Kahrl
3edf2bb417
dissector branch: fix description of TOCLIENT_PLAYERITEM in clientserver.h
2011-08-25 21:31:28 +02:00
Kahrl
9ebfbd150e
dissector branch: added wireshark dissector minetest.lua
2011-08-25 21:29:41 +02:00
Perttu Ahola
efd8dabd91
Lava is now better visible inside water. (a crappy hack)
2011-08-23 03:01:01 +03:00
Perttu Ahola
e4f443a57a
Inventory transparency; very loosely based on sapier's commits.
...
Also contains some commented-out code for testing out different looks
in the future.
2011-08-23 00:33:38 +03:00
Perttu Ahola
d4df20a913
if creative mode and player has no build privileges, cannot drop items.
2011-08-22 22:55:17 +03:00
Perttu Ahola
db495668ae
Fixed water mesh generation acting weird next to sand
2011-08-22 22:44:43 +03:00
Perttu Ahola
996c653490
Fix byte count in serialization of "F1000"
...
Some access violations and segfaults and strange behaviour might have
been caused by this.
2011-08-22 22:17:26 +03:00
Perttu Ahola
4acad897cf
Fixed some protocol comment errors in clientserver.h and elsewhere
...
-- TOCLIENT_OBJECTDATA: peer ID field is missing
-- TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD: added: init length should be u32, not u16
2011-08-22 22:04:46 +03:00
Giuseppe Bilotta
b37fffc2c5
Hopefully fix 'dangling water'
...
If a block has (at least visible) liquids, the block below should also
be flowed in.
2011-08-22 21:45:13 +03:00
Perttu Ahola
a99450ab72
Possibly fixed the extremely rare PeerNotFound loop bug.
...
See explanation in http://2pktfkt.de/irc/minetest-delta/2011-08-22.html
2011-08-22 21:27:11 +03:00
Perttu Ahola
7776d6228e
Update README.txt
2011-08-22 15:01:09 +03:00
Perttu Ahola
5415256a52
Merge remote-tracking branch 'oblomov/me_cmd'
2011-08-22 14:46:54 +03:00
Perttu Ahola
836e43db60
Merge remote-tracking branch 'oblomov/new_input'
2011-08-22 14:46:52 +03:00
Giuseppe Bilotta
9c94538fb7
Change way commands are displayed in chat window
2011-08-22 13:43:53 +02:00
Giuseppe Bilotta
53eedd3ba4
Introduce hotkey for calling up a command window
...
This is just a chat window with the / text pre-loaded.
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta
42134bb49e
Send KEY_END when (re)creating a text input
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This ensures that on creation and when resizing the cursor is at the end
of the text rather than at the beginnig.
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta
0488bf54d3
/me command
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta
da19aee307
Server now supports replies without prefix
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta
d2c0b4905a
Defines for server command context flags
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta
153f07fdfb
Remove distinction between /# and / commands
...
No need to make the server command syntax more complicated than
necessary. If the need ever arise, we'll find some other way to
distinguish the client commands. Also, the /# syntax is deprecated and
will be made obsolete in time.
2011-08-22 13:02:08 +02:00
Giuseppe Bilotta
7e610aece5
Overhaul the input system
...
This allows us to map the keys which are not considered in
irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
2011-08-22 13:01:11 +02:00
Giuseppe Bilotta
16aedc0ef6
Fix typos in key names
2011-08-22 12:52:15 +02:00
Perttu Ahola
6596e585fe
Flowing lava updates lighting
2011-08-22 13:19:07 +03:00
Perttu Ahola
f98eda4d52
Merge remote-tracking branch 'oblomov/liquid_fixes'
2011-08-22 12:53:18 +03:00
Perttu Ahola
23717510c2
Merge branch 'lava'
2011-08-22 12:53:02 +03:00
Giuseppe Bilotta
c51564ab5b
Optimize for viscosity 1
2011-08-16 20:38:44 +02:00
Giuseppe Bilotta
1eb14c7743
Viscous fluids
2011-08-16 20:37:46 +02:00
Giuseppe Bilotta
56e9f97294
Make sure all neighbors of changed fluids are activated
...
This should fix the remaining cases of fluid not advancing or not
retreating.
2011-08-16 18:05:28 +02:00
Giuseppe Bilotta
774faf4e85
Let the liquids flow in the open
...
No need to curb their spread artificially.
2011-08-16 17:42:28 +02:00
Giuseppe Bilotta
d0711821f3
Ensure air neighbors to liquids that can flow are enqueued for transformation
2011-08-16 17:42:14 +02:00
Giuseppe Bilotta
7024b45197
Ensure param2 is set correctly in transformLiquids
2011-08-16 16:50:38 +02:00
Giuseppe Bilotta
5fce673a56
Use defines for liquid levels
2011-08-16 16:50:38 +02:00
Perttu Ahola
29c9d3d5f4
Implemented MEET_OTHER
2011-08-16 12:23:19 +03:00
Giuseppe Bilotta
708f1c336e
transformLiquid: small optimization and whitespace cleanup
2011-08-16 06:42:11 +02:00
Perttu Ahola
dc4ac0b96f
small fix to transformLiquids
2011-08-15 18:49:44 +03:00
Perttu Ahola
296748d32e
Fixed liquid mesh generation
2011-08-15 17:45:35 +03:00
Perttu Ahola
ad408f269c
Add lava to creative inventory (hmm, we're shortly running out of creative inventory space)
2011-08-15 16:57:57 +03:00
Perttu Ahola
e57754868f
Hopefully fixed msvc "'sqrt' : ambiguous call to overloaded function"
2011-08-15 15:11:00 +03:00
Perttu Ahola
0c7e7f4998
Non-vertex-alpha texture material for lava
2011-08-15 12:08:41 +03:00
Giuseppe Bilotta
136657bcc1
Get rid of makepackage_binary.sh
...
It's outdated, and it would be better to use cmake's packaging
capabilities instead, for better cross-platformness.
2011-08-15 11:07:30 +02:00
Giuseppe Bilotta
dc16820e02
Cleanup root
...
These scripts should not be in the root but in util/ and in fact
they are, so let's get rid of these.
2011-08-15 11:05:05 +02:00
Perttu Ahola
4b85608e30
modified mapgen to generate less lava
2011-08-15 11:56:16 +03:00
Perttu Ahola
8ab77f4153
Added #define WATER_ALPHA in content_mapnode.cpp
2011-08-15 11:51:33 +03:00
Perttu Ahola
472585a7e8
tuned lava/universal damage code
2011-08-15 11:49:39 +03:00
Perttu Ahola
8f42a8be0c
lava!
2011-08-15 02:04:56 +03:00
Perttu Ahola
c4b707bca2
Windows.h -> windows.h for cross-mingw build
2011-08-14 21:26:07 +03:00
Perttu Ahola
9e35fe8c37
Merge remote-tracking branch 'speedprog/fixedNotFindingData'
2011-08-13 14:05:01 +03:00
Giuseppe Bilotta
385904d75a
Let Settings accept a const char* directly
2011-08-13 07:33:43 +02:00
Giuseppe Bilotta
b1e0b7728b
Fix keycode_to_keyname return value
2011-08-13 07:31:46 +02:00
Giuseppe Bilotta
eb255e6870
Clean up key names handling
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Constify keycode and move the static array of localizable names from the
guiKeyChangeMenu header to the implementation file, changing its name.
2011-08-12 23:42:00 +02:00