sfan5
04a1a446cf
Build for win32 & win64 on Travis too
2014-12-06 19:56:31 +01:00
sfan5
b11e1db809
Update the cURL the buildbot uses to 7.38.0
2014-10-19 16:09:36 +02:00
Diego Martínez
47abe25fe7
updatepo.sh: Find all files
2014-09-30 13:25:26 -04:00
sfan5
17345404ba
Add ZLIBWAPI_DLL and LEVELDB_DLL CMake options Remove legacy MINGWM10_DLL CMake option Update 32-bit buildbot (OpenAL updated, zlib updated) Change build directory for buildbots to '_build' to prevent removal of Android build files Use -win64 suffix for 64-bit Windows builds Fixes #1476
2014-07-29 20:03:18 +02:00
ShadowNinja
567dea29ee
Move master server to seperate repository
2014-06-30 17:27:24 -04:00
proller
1c01ed5f13
Masterserver: Fix compiling servers.jst
2014-06-30 20:47:50 +04:00
proller
897c218b96
Masterserver: Fix undefined players
2014-06-28 22:10:55 +04:00
sfan5
ce9f1e1d3c
Update buildbot scripts and add 64-bit buildbot
2014-06-18 16:40:24 +02:00
proller
d4be81155e
Fix null string escape
2014-02-24 20:41:04 +04:00
proller
c62bab010f
Send long announce as POST, show OS in useragent
...
Add lag reporting to masterserver (average dtime)
StyledWriter -> FastWriter in masterserver announce
2014-01-07 02:50:45 +04:00
proller
1309e52198
Rename names -> can_see_far_names in announce
2013-12-03 20:14:06 +04:00
proller
6cbd1b8bf7
Remove link to #, add unlimited_player_transfer_distance to announce
2013-12-03 19:48:43 +04:00
proller
6f44492238
Masterserver uptime fix
2013-11-05 21:18:37 +04:00
Ilya Zhuravlev
7be18657b1
Fix masterserver README.md
2013-11-04 21:54:25 +04:00
proller
cf0786dc9d
Masterserver fixes
2013-11-04 13:02:42 +04:00
proller
4a8a50a2a2
Masterserver show privs and js autoload
2013-11-04 04:56:39 +04:00
ShadowNinja
0fd29b7e09
Add a "More..." link when the serverlist is filtered
2013-11-03 18:21:53 -05:00
ShadowNinja
4c2687775f
Only show servers with at least master.min_clients clients
2013-11-03 18:02:07 -05:00
ShadowNinja
50ea8601d5
Use a doT.js template for the serverlist
2013-11-03 17:47:16 -05:00
proller
382357d61c
Masterserver totals fix
2013-10-18 23:57:22 +04:00
proller
a924409bd1
Masterserver update
2013-10-18 01:32:49 +04:00
sapier
09a50d0458
Add translation for main menu
...
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17 16:01:43 +02:00
Sfan5
8b9bf47166
Fix stored XSS vulnerability in the serverlist
2013-08-07 09:24:32 +02:00
proller
2336d21efd
Master server script improvement
2013-08-05 01:50:34 +04:00
proller
0b0919e81c
Masterserver bugfix
2013-08-04 23:46:03 +04:00
proller
5e433fa913
More info in serverlist
2013-08-03 03:02:59 +04:00
proller
a70993d6d2
Masterserver mods fix
2013-07-13 04:11:26 +04:00
proller
0a2de78da4
Better masterserver html
2013-07-13 01:41:49 +04:00
proller
ac7a44792c
Masterserver mods announse, ipv6, better curl errors
2013-07-13 00:19:05 +04:00
RealBadAngel
3f6f327cb9
Add texture bumpmapping feature.
2013-07-04 02:36:32 +02:00
PilzAdam
b76ec317c9
Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.sh
2013-05-18 16:13:32 +02:00
proller
17cfb1850d
Fix masterserver javascript: adjustable output id
2013-04-11 20:20:11 +04:00
proller
177ca4f4d5
Fix backward compatibility for server uptime in master server web page
2013-03-30 02:36:06 +04:00
proller
16c11eb4a3
Masterserver: report gameid, uptime, cosmetic fixes on server web page
2013-03-30 02:03:24 +04:00
Perttu Ahola
0a568a6037
Update buildwin32.sh to get minetest/common
2013-03-21 19:45:20 +02:00
PilzAdam
92c7bd02fb
Update buildbot
2013-02-24 18:52:44 +01:00
PilzAdam
497ff1ecd6
Change Minetest-c55 to Minetest
2013-02-24 18:49:03 +01:00
proller
ee07c3f7cf
new auto masterserver
2013-02-22 02:04:53 +04:00
sfan5
035933f806
Tweak buildbot
...
* CURL support
* only download packages if they don't exist
* fixed download links (libvorbis and libogg)
* manual downloading if automatic downloading fails (only minetest and minetest_game)
* mingwm10.dll and openal_stripped.zip are downloaded automatically
2013-01-23 20:42:46 +02:00
DannyDark
d880a5ec0c
Fixed two typos in wireshark lua file.
2012-12-23 02:17:34 +04:00
Perttu Ahola
558e284e25
Update minetestmapper.py to support ver. 24 and 25
2012-07-24 15:17:00 +03:00
Perttu Ahola
dece3a3600
Remove util/old/genmap.py, because it is uselessly old
2012-07-19 21:17:31 +03:00
Perttu Ahola
523a5fd2e5
Move genmap.py and pnoise.py to old/
2012-06-08 15:50:27 +03:00
Perttu Ahola
ff85e2343c
Update minetestmapper.py to support the current map format (and previous ones)
2012-06-08 15:17:03 +03:00
Perttu Ahola
b9b56bac6b
Fix buildbot
2012-04-03 08:55:13 +03:00
Perttu Ahola
fa670fa4b5
Add util/buildbot
2012-04-03 08:48:44 +03:00
Perttu Ahola
d7cef8d762
Add multiplayer test script
2012-04-03 00:32:08 +03:00
Kahrl
63d3403a20
Wireshark dissector: correct messed up field names
2011-12-01 11:38:06 +02:00
Kahrl
7f7fe444d3
Wireshark dissector: Add TOSERVER_RESPAWN and TOCLIENT_DEATHSCREEN, plus some failed assertion fix (well, hack).
2011-12-01 11:38:06 +02:00
Kahrl
3e975d8f28
minetestmapper: Fix the way ylist is computed, use cStringIO instead of rolling own Bytestream, remove some artifacts when drawing underground blocks, introduce a --drawunderground switch (defaults to of), 'blocknum' renamed to 'content'.
2011-09-27 02:38:19 +02:00
Perttu Ahola
08ac3454cc
minetestmapper speed tweaks (kahrl & JacobF)
2011-09-26 22:31:34 +03:00
Perttu Ahola
3ca847b4e1
Add apple color to minetestmapper and fix cactus color
2011-09-26 20:55:00 +03:00
Perttu Ahola
e7fcc08d26
Fix minetestmapper.py
2011-09-26 20:54:42 +03:00
Kahrl
561bb64963
Support Python 2 and 3 in sectors2sqlite.py.
2011-09-26 13:24:21 +02:00
Kahrl
d5899a53fd
Fix processing of blocks below y=0 in sectors2sqlite.py.
2011-09-26 13:10:22 +02:00
JacobF
7f51bccf47
update minetestmapper so it can read the database also
2011-09-16 18:59:33 +03:00
Kahrl
ae89aa55b9
Updated colors.txt (which is used by minetestmapper)
2011-09-15 23:09:00 +02:00
JacobF
0c91d01866
Cull empty lines...
2011-09-04 17:06:23 -04:00
JacobF
e34cef312f
Files to database converter
2011-09-04 17:02:50 -04:00
Kahrl
9ebfbd150e
dissector branch: added wireshark dissector minetest.lua
2011-08-25 21:29:41 +02:00
Giuseppe Bilotta
dd9909a574
minetestmapper can be run from any directory
...
If it doesn't find colors.txt locally, it looks for the one in the
directory of the script itself.
2011-08-05 08:45:15 +02:00
Constantin Wenger
0fb208e63c
updated po update script to detect wgettext and N_
2011-08-05 08:45:15 +02:00
Nils Dagsson Moskopp
75816150ec
* honor environment variables, use utf-8
2011-07-30 21:17:04 +02:00
Nils Dagsson Moskopp
4681392bac
* PEP 8 compliance
2011-07-30 21:05:33 +02:00
Wolfgang Fellger
edbcf7c039
* support for content types extension in minetestmapper
2011-07-30 20:35:55 +02:00
Nils Dagsson Moskopp
4ef9c7675a
Merge remote-tracking branch 'origin/upstream'
2011-07-30 18:55:43 +02:00
Giuseppe Bilotta
47381bde3b
Bring po update out of cmake again
...
This solves two issues at once:
* CMake would delete po files during ‘make clean’ because it thought
they were autogenerated and not just managed
* the only gettext tools readily available in Windows are so old they
don't support options like --package-name
The change also moves minetest.pot down one level, so we don't need to
special case ‘en’ anymore.
The downside is of course that you need some sane POSIX shell to update
the po files.
2011-07-24 16:52:59 +02:00
Perttu Ahola
90d793f8f3
extended content-type range
2011-07-23 16:55:26 +03:00
Perttu Ahola
b55d2d4a65
added minetestmapper in utils/
2011-06-25 17:46:08 +03:00
Perttu Ahola
47e4eda4bb
Reorganizing stuff (import from temporary git repo)
2011-06-25 04:23:21 +03:00