Commit Graph

818 Commits

Author SHA1 Message Date
SmallJoker
bc3dccca5c Mainmenu: Properly sort mods and games ()
This also removes trivial and unused pkgmgr functions
Fixes a bug caused by sorting in 2133fc8
2022-09-12 19:24:54 +02:00
Jude Melton-Houghton
fe13f9dfd1 Fix potential use-after-free with item metadata ()
This fixes a use-after-free bug in the case where itemstack metadata is accessed after the itemstack has been garbage-collected.
2022-09-11 19:28:37 +02:00
Herman Semenov
038da00e79 Code optimizations / refactor ()
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-06 11:21:09 +01:00
Jude Melton-Houghton
ab8dfb45b4 Allow buffer argument to VoxelManip:get_light_data () 2022-08-13 08:53:47 +02:00
SmallJoker
c8ee755c05 Physics overrides: Move values to a common struct ()
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-12 10:17:02 +01:00
Zughy
bcc56803d7 Fix crash when stars are reset 2022-08-10 18:03:57 +02:00
SmallJoker
a81259d19a Run Minetest update checker on startup ()
This feature is enabled by default for non-Android release builds. Package
maintainers may use -DENABLE_UPDATE_CHECKER=0 to disable it.

Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-08-02 21:34:17 +02:00
AFCMS
6ec6acc539 Add minetest.settings to CSM API and allow CSMs to provide settingtypes.txt ()
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2022-08-02 11:58:08 +02:00
rubenwardy
a871115889 Fix some warnings () 2022-07-30 12:51:23 +01:00
Jude Melton-Houghton
d631f21024 Let core.get_mod_storage be called multiple times () 2022-07-23 22:27:07 +02:00
rubenwardy
9f41b4f72d Add check_mod_configuration to main menu 2022-07-14 22:12:54 +01:00
Lexi Hale
20bd6bdb68 Animated particlespawners and more ()
Co-authored-by: Lars Mueller <appgurulars@gmx.de>
Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
2022-07-13 11:57:12 +02:00
SmallJoker
e51f474613 Sounds: Various little improvements ()
Use SimpleSoundSpec where reasonable (OpenAL)
Ensure the sound IDs do not underflow or get overwritten -> loop in u16
Proper use of an enum.
2022-07-09 22:32:24 +02:00
Wuzzy
142928e944 Allow to set maximum star opacity at daytime () 2022-07-02 19:57:48 +01:00
JosiahWI
4163c872af Fix two memleak reports from Coverity () 2022-06-26 14:37:50 +01:00
SmallJoker
a463620edb Re-order sound-related code ()
Dropped ServerSoundParams -> moved to ServerPlayingSound. This gets rid of the duplicated
'fade' and 'pitch' values on server-side where only one was used anyway.
SimpleSoundSpec is the basic sound without positional information, hence 'loop' is included.

Recursively added PROTOCOL_VERSION to most functions to reduce the versioning mess in the
future. Per-type version numbers are kept for now as a safety rope in a special case.
2022-06-20 21:56:12 +02:00
sfan5
e9e721b937 Fix entity related bugs
* Make minetest.add_entity() binary-safe
* Fix on_death pushing dummy ObjectRef instead of nil
2022-06-15 17:20:07 +02:00
rubenwardy
4baf56520d Android: Add support for sharing debug.txt () 2022-06-05 17:42:09 +01:00
rubenwardy
03d86ea0b4 Add register dialog to separate login/register ()
New users find Minetest's account system confusing.
This change moves username/password to a new dialog,
with login and register buttons added to the Join Game tab.

The old registration confirmation dialog is removed in
favour of the new dialog.

Fixes 
2022-06-05 17:47:38 +02:00
Wuzzy
6a6b579c54 Add helper functions to make tool usable n times () 2022-06-03 21:47:04 +02:00
sfan5
9fc018ded1 Fix use-after-free in node meta cleanup
bug introduced in 8908a9101608d3343023b470743ef63f1c44b0b7
2022-05-29 16:30:13 +02:00
sfan5
a9a207685a Reject registering node with empty name
fixes 
2022-05-29 14:00:19 +02:00
sfan5
8908a91016 Get rid of node metadata when it becomes empty
fixes 
2022-05-29 14:00:19 +02:00
sfan5
f195db2d14 Add API function to invoke player respawn
closes 
2022-05-29 14:00:19 +02:00
sfan5
da71e86633 Protect a few more settings from being set from mods
Of those settings main_menu_script has concrete security impact, the rest are added out of abundance of caution.
2022-05-29 14:00:19 +02:00
rubenwardy
4e9e230e34 Deprecate game.conf name, use title instead () 2022-05-21 16:23:30 +01:00
sfan5
e7659883cc Async environment for mods to do concurrent tasks () 2022-05-02 20:56:06 +02:00
sfan5
56a558baf8 Refactor some Lua API functions in preparation for async env 2022-05-02 20:54:55 +02:00
sfan5
5362f472ff Remove some unused variable from Lua class wrappers 2022-05-02 20:54:55 +02:00
sfan5
a65f6f07f3 Clean up some auth packet handling related code 2022-04-28 20:05:26 +02:00
Lars Müller
1f27bf6380 Remove unneeded ObjectRef setter return values () 2022-04-10 23:20:51 +02:00
ShadowNinja
7993909fab Spacing fixes 2022-04-08 14:55:21 +01:00
Jude Melton-Houghton
0b5b2b2633 Disentangle map implementations ()
Fixes violation of Liskov substitution principle
Fixes 
2022-04-07 21:58:04 +02:00
DS
8d387433b1 Fix the documentation of InvRef:get_lists() and clean up code () 2022-03-29 18:06:16 +02:00
x2048
0f25fa7af6 Add API to control shadow intensity from the game/mod ()
* Also Disable shadows when sun/moon is hidden. Fixes .
2022-03-26 16:58:26 +01:00
Lars Müller
b9e886726c Readd basic_debug as a HUD flag () 2022-03-05 22:16:17 +01:00
Zughy
44fc888bd6 Allow get_sky to return a table () 2022-03-05 22:15:41 +01:00
SmallJoker
f7311e0d97 Lua API documentation: Various fixes ()
Change 1: Clarify when on_step collision information is provided
Change 2: Document PostgreSQL and Redis settings
Change 3: Overall AreaStore documentation improvements including consistent parameter naming based on community suggestions
2022-02-23 21:21:37 +01:00
sfan5
afb061c374 Fix broken server startup if curl is disabled () 2022-02-04 20:29:28 +01:00
rubenwardy
128f6359e9 Use virtual paths to specify exact mod to enable () 2022-01-30 22:40:53 +00:00
Lars Müller
fe0b2d02bf Define control(bits) as "unset" for entities () 2022-01-27 22:22:58 +01:00
Zughy
37d80784dd Allow resetting celestial vault elements by leaving its arguments empty () 2022-01-22 12:42:49 +01:00
sfan5
4c8c649779 Mainmenu game-related changes ()
fixes:
* Switching between games does not immediately hide creative mode / damage buttons if so specified
* World creation menu has a game selection list even though the menu already provides a gamebar
* Showing gameid in world list is unnecessary
* Choice of mapgen parameters in menu persists between games (and was half-broken)
2022-01-09 21:15:35 +01:00
sfan5
5eb45e1ea0 Restore pass-through of direction keys ()
This moves relevant code into the PlayerControl class and gets rid of separate keyPressed variable.
2022-01-09 18:46:36 +01:00
Jude Melton-Houghton
bf22569019 Use a database for mod storage () 2022-01-07 20:28:49 +02:00
sfan5
b2409b14d0 Refactor trusted mod checking code 2021-12-18 20:37:13 +01:00
sfan5
8c99f2232b Don't let HTTP API pass through untrusted function
This has been a problem since the first day, oops.
2021-12-18 20:37:13 +01:00
sfan5
8472141b79 Restructure devtest's unittests and run them in CI () 2021-12-18 20:36:43 +01:00
Corey Powell
413be76c63 Implemented disconnect_player ()
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-26 19:19:40 +00:00
sfan5
87ab97da2a Fix find_nodes_in_area misbehaving with out-of-map coordinates ()
This ensures that no overflows (side-effects) happen within the find_nodes_in_area function by limiting coordinates like done in the map generation code.
2021-11-26 19:32:41 +01:00