Commit Graph

9669 Commits

Author SHA1 Message Date
Wuzzy
fe7195badb Make /status message easier to read 2021-10-15 18:13:57 +02:00
hecks
02292e03e4
Add embedded PNG texture modifier () 2021-10-13 17:51:37 +02:00
sfan5
fe5cb2cdfb Remove broken timeout behaviour
Code that relies on `resend_count` was added in 7ea4a03 and 247a1eb, but never worked.
This was fixed in  which caused the problem to surface.
Hence undo the first commit entirely and change the logic of the second.
2021-10-12 20:13:09 +02:00
savilli
6ea558f8ac
Fix player HP desync between client and server 2021-10-12 20:12:49 +02:00
SmallJoker
ecc6f4ba25
Remove a few unused functions reported by callcatcher () 2021-10-12 20:12:20 +02:00
sfan5
6de8d77e17 Move instead of copy during content install if possible 2021-10-07 00:20:01 +02:00
sfan5
2b5075f0e2 Move archive extraction in content store to async job 2021-10-07 00:20:01 +02:00
sfan5
2d5b7b5fb4 Make fs::extractZipFile thread-safe 2021-10-07 00:20:01 +02:00
emixa-d
9fab5d594c
Add "MINETEST_MOD_PATH" environment variable ()
This adds an environment variable MINETEST_MOD_PATH.
When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
2021-10-07 00:19:41 +02:00
HybridDog
53e126ac49
List only jpg and png as screenshot format options ()
The other formats are no longer supported in Minetest Irrlicht.
2021-10-05 21:54:13 +02:00
lhofhansl
b4b9bee5f2
Reduce shadow jitter () 2021-10-05 21:54:01 +02:00
Wuzzy
bc71622d21
Fix crash when calling remove/kick/ban_player on start () 2021-10-05 21:53:47 +02:00
Jude Melton-Houghton
5aa95fef10
Make MetaDataRef:get return nil instead of nothing () 2021-10-05 15:38:33 +03:00
Wuzzy
4fca601e0c
Add get_server_max_lag() () 2021-10-05 15:35:55 +03:00
Pedro Gimeno
d7e7ade0f6 Add an option -t to force text output in /help
This also improves detection of whether formspecs are available.
2021-10-01 16:22:05 +02:00
x2048
982e03f60d
Improvements to colored shadows () 2021-10-01 16:21:53 +02:00
Wuzzy
21113ad410
Split liquid_viscosity to liquid_viscosity and move_resistance () 2021-10-01 16:21:24 +02:00
x2048
f5040707fe
Order drawlist by distance to the camera when rendering () 2021-09-27 17:46:08 +02:00
SmallJoker
d51d0f3a5a
Various code improvements
* Camera: Fix division by 0 after view bobbing
* Remove ignored constness
* Connection: Improve window size range limits
2021-09-27 17:45:44 +02:00
Wuzzy
918fbe3ec1
Update builtin locale files () 2021-09-26 18:04:39 +02:00
nia
2dc73d239a
Use CMake's GNUInstallDirs for install directories on Unix ()
This makes the installation process honor system-specific
directories (e.g. ${PREFIX}/man instead of ${PREFIX}/share/man on
BSD).
2021-09-26 18:04:30 +02:00
Wuzzy
bc7d05581b
Fix several typos in settingtypes.txt () 2021-09-26 18:04:19 +02:00
TheBrokenRail
3dcf9e963e
Touch UI support for desktop builds () 2021-09-26 18:04:09 +02:00
sfan5
9f85862b7c Fix "Could not create ITexture, texture needs to have a non-empty name" warning 2021-09-22 18:43:40 +02:00
nia
2628316842
Fix src/util/string.cpp on NetBSD
- iconv() prototype changed from traditional Unix defintion
  to POSIX definition in 9.99.x.
- wchar_t is not a valid character set for iconv. Share code
  with Android for using UTF-32.
2021-09-19 20:23:52 +02:00
DS
e79d6154fc
Fix client-side performance of chat UI () 2021-09-19 20:23:35 +02:00
Lars Müller
40ea4ddef1
Fix HUD multiline text alignment () 2021-09-19 20:23:22 +02:00
sfan5
e0529da5c8 Fix trivial typos 2021-09-19 13:54:20 +02:00
sfan5
16a62426d6 Add feature table entry for new dynamic media API 2021-09-19 13:54:06 +02:00
sfan5
ad076ede85 Add preprocessor check for weird (incorrect) build configurations 2021-09-19 13:53:44 +02:00
sfan5
fd8a8501bc
Shave off buffer copies in networking code () 2021-09-17 18:14:25 +02:00
sfan5
ea250ff5c5 Fix GLES2 discard behaviour (texture transparency) 2021-09-17 18:13:50 +02:00
HybridDog
d1e0f73b77 Hide Wself-assign-overloaded and Wself-move unittest compilation warnings
The warnings occured with the clang compiler
2021-09-17 18:13:04 +02:00
ROllerozxa
6fedee16f0
Readd TGA to the list of valid texture formats. () 2021-09-15 11:12:24 +01:00
Lars Müller
719a12ecac
Chop game background in mainmenu () 2021-09-14 20:46:02 +02:00
sfan5
4feb799b7e Add Windows-specific CreateTempFile() implementation
Once again MSVC is the only compiler not supporting basic POSIX functionality.
2021-09-14 20:45:41 +02:00
sfan5
b480a3e9fd Fix broken handling of NodemetaChanged packets
fixes 
2021-09-12 14:42:01 +02:00
sfan5
75bf9b75ca
Make sure relevant std::stringstreams are set to binary 2021-09-11 21:06:57 +02:00
sfan5
766e885a1b
Clean up/improve some scriptapi error handling code 2021-09-10 23:16:46 +02:00
Jude Melton-Houghton
7423c4c11e
Send to clients node metadata that changed to become empty () 2021-09-10 23:16:34 +02:00
DS
2cefe51d3b
Split vector.new into 3 constructors 2021-09-10 23:16:16 +02:00
sfan5
bbfae0cc67
Dynamic_Add_Media v2 () 2021-09-09 16:51:35 +02:00
Buckaroo Banzai
bcb6565483
Add missing zstd-libs to final Docker image
Also add `minetestserver --version` command to verify docker build in CI
2021-09-07 15:29:57 +02:00
NeroBurner
7f3401412e
Fix movement in random_input mode () 2021-09-05 19:58:50 +02:00
20kdc
a3e32d81c5
Add hint to error message on how to build with in-tree Irrlicht 2021-09-05 19:57:40 +02:00
Wuzzy
ff9945dc6e
Fix falling mesh nodes being half size () 2021-09-01 22:20:57 +02:00
sfan5
e912008cb3 Update README for zstd changes 2021-09-01 22:20:38 +02:00
sfan5
31d2b9edcd Don't look for zlib and zstd manually on Windows 2021-09-01 22:20:38 +02:00
sfan5
e5edda28ce Drop Ubuntu 16.04 from gitlab-ci, add 20.04 instead 2021-09-01 22:20:38 +02:00
sfan5
70dafcf5da Check for required libzstd APIs in cmake
It's very unlikely that anyone uses a zstd version this old, but if they do fail early.
2021-09-01 22:20:38 +02:00