Commit Graph

2372 Commits

Author SHA1 Message Date
Kahrl
1ecf51a13f Add minetest.parse_json, engine.parse_json 2013-09-02 02:20:08 +02:00
PilzAdam
71a6ffa762 Use wstring for vertlabels 2013-08-31 21:07:53 +02:00
sapier
5d0f19fd7d Fix bug in pathfinder causing endless loop in some situations 2013-08-31 21:26:51 +04:00
proller
902d5927f0 Normalized heat and adjusted humidity 2013-08-30 00:42:53 +04:00
BlockMen
439079cad8 Add support for using textures in hotbar 2013-08-25 18:49:10 +02:00
Kahrl
fead7a27ca Fix aliases not working in shapeless crafting recipes 2013-08-25 18:14:26 +02:00
Ilya Zhuravlev
d05b15df77 Add a setting for HighPrecisionFPU (fixes #763). 2013-08-25 18:25:01 +04:00
BlockMen
78ea818aaf Fix umlauts/special character issue in lua gettext 2013-08-19 22:23:41 +02:00
BlockMen
deaa8dc287 Fix gettext for tabs (windows) 2013-08-19 15:59:09 +02:00
Kahrl
ade70fe4b9 Allow SIGINT to kill mainmenu again 2013-08-19 15:49:36 +02:00
Kahrl
8548bb75b6 GUIFormSpecMenu focus fixes 2013-08-19 15:49:36 +02:00
BlockMen
72b9b0fe3a Reenable image scaling in formspecs 2013-08-18 15:52:04 +02:00
sapier
09a50d0458 Add translation for main menu
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
PilzAdam
787b43b218 Send player damage to all clients and apply [brighten 2013-08-17 01:23:25 +02:00
Kahrl
3ee8098708 Diagonal liquid animation 2013-08-17 01:00:36 +02:00
PilzAdam
75a139e62c Use errorstream instead of std::cout in pathfinder.cpp 2013-08-16 17:42:12 +02:00
PilzAdam
1e4e64f831 Remove debug output 2013-08-16 02:48:50 +02:00
PilzAdam
d52185c43e Add ability to activate mods with doubleclick (remove old_style_mod_selection) 2013-08-16 01:04:37 +02:00
Kahrl
5e312dc40d Don't automatically scroll listbox when selecting an item in the middle 2013-08-16 00:58:03 +02:00
Kahrl
d8337034b5 Formspec textlist: Black Irrlicht magic to detect fake doubleclicks 2013-08-16 00:08:19 +02:00
Novatux
7921fe2cd1 Fix formspec escaping, add escaping to info.txt for texture packs. 2013-08-15 22:12:51 +02:00
Kahrl
58beca005c Add virtual destructor to IBackgroundBlockEmerger to silence warning 2013-08-15 01:16:34 +02:00
Kahrl
4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
PilzAdam
fc72d7fbb6 Fix typos 2013-08-14 00:50:03 +02:00
sapier
fc571ad46d Add support for entities to automatic face movement direction 2013-08-13 23:48:47 +02:00
PilzAdam
d718b0b34e Dont write directly to files but rather write and copy a tmp file 2013-08-13 22:05:45 +02:00
Kahrl
c8930850e3 Remove farmesh 2013-08-13 09:25:13 +02:00
kwolekr
c06caa14c3 Decoration: Fix schematic probability mess with new MTS file version 2013-08-11 15:34:49 -04:00
PilzAdam
56b9377c1c Dont crash if facedir > 23 2013-08-10 16:26:02 +02:00
Perttu Ahola
35c5ccfad3 Don't freak out when a client sends multiple TOSERVER_INIT packets; also log one thing more. 2013-08-08 06:11:43 +03:00
Kahrl
2ed3067bbe Fix various memory access problems detected by valgrind 2013-08-07 19:48:31 +02:00
PilzAdam
218f82f798 Fix path of mono font in defaultsettings.cpp 2013-08-07 13:41:00 +02:00
Kahrl
7294f28c3a Fix uninitialized irr::SEvent fields in guiFormSpecMenu.cpp 2013-08-07 01:36:19 +02:00
Kahrl
7fbc8152bf Fix full crack texture being shown when releasing dig button 2013-08-06 18:15:40 +02:00
BlockMen
7b13d119ed Add support for different drowning damage and allow drowning in other nodetypes 2013-08-06 17:49:39 +02:00
Perttu Ahola
53bf62bb83 Rename LagPool's member variables to avoid MSVC freaking up due to it's #define max 2013-08-06 18:17:58 +03:00
Perttu Ahola
61f240946a Clean up server's log messages and give a better error to client when its player is in use 2013-08-06 18:13:11 +03:00
Kahrl
96c34d369e Fix crack overlay for animated textures 2013-08-05 01:52:09 +02:00
proller
714a8cef38 Freeze-melt adjust 2013-08-04 23:31:01 +04:00
BlockMen
be4670fecf Fix formspec label issues in win builds (MSVC) 2013-08-04 20:49:23 +02:00
PilzAdam
2af5864534 Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
Novatux
383153419b Add texture pack selection to main menu 2013-08-04 16:52:30 +02:00
Novatux
fe1fe1b1e4 Change large amount of objects to be configurable via a setting in minetest.conf (max_objects_per_block). 2013-08-04 15:28:01 +03:00
Perttu Ahola
e6687be493 Fix server getting completely choked up on even a little of DoS
* If client count is unbearable, immediately delete denied clients
* Re-prioritize the checking order of things about incoming clients
* Remove a huge CPU-wasting exception in ReliablePacketBuffer
2013-08-04 10:44:37 +03:00
Perttu Ahola
8831669505 Allow mods to listen to cheat detections using minetest.register_on_cheat() 2013-08-04 00:45:49 +03:00
Perttu Ahola
742614180c Fix anticheat 2013-08-03 23:16:37 +03:00
Perttu Ahola
bc5db9b027 Lessen the sky color glitch when quickly turning to look up after looking at ground that contains caves 2013-08-03 19:04:16 +03:00
Perttu Ahola
c50c9a10f1 Fix and improve view range tuner 2013-08-03 18:46:18 +03:00
PilzAdam
45589fae58 Add replacements to schematics 2013-08-03 03:22:14 +02:00
proller
5e433fa913 More info in serverlist 2013-08-03 03:02:59 +04:00
PilzAdam
0b77588e87 Allow multiple 'wherein' nodes in oredef 2013-08-02 00:55:16 +02:00
proller
06cdce1e12 Weather backward compatibility 2013-08-02 00:51:36 +04:00
proller
0e89bca173 Leveled nodebox backward compatibility 2013-08-02 00:50:58 +04:00
Esteban I. Ruiz Moreno
c6cb97e693 Make bumpmapping compatible with irrlicht 1.8 2013-07-31 19:35:28 +02:00
sapier
251e3e01c7 Add support for setting stepheight for entities 2013-07-30 19:48:02 +02:00
PilzAdam
ff7c380d0e Fix warnings in mapblock.cpp 2013-07-28 23:34:58 +02:00
PilzAdam
4fb4efd8ed Play sounds/main_menu.ogg in menu 2013-07-28 23:29:03 +02:00
proller
174285f298 Warnings fix 2013-07-29 00:11:33 +04:00
proller
037e84d377 Better snow fall, finite liquid transform, leveled nodes api 2013-07-28 17:14:31 +04:00
proller
3aedfac968 Weather support 2013-07-27 23:21:48 +04:00
proller
e65d8ad655 Dont announce server in singleplayer 2013-07-27 17:51:34 +04:00
BlockMen
a59f85c1a0 Add support of pressed_texture of image_button
Fix params number

Add pressed texture name

Fix string def

Fix syntax error
2013-07-24 01:02:43 +02:00
BlockMen
8e2467c393 Add gettext translation for image_button 2013-07-24 01:01:56 +02:00
proller
3629a90c2e Cosmetic player info changes 2013-07-24 02:41:03 +04:00
PilzAdam
0b4b9e7f3a Fix modstore URLs 2013-07-22 22:26:48 +02:00
PilzAdam
a38f8d9900 Disable gamemanager by default 2013-07-22 18:16:36 +02:00
sapier
b3db44f801 Fix bug in world creation
Add old style mod selection in worldconfig dialog
2013-07-22 18:10:00 +02:00
sapier
07fb257c04 Use user folder for gamemanager too 2013-07-22 18:10:00 +02:00
sapier
8beb0f19d1 Enable mod and gamemanager by default 2013-07-22 18:10:00 +02:00
sapier
32001d1e2b merge mainmenu_helper.lua to misc_helpers.lua 2013-07-22 18:10:00 +02:00
sapier
5160be91ae Add configurable curl timeout 2013-07-22 18:09:59 +02:00
sapier
d6c052038f Add playernumber to favorites list 2013-07-22 18:09:59 +02:00
sapier
5c7ecdb7c5 Add support for modstore screenshots
Add error output on invalid mmdb entries
2013-07-22 18:09:59 +02:00
RealBadAngel
0850d3fcf8 Fix light issue in 6d facedir. 2013-07-21 14:06:18 +02:00
PilzAdam
46d1d70e4c Bump protocol version 2013-07-20 21:25:21 +02:00
PilzAdam
8cae659786 Add an option to disable object <-> object collision for Lua entities 2013-07-20 20:43:11 +02:00
PilzAdam
413f0d0353 Add liquid_range to nodedef 2013-07-20 20:41:17 +02:00
PilzAdam
cba90d4441 Make range of tools configureable 2013-07-20 20:37:59 +02:00
RealBadAngel
d19c8b815d Add set_breath and get_breath to lua API. 2013-07-20 20:34:11 +02:00
PilzAdam
ab145c8827 Randomly choose singleplayer port 2013-07-16 02:02:56 +02:00
PilzAdam
ecb024af64 Fix lighting bug caused by disappearing lava 2013-07-16 01:51:04 +02:00
PilzAdam
4e5a45952a Remove support for common mods 2013-07-16 01:46:59 +02:00
Kahrl
112dbba7c4 Change ContentFeatures array to a vector 2013-07-14 23:06:31 +02:00
proller
9733dd5b5e Leveled nodebox 2013-07-13 22:13:24 +04:00
sapier
494fa0c81a Remove lots of debug output from modmgr
Fix RUN_IN_PLACE=0 mod install (now mods are saved in user folder in that case)
Fix text of field element not unescaped correctly
2013-07-12 22:46:27 +02:00
proller
ac7a44792c Masterserver mods announse, ipv6, better curl errors 2013-07-13 00:19:05 +04:00
kwolekr
fc6725f14e Clean up bumpmap code a bit 2013-07-12 00:11:46 -04:00
PilzAdam
320a00e7c6 Disallow the name 'singleplayer' in a multiplayer server 2013-07-12 02:15:09 +02:00
stujones11
e8f201cefa Fix multiple texture support for animated meshnodes 2013-07-10 00:22:21 +02:00
sapier
1c7c5d571d Fix serverlist 2013-07-09 22:55:39 +02:00
PilzAdam
c8bd2ae11c Dont play digging sound if not digging 2013-07-09 02:42:05 +02:00
kwolekr
e1a13608d8 Revert "Fix serverlist not beeing escaped correctly"
This reverts commit 39d03148e5d98ef5f9a31b131a79ff2bbd71a877.
2013-07-08 20:21:09 -04:00
sapier
39d03148e5 Fix serverlist not beeing escaped correctly
Always use address for server
Fix first (empty) element beeing selected after deleting last world
2013-07-08 19:58:17 -04:00
sapier
f419f66546 fix crash on play/start with empty world list
make enter button work in create world dialog
2013-07-08 19:58:03 -04:00
kwolekr
fca4610f11 Fix wallmounted rotations along Y axis for 90 and 270 degree cases 2013-07-08 18:50:29 -04:00
kwolekr
ce955f37ba Decoration: Handle facedir and wallmounted param2types with schematic rotation 2013-07-08 15:19:48 -04:00
PilzAdam
6bc3a43d52 Settings: everything != 0 equals true; remove .asm shaders 2013-07-08 01:58:49 +02:00
sapier
88d43af276 Fix many formspec menu bugs 2013-07-07 19:49:52 -04:00
Sfan5
7e73b7cae9 Fix parseColor, change remaining colorkeys to new format, fix Contributor list 2013-07-07 19:59:18 +02:00
Kahrl
b3001bcd6e When server sends late media, log to errorstream instead of crashing.
Do a check for valid num_files before doing
assert(!m_mesh_update_thread.IsRunning());

In particular, don't execute the assertion if all media has already
been received.
2013-07-07 08:35:25 +02:00
Vincent Heuken
39ab22070e include mathconstants.h in numerics.cpp 2013-07-07 01:52:43 -04:00
kwolekr
d22baa88ed BiomeDefManager: Fully initialize default biome 2013-07-06 15:28:59 -04:00
kwolekr
65874c25db Mapgen V7: Fix out-of-bounds array access 2013-07-06 15:22:51 -04:00
kwolekr
06266abd6e LuaVoxelManip: Allow liquid updates in non-mapgen VoxelManip objects 2013-07-06 15:12:40 -04:00
kwolekr
55ecde665d Decoration: Remove usage of multi-character constants 2013-07-06 15:03:54 -04:00
Sfan5
307c57dcc4 Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor 2013-07-06 10:32:58 +02:00
kwolekr
18d7bc7fa1 Mapgen V7: Huge rewrite, also tweaks to cavegen et al. 2013-07-06 02:21:54 -04:00
Kahrl
3607fae75a Fix possible NULL dereference in createExtrudedMesh 2013-07-06 06:16:51 +02:00
Kahrl
922a30ee47 Don't rebuild the dummy shader (less SourceShaderCache warning spam)
Also write something about rebuilding shaders to infostream in
Client::afterContentReceived()
2013-07-05 04:24:05 +02:00
proller
92833a07d1 Improve finite liquid distribution, fix small bug 2013-07-05 00:11:11 +04:00
Kahrl
a013f762c4 Throw exception instead of assert on nested reliable packets
Fixes a denial of service vulnerability, issue #784
2013-07-04 06:18:50 +02:00
RealBadAngel
3f6f327cb9 Add texture bumpmapping feature. 2013-07-04 02:36:32 +02:00
Kahrl
b850f0f038 Whoever called a function parameter m_device is fired without notice. 2013-07-03 20:33:54 +02:00
kwolekr
a225efaec5 Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new worlds not saving index 2013-07-03 01:25:26 -04:00
kwolekr
ad4c065344 Change debug optimization level back to -O1 2013-07-02 21:48:18 -04:00
Kahrl
8f1d5d34a6 Move generateTextureFromMesh to TextureSource to fix a texture leak
TextureSource has a list of textures to delete (m_texture_trash) so this
provides a proper, non-hacky way to delete RTT textures. Also, the prior,
hacky way of deleting them seems to be broken (see pull request #803).

To avoid header file clutter by repeating the same long list of
arguments over and over again, store the arguments of
generateTextureFromMesh in a struct called TextureFromMeshParams.

Also fix issue #782 (Only use bilinear (and others) on item textures
when settings allow it).
2013-07-03 03:24:28 +02:00
sapier
b1ef850877 Fix possible 0 pointer access 2013-07-02 20:01:48 -04:00
sapier
967121a34b Replace C++ mainmenu by formspec powered one 2013-07-02 19:58:20 -04:00
kwolekr
fe4ce03d52 Cavegen: Prevent caves from occuring above ground level, and superfluous mixing of lava and water in caves 2013-07-01 21:20:03 -04:00
Kahrl
8161ab573f Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture 2013-07-02 03:03:10 +02:00
arsdragonfly
4bbb78a99b Fix i18n of some strings. 2013-07-02 00:13:50 +00:00
kwolekr
dd6d1afd8e Decoration: Add schematic rotation support 2013-07-01 18:04:51 -04:00
proller
131eb56f52 Disable collision fix, its broke unit tests 2013-07-01 00:26:54 +04:00
proller
37ca8854f7 Fix sand, gravel falling stuck 2013-06-30 22:48:51 +04:00
kwolekr
067888d549 LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates 2013-06-29 22:23:00 -04:00
proller
848c3fe51a Optimize liquid queue on generate map for liquid_finite 2013-06-30 01:29:21 +04:00
kwolekr
9126823c7e Make generated water a shade darker to match up with older versions 2013-06-28 22:22:44 -04:00
PilzAdam
280946ba83 Dont write player files all the time 2013-06-28 14:15:48 +00:00
kwolekr
9e100bc42b Apply various fixes to several things 2013-06-27 22:35:35 -04:00
kwolekr
6b3169e4d0 LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data back to map 2013-06-27 22:35:35 -04:00
kwolekr
2e292b67a0 Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API 2013-06-27 22:35:35 -04:00
kwolekr
18882a4d26 Add Lua PerlinNoiseMap:get#dMap_flat API 2013-06-27 22:35:35 -04:00
kwolekr
8aa930f28e Add minetest.get_mapgen_object to API 2013-06-27 22:35:35 -04:00
kwolekr
2c0b51795e Fix issue of VManip occasionally not blitting back blocks, and pitch black lighting bug 2013-06-27 22:35:35 -04:00
kwolekr
d6ac3d8d9a Add LuaVoxelManip 2013-06-27 22:35:35 -04:00
proller
e47f6fdfe9 Fix ipv6 on windows 2013-06-24 20:13:56 +04:00
kwolekr
30d6d4c733 Cavegen: fix division by 0 with abnormal max tunnel diameter sizes 2013-06-23 15:16:52 -04:00
proller
f764297be2 Math mapgen fix, ip show on connect, pathfinder segfault fix 2013-06-23 20:35:16 +04:00
proller
75b8c13b00 New math mapgen with fractal based worlds 2013-06-23 18:07:10 +04:00
proller
f960c3be31 Add support for IPv6
Two new configuration options are added:
     - "enable_ipv6" to enable/disable the overall use of IPv6
     - "ipv6_server" to enable/disable the use of IPv6 sockets when running
       a server (when "enable_ipv6" is enabled)
2013-06-23 11:31:22 +04:00
kwolekr
309c5f3641 Decoration: Add support for zero probability, fix breakage from last commit 2013-06-22 20:49:01 -04:00
PilzAdam
130464c268 Print playername when failing to read playerfile and ignore files starting with . 2013-06-22 21:39:47 +00:00
kwolekr
4d77781ce7 A handful of minor fixes to various things 2013-06-22 17:27:48 -04:00
kwolekr
c1b829077a Decoration: Add Schematic decoration type 2013-06-22 01:11:52 -04:00
PilzAdam
b1ebd9f79c Add a setting for max loop count per step in liquid update 2013-06-20 22:31:46 +00:00
Kahrl
c2cdaceed0 Make minetest.debug accept multiple parameters; convert them to string 2013-06-21 00:04:18 +02:00
PilzAdam
81c8b404e7 Play placing sound only if place prediction was successful 2013-06-19 21:42:12 +00:00
PilzAdam
9b6f1d647c Dont dig or place nodes if interact priv is missing (clientside) 2013-06-19 21:42:12 +00:00
PilzAdam
53066024f6 Add drowning 2013-06-19 15:47:00 +00:00
kwolekr
f18b4872ea Decoration: Place decorations in mgv6, check if air or cignore before placement 2013-06-17 21:59:57 -04:00