2013-06-23 18:30:21 +02:00
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/*
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Minetest
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Copyright (C) 2013 sapier
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2017-08-17 22:19:39 +02:00
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#pragma once
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2013-06-23 18:30:21 +02:00
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2013-08-11 04:09:45 +02:00
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#include "lua_api/l_base.h"
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2013-06-23 18:30:21 +02:00
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2013-11-26 18:15:31 +01:00
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class AsyncEngine;
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2013-06-23 18:30:21 +02:00
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/** Implementation of lua api support for mainmenu */
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2017-01-22 11:17:41 +01:00
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class ModApiMainMenu: public ModApiBase
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{
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2013-06-23 18:30:21 +02:00
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private:
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/**
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* read a text variable from gamedata table within lua stack
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* @param L stack to read variable from
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* @param name name of variable to read
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* @return string value of requested variable
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*/
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static std::string getTextData(lua_State *L, std::string name);
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/**
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* read a integer variable from gamedata table within lua stack
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* @param L stack to read variable from
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* @param name name of variable to read
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* @return integer value of requested variable
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*/
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static int getIntegerData(lua_State *L, std::string name,bool& valid);
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/**
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* read a bool variable from gamedata table within lua stack
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* @param L stack to read variable from
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* @param name name of variable to read
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* @return bool value of requested variable
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*/
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static int getBoolData(lua_State *L, std::string name,bool& valid);
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/**
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2019-01-26 08:12:20 -05:00
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* Checks if a path may be modified. Paths in the temp directory or the user
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* games, mods, textures, or worlds directories may be modified.
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2013-06-23 18:30:21 +02:00
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* @param path path to check
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2019-01-26 08:12:20 -05:00
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* @return true if the path may be modified
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2013-06-23 18:30:21 +02:00
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*/
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2019-01-26 08:12:20 -05:00
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static bool mayModifyPath(const std::string &path);
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2013-06-23 18:30:21 +02:00
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//api calls
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static int l_start(lua_State *L);
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static int l_close(lua_State *L);
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static int l_create_world(lua_State *L);
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static int l_delete_world(lua_State *L);
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static int l_get_worlds(lua_State *L);
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2014-12-29 21:23:51 -05:00
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static int l_get_mapgen_names(lua_State *L);
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2013-06-23 18:30:21 +02:00
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static int l_get_favorites(lua_State *L);
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static int l_delete_favorite(lua_State *L);
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2013-08-14 19:22:23 +02:00
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static int l_gettext(lua_State *L);
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2018-03-28 22:14:16 +01:00
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//packages
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static int l_get_games(lua_State *L);
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2018-04-17 14:54:50 +01:00
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static int l_get_content_info(lua_State *L);
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2018-03-28 22:14:16 +01:00
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2013-06-23 18:30:21 +02:00
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//gui
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static int l_show_keys_menu(lua_State *L);
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2017-06-11 08:43:31 +01:00
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static int l_show_path_select_dialog(lua_State *L);
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2013-06-23 18:30:21 +02:00
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static int l_set_topleft_text(lua_State *L);
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static int l_set_clouds(lua_State *L);
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static int l_get_textlist_index(lua_State *L);
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2013-08-23 12:24:11 +02:00
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static int l_get_table_index(lua_State *L);
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2013-06-23 18:30:21 +02:00
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static int l_set_background(lua_State *L);
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static int l_update_formspec(lua_State *L);
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2014-04-05 14:12:36 +02:00
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static int l_get_screen_info(lua_State *L);
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2013-06-23 18:30:21 +02:00
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//filesystem
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2014-04-27 17:55:49 -04:00
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static int l_get_mainmenu_path(lua_State *L);
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2013-06-23 18:30:21 +02:00
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static int l_get_modpath(lua_State *L);
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2017-06-06 05:34:31 -07:00
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static int l_get_clientmodpath(lua_State *L);
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2013-06-23 18:30:21 +02:00
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static int l_get_gamepath(lua_State *L);
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2014-12-29 21:23:51 -05:00
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2013-08-02 15:18:48 +02:00
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static int l_get_texturepath(lua_State *L);
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2013-06-23 18:30:21 +02:00
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2013-12-13 20:35:57 +04:00
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static int l_get_texturepath_share(lua_State *L);
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2019-01-31 16:35:55 +00:00
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static int l_get_cache_path(lua_State *L);
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2013-06-23 18:30:21 +02:00
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static int l_create_dir(lua_State *L);
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static int l_delete_dir(lua_State *L);
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static int l_copy_dir(lua_State *L);
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static int l_extract_zip(lua_State *L);
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2019-03-05 07:12:58 +00:00
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static int l_may_modify_path(lua_State *L);
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2013-06-23 18:30:21 +02:00
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static int l_download_file(lua_State *L);
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2014-07-16 14:04:50 +02:00
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static int l_get_video_drivers(lua_State *L);
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2015-03-28 11:05:39 +10:00
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static int l_get_video_modes(lua_State *L);
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2015-02-17 01:37:14 +01:00
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//version compatibility
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static int l_get_min_supp_proto(lua_State *L);
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static int l_get_max_supp_proto(lua_State *L);
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2013-11-26 18:15:31 +01:00
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// async
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static int l_do_async_callback(lua_State *L);
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2013-06-23 18:30:21 +02:00
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2013-08-11 04:09:45 +02:00
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public:
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2014-12-12 14:49:19 -05:00
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2013-08-11 04:09:45 +02:00
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/**
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* initialize this API module
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* @param L lua stack to initialize
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* @param top index (in lua stack) of global API table
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*/
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static void Initialize(lua_State *L, int top);
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2014-12-12 14:49:19 -05:00
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static void InitializeAsync(lua_State *L, int top);
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2013-11-26 18:15:31 +01:00
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2013-06-23 18:30:21 +02:00
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};
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