Commit Graph

10071 Commits

Author SHA1 Message Date
sfan5
c31b301722 Clean up ClientReady packet handling
fixes #12073
2022-02-17 23:20:33 +01:00
pecksin
5d0b18a0d0
Use absolute value for bouncy in collision (#11969)
* use abs(bouncy) in collision
* test case for negative bouncy
* send abs(bouncy) to old clients
2022-02-16 17:06:00 -05:00
ROllerozxa
258ae99491
Apply texture pack main menu textures immediately (#12018) 2022-02-12 20:24:20 +01:00
Wuzzy
10cf2f3edd
Add support for 'seed' in disallow_mapgen_settings (#12023) 2022-02-12 20:23:58 +01:00
Dennis Jenkins
0cd9c5b5be
Correct world_format.txt specification (#12061)
The node timers appear at the end of a mapblock for map format version >= 25, not just map format version 25.
2022-02-12 20:23:46 +01:00
DS
a8707158a5
Allow to set the displayed item count and its alignment via meta (#8448)
* Allow to set the displayed item count and its offset via meta

* fix rect constr call

* devtest: add dump_item chatcommand

* fix rect2 constr call (sdim is a position (typedef for v2s32), not a dimension) and remove background because it would work now

* add missing utf8 to wide conversion

* rename to count_meta
2022-02-10 06:17:52 -05:00
Lars Müller
ad1da994b2
Increase max objects per block defaults (#12055) 2022-02-08 19:33:10 +01:00
sfan5
ba6fbc417e Remove awful Mingw32 workarounds
Instead a warning is triggered if an affected compiler is detected.
closes #12022
2022-02-08 19:31:24 +01:00
sfan5
ce199d6f9e Update MinGW used by CI
This made a rebuild of 32-bit deps necessary.
They were updated in the process and this was done for 64-bit too for consistency.
2022-02-08 19:31:24 +01:00
Gaël C
0dd8e8c242
Noise params serialization fixup 2022-02-08 19:30:49 +01:00
Lars Müller
b9ee29a945
Send HUD flags only if changed 2022-02-08 19:28:32 +01:00
Zughy
be05c9022d
Update copyright year in README (#12029) 2022-02-04 20:29:39 +01:00
sfan5
afb061c374
Fix broken server startup if curl is disabled (#12046) 2022-02-04 20:29:28 +01:00
Lars Müller
1ee37148a8
Fix types of get_mapgen_setting_noiseparams (#12025) 2022-02-04 20:28:43 +01:00
Jude Melton-Houghton
1c73902005 Clean up ClientInterface locking 2022-02-03 11:43:51 +01:00
DS
d387e9b6d3
Add more documentation for the list[] fs element (#11979) 2022-02-03 11:43:28 +01:00
sfan5
163d3547e6 Fix macOS compile instructions 2022-01-31 22:48:29 +01:00
rubenwardy
c61998bd20
Revert "Disable dynamic shadows for the 5.5.0 release" (#12032) 2022-01-31 21:48:14 +00:00
Lars Mueller
1e4d6672be Fix builtin statbar backgrounds
see #12000
2022-01-31 16:35:30 -05:00
Lars Mueller
80812b86d6 Document moon orientation relative to sun 2022-01-31 07:36:39 -05:00
rubenwardy
128f6359e9
Use virtual paths to specify exact mod to enable (#11784) 2022-01-30 22:40:53 +00:00
sfan5
8c0331d244 Continue with 5.6.0-dev 2022-01-30 22:58:19 +01:00
sfan5
54b805ffd0 Bump version to 5.5.0 5.5.0 2022-01-30 22:58:18 +01:00
sfan5
484a4b518f Add another very awful workaround to prevent a crash on Mingw32
This appears to be the same issue as 70df3d54f37c280f7afe60f6e964b8406577f39f.
Hopefully the next MinGW update will remove the need for this.
2022-01-30 22:57:44 +01:00
sfan5
5e4a01f2de
Update credits for 5.5.0 release (#12001) 2022-01-30 21:33:08 +01:00
sfan5
5da204f5bc
Get rid of basic_debug last minute
This isn't a revert but rather just disables the codepaths. also see #12011
2022-01-30 21:32:49 +01:00
sfan5
b66477c29f
Abort raycasts that go out-of-bounds (#12006) 2022-01-30 21:31:18 +01:00
poi
a0e4b2bf54 Translated using Weblate (Chinese (Simplified))
Currently translated at 93.4% (1323 of 1416 strings)
2022-01-30 19:53:29 +01:00
Nikita Epifanov
98982065ed Translated using Weblate (Russian)
Currently translated at 97.8% (1386 of 1416 strings)
2022-01-30 19:53:29 +01:00
Wuzzy
49adce1a63 Translated using Weblate (German)
Currently translated at 100.0% (1416 of 1416 strings)
2022-01-30 19:53:29 +01:00
Andrij Mizyk
7c393f8658 Translated using Weblate (Ukrainian)
Currently translated at 48.7% (691 of 1416 strings)
2022-01-30 19:53:29 +01:00
waxtatect
fcd06d99c6 Translated using Weblate (French)
Currently translated at 100.0% (1416 of 1416 strings)
2022-01-30 19:53:29 +01:00
BreadW
f3e23ae972 Translated using Weblate (Japanese)
Currently translated at 100.0% (1416 of 1416 strings)
2022-01-30 19:53:29 +01:00
Marian
39f5b05ae9 Translated using Weblate (Slovak)
Currently translated at 100.0% (1416 of 1416 strings)
2022-01-30 19:53:29 +01:00
Yaya - Nurul Azeera Hidayah @ Muhammad Nur Hidayat Yasuyoshi
9205f10208 Translated using Weblate (Malay)
Currently translated at 100.0% (1416 of 1416 strings)
2022-01-30 19:53:29 +01:00
Balázs Kovács
8b9e5b47df Translated using Weblate (Hungarian)
Currently translated at 86.0% (1219 of 1416 strings)
2022-01-30 19:53:29 +01:00
Thomas Wagner Nielsen
17bb2712cb
Translated using Weblate (Danish)
Currently translated at 39.9% (566 of 1416 strings)
2022-01-30 19:51:22 +01:00
Wuzzy
9d3135a21b Update German builtin translation 2022-01-30 13:50:07 +01:00
Wuzzy
777fb616b6 Update builtin translation templates 2022-01-30 13:50:07 +01:00
ROllerozxa
172acce352
Fix Minetest logo when installed system-wide 2022-01-30 13:49:52 +01:00
sfan5
f69eead62e Get rid of empty test file 2022-01-30 13:49:26 +01:00
sfan5
a9bccb964f Raise max mapgen limit constant to align with mapblock size 2022-01-30 13:49:26 +01:00
SmallJoker
74a384de0a Auto-update minetest.conf.example 2022-01-29 18:42:55 -05:00
SmallJoker
a27362de6a Disable dynamic shadows for the 5.5.0 release
The dynamic shadows are yet not in the desired state to justify the
inclusion into version 5.5.0. A stable release is long overdue, hence
this allows fixes to continue in 5.6.0-dev to finally release an
acceptable version of the dynamic shadows feature.

Reverting this commit is highly recommended to proceed in development.
2022-01-29 18:42:55 -05:00
sfan5
66e8aae9f2 Get rid of legacy workaround in SQLite backend
tested on Android 11, fixes #11937
2022-01-28 17:16:02 +01:00
sfan5
91c6728eb8 Add game name to server status string 2022-01-28 17:15:10 +01:00
sfan5
22f0c66abb Request execution on dedicated GPU on Windows 2022-01-27 22:30:02 +01:00
sfan5
7aea5cb88f Enable high-res timers on Windows
This should fix issues like #11891, caused by the fps limiting
code being unable to operate correctly.
2022-01-27 22:30:02 +01:00
sfan5
058846d687 Rework drawtime and related timekeeping code to use microseconds 2022-01-27 22:30:02 +01:00
Jude Melton-Houghton
fc161e757c
Automatically migrate client mod storage (#11960) 2022-01-27 22:24:30 +01:00