Commit Graph

379 Commits

Author SHA1 Message Date
Loic Blot
ce42ff9cf7 Implement a PostgreSQL backend 2016-05-22 11:34:47 +02:00
Loic Blot
143401451c DB::loadBlock copy removal & DB backend cleanup
* Remove the copy from db::loadBlock by using a pointer to the destination
* cleanup db backend, the child backend doesn't have to set their functions as virtual
2016-05-17 06:52:16 +02:00
gregorycu
f9a90383e1 Remove expensive copy of ContentFeatures 2016-03-30 11:38:42 -04:00
paramat
0459eca8eb Liquid flow: Prevent water spreading on ignore 2016-01-20 00:37:00 +00:00
paramat
0bbbc6e13d Liquids: Flow into and destroy 'floodable' nodes
Add new node property 'floodable', default false
Define "air" as floodable = true in C++ and lua
2016-01-07 05:57:19 +00:00
ShadowNinja
6f2d785d0f Rename macros with two leading underscores
These names are reserved for the compiler/library implementations.
2015-10-14 02:39:37 -04:00
ShadowNinja
96cc5b34fe Use warningstream for log messages with WARNING
Remove DTIME macro and its uses, too
2015-10-14 01:36:48 -04:00
kwolekr
0850d3bb93 Add emerge completion callback mechanism
Major refactor of emerge.cpp and Map::init/finishBlockMake
2015-10-04 16:27:50 -04:00
kwolekr
f0cd5da687 Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
kwolekr
f062bbd7a1 Add /emergeblocks command and core.emerge_area() Lua API 2015-09-23 15:56:24 -04:00
Perttu Ahola
def274a583 Fix segfault caused by a8e238ed06ee8285ed4459e9deda3117419837f6 2015-08-13 19:02:48 +03:00
est31
a8e238ed06 Add count based unload limit for mapblocks 2015-08-13 07:56:07 +02:00
rubenwardy
ec796b8e81 Add map limit config option 2015-08-02 14:27:04 +02:00
kwolekr
46684beec1 Record MapBlock modification reasons as flags instead of strings
This improves performance of MapBlock::raiseModified by a factor of 6.
Also, clean up mapblock.h a bit and inline small functions.
2015-05-17 22:14:26 -04:00
kwolekr
ff740a4179 Ensure that Map::findNodesWithMetadata() reports nodes strictly within the node-granular area 2015-05-08 13:31:03 -04:00
kwolekr
b785577f03 Add core.find_nodes_with_meta() script API 2015-05-05 16:21:59 -04:00
Craig Robbins
9527984dbc Move globals from main.cpp to more sane locations
Move debug streams to log.cpp|h

Move GUI-related globals to clientlauncher

Move g_settings and g_settings_path to settings.cpp|h

Move g_menuclouds to clouds.cpp|h

Move g_profiler to profiler.cpp|h
2015-04-01 23:04:25 +10:00
ngosang
f6e4c5d9cf Respect game mapgen flags and save world noise params 2015-03-07 15:53:39 -05:00
Craig Robbins
ced6d20295 For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
ShadowNinja
e9eda2b0d0 Don't start a server for map migration 2015-03-06 00:20:45 -05:00
ShadowNinja
708337dfc2 Clean up database API and save the local map on an interval 2015-03-06 00:20:45 -05:00
Loic Blot
06f328207f ABMHandler and player_collisions use sequential read/write. Switch from std::list to std::vector
* Also remove dead code Map::unloadUnusedData which is dead since a long time
2015-03-04 17:02:36 +01:00
Loic Blot
27d4e89d32 Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
Loic Blot
fd70f4f2f0 Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUpdate and ServerMap::save().
This will speedup the loop reading into those functions
2015-02-17 15:28:49 +01:00
Loic Blot
3c91ad8fc2 Replace std::list by std::vector into timerUpdate calls 2015-02-17 15:08:37 +01:00
Loic Blot
718bcafd51 Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ServerMap::listAllLoadedBlocks and their database backends.
This adds a speedup on database migration and /clearobjects command
2015-02-17 14:35:44 +01:00
kwolekr
eeea454bff Fix missing map_meta.txt error when creating new worlds
A missing map_meta.txt should be treated simply as if there were a blank file.
2015-01-27 02:10:04 -05:00
kwolekr
38bd9e93a2 Fix all warnings and remove -Wno-unused-but-set cflag 2015-01-18 23:29:19 -05:00
gregorycu
db3466dbe8 Water fixes
Change must_reflow to a deque
Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement.
Comment out unused variable
Optimisations to block offset calculations
2015-01-18 20:30:33 +10:00
Craig Robbins
805c8e51e5 Create empty default constructor for MapNode 2015-01-18 13:39:50 +10:00
kwolekr
9736548720 Add ability to delete MapBlocks from map
Also add a Lua API and chatcommand for this
2015-01-15 16:48:56 -05:00
unknown
bd0d786590 Change UniqueQueue to use a queue and a set. 2015-01-15 21:08:35 +10:00
Craig Robbins
57f2fa57cd Fix use of uninitialized data 2015-01-14 15:43:33 +10:00
kwolekr
714a4f8507 Attempt to fix occasional issue of uninitialized MapBlock data 2015-01-12 22:31:08 -05:00
kwolekr
2d849b0a19 Shorten ManualMapVoxelManipulator to MMVManip 2015-01-05 02:42:27 -05:00
Craig Robbins
3993102e88 Fix -Wtype-limits warnings and remove disabling of -Wtype-limits 2014-12-29 23:56:40 +10:00
kwolekr
cc3ab5efa5 LuaVoxelManip: Remove blank allocator 2014-12-29 01:31:37 -05:00
kwolekr
8334100fe1 LuaVoxelManip: Add option to allocate blank data 2014-12-27 23:09:36 -05:00
Craig Robbins
7b93408884 Make limiting of the reflow liquids queue size optional
If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting
Additionally, liquid_loop_max now defaults to 100000
2014-12-23 15:47:06 +10:00
Craig Robbins
082256a9f8 Do not allow the m_transforming_liquid queue to increase until all RAM is consumed 2014-12-18 03:32:19 +10:00
Anton
10e0cf8b2c Use std::string::empty() instead of size() where applicable 2014-12-12 15:16:24 -05:00
Craig Robbins
5b8855e83c Remove most exceptions from getNode() (and variants) 2014-11-14 18:05:34 +10:00
kwolekr
9e811a92e7 Split up mapgen.cpp 2014-11-01 13:16:23 -04:00
ShadowNinja
6bc4cad0ed Split settings into seperate source and header files
This also cleans up settings a bit
2014-09-21 14:39:35 -04:00
kwolekr
9e4e7072da Update Mapgen VoxelManipulator on buffer invalidation 2014-09-01 15:12:22 -04:00
kwolekr
3fa4f782d9 Save previously generated blocks on Mapgen blitback 2014-09-01 14:58:05 -04:00
sfan5
eec456be63 Move MapBlock (de)serializing code out of Database class 2014-07-12 17:38:17 +02:00
kwolekr
a2e1b0fc7f Don't copy back already generated blocks on map generation 2014-07-07 01:51:04 -04:00
kwolekr
8b3ed78e53 Don't unload blocks if save failed
Improve error handling in saveBlock()
2014-07-07 01:20:25 -04:00
sapier
b3a2ef1a91 Remove MapVoxelManipulator not really used by anyone 2014-06-23 00:13:41 +02:00