-25 11:56:24 +02:00
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getServer(L)->deleteParticleSpawner(playername, id);
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2013-01-23 18:32:02 +01:00
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return 1;
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}
|
2013-05-25 00:51:02 +02:00
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2013-08-11 04:09:45 +02:00
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void ModApiParticles::Initialize(lua_State *L, int top)
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|
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|
{
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|
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|
API_FCT(add_particle);
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API_FCT(add_particlespawner);
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API_FCT(delete_particlespawner);
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}
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