Commit Graph

363 Commits

Author SHA1 Message Date
paramat
8b1f8e99cf Mapgen: Make 3D noise tunnels' width settable
Correct parameter names mg_valleys to mgvalleys
Remove biome NoiseParams from MapgenValleysParams
Improve format of parameter code
2016-04-28 23:36:19 -04:00
rubenwardy
17bfe2fe5b Builtin: Add basic_privs setting 2016-04-28 07:19:07 +01:00
TriBlade9
6530ed4dd8 Add option to disable entity selectionboxes. (#3992)
Setting only loaded once, default value is to enable them.
2016-04-14 11:20:11 +02:00
paramat
630f453da4 Mgv7: Decrease cliff steepness 2016-03-30 01:53:14 +01:00
Auke Kok
c5c727d627 Allow NodeTimer, ABM and block mgmt interval changes.
ABM's are hardcoded to run every 1.0s, NodeTimers are hard coded to
run at every 1.0s. Block mgmt is running every 2.0sec.

However, these timers can be better tuned for both higher and lower
values by server owners. Some server owners want to, and have the
resources to send more packets per second to clients, and so they
may wish to send smaller updates sooner. Right now all ABM's are
coalesced into 1.0 second intervals, resulting in large send queues
to all clients. By reducing the amount of possible timers, one can
get a far better response rate and lower the perception of lag.

On the other side of the camp, some servers may want to increase
these values, which again isn't easily doable.

The global settings abm_interval and nodetimer_interval are set to
current values by default. I've tested with 0.2/0.5 type values
and noticed a greatly improved response and better scattering of
nodetimers, as well as enjoying not faceplanting into doors with
pressure plates anymore.
2016-03-19 17:56:26 +00:00
est31
af30183124 Add option to not send pre v25 init packet
The legacy init packet (pre v25) sends information about the client's
password that a server could use to log in to other servers if the
username and password are the same. All the other benefits of SRP of
protocol v25 are missed if the legacy init packet is still sent during
connection creation.

This patch adds an option to not send the v25 init packet. Not sending
the v25 packet means breaking compat with pre v25 servers, but as the
option is not enabled by default, no servers are affected unless the
user explicitly flips the switch. More than 90% of the servers on the
serverlist support post v25 protocols.

The patch also fixes a bug with greying out of non compliant servers
being done wrongly, the min and max params were mixed.
2016-03-15 17:20:09 +01:00
Diego Martinez
2c72f6da7b Add options for screenshot format and quality 2016-03-12 17:12:43 -05:00
paramat
20312fda18 Documentation: Auto-update conf.example and settings_translation_file.cpp 2016-03-12 04:03:43 +00:00
paramat
6f325070dd Documentation: Clarify global and mapgen-specific mapgen flags 2016-03-11 21:09:59 +00:00
Muhammad Rifqi Priyo Susanto
75db0543f3 Add forgotten valleys mapgen in mapgen name
Missing `valleys` in `settingtypes.txt` and `minetest.conf.example`.
2016-03-05 16:06:27 +01:00
est31
158bd76e87 Update po files, minetest.conf.example and settings_translation_file.cpp 2016-02-27 05:50:42 +01:00
RealBadAngel
8eb7ddb0a2 Remove new_style_water 2016-02-26 00:50:46 +00:00
RealBadAngel
b2aabdfe07 Camera: remove auto tune FPS, single view range setting 2016-02-21 18:18:13 +01:00
RealBadAngel
2f4cf0bcca Remove preload_item_visuals code
Closes #3748
2016-02-21 17:46:50 +01:00
paramat
7e5eea9ad5 Documentation: Remove now unused 'vertical spawn range' 2016-02-11 04:23:26 +00:00
RealBadAngel
eb3840a3f8 Filmic HDR tone mapping 2016-02-09 02:55:59 -05:00
RealBadAngel
b44da4916a Cleanup selection mesh code, add shaders for halo and selection boxes 2016-02-08 03:57:42 -05:00
RealBadAngel
6cd2b3b445 Use meshes to display inventory items 2016-02-07 19:51:55 +01:00
Duane Robertson
80c7612e76 Mgvalleys: use standard caves
Replace simple caves with V5 caves, adding unpredictable water and lava
settings and massive caves based on subterrain. Remove fast terrain mode
and accompanying settings. Remove superfluous temperature/humidity
settings. Remove lava/water height setting. Fix errors in humidity
handling and remove humidity_break_point setting. Move cave noises to
generateCaves. Fix minor formatting/naming issues and use
MYMAX/MYMIN/myround.
2016-01-31 22:31:25 +00:00
Duane Robertson
3c6b2ffb10 Add Valleys mapgen. 2016-01-14 05:04:29 +00:00
paramat
3e0ea3c6ed Mgflat: Set blank default spflags. Unhide 2016-01-10 04:07:47 +00:00
Dalai Felinto
9943ae3f1a New 3D Mode: Pageflip
The pageflip mode requires a stereo quadbuffer, and a modern graphic
card. Patch tested with NVidia 3D Vision.

The mini-map is not drawn, but that's what is done for topbottom and
sidebyside modes as well.

Also most of the time the user would prefer the HUD to be off. That's
for the user to decide though, and toggle it manually.

Finally, the interocular distance (aka eye separation) is twice as much
as the "3d_paralax_strength" settings. I find this a strange design
decision. I didn't want to chance this though, since it's how the other
3d modes interpret this settings.
2016-01-09 16:52:29 +01:00
paramat
c26eb87aec Mgfractal: Add 3D and 4D fractals
3D Mandelbrot/Mandelbar
3D Christmas Tree
3D Mandelbulb
3D Cosine Mandelbulb
4D Mandelbulb
Plus corresponding julia set for each
Add credits for formulas
Rename parameter 'formula' to 'fractal'
Speed optimisations
2015-12-15 04:18:19 +00:00
est31
8e3602f694 Fix some setting documentation
* Horizontal and vertical are used wrongly. Use height and width because
	horizontal/vertical describes different things. Thanks @kilbith for pointing out.
* Update minetest.conf.example and settings_translation_file.cpp
* Correct maximum/minimum copy paste mistake.
2015-12-10 19:08:03 +01:00
paramat
c24f3b0a65 Mgfractal: Move julia set selection into formula parameter
Improve default parameters
Update and improve documentation
Unhide mapgen, but is still unstable
2015-11-23 00:34:09 +00:00
paramat
d7bbe81726 Mapgen: Add global 'decorations' flag
Flag is set by default in MapgenParams
The global 'trees' flag remains but is now
undocumented and unset by default in MapgenParams
Add mgv6_spflag 'trees' set by default in
defaultsettings.cpp to affect new worlds only
This is automatically backwards
compatible for existing worlds
2015-11-21 00:10:08 +00:00
paramat
cb7da90138 Mgfractal: Revert unnecessary duplication of parameters 2015-11-15 08:13:36 +00:00
paramat
987d6a82f6 Mgfractal: Create a choice of 4 mandelbrot formulas 2015-11-14 04:25:47 +00:00
paramat
4434498367 Mgv6: Move global mapgen flag 'flat' into mgv6 spflags
Add mgv6 spflag 'flat'
Global flag is kept for backwards compatibility but is now undocumented
2015-11-13 04:25:08 +00:00
paramat
76c9abe4c8 Mapgen: Add flat mapgen in hidden form 2015-11-11 09:37:54 +00:00
est31
78caafbd43 Update minetest.conf.example and src/settings_translation_file.cpp 2015-11-08 21:23:09 +01:00
paramat
2ec1eee090 Conf.example, settingtypes: Improve mgfractal documentation 2015-11-06 11:12:07 +00:00
paramat
64049cf72a Mgfractal: Add documentation to conf.example and settingtypes 2015-11-04 05:22:55 +00:00
paramat
c0a7c670a4 findSpawnPos: Add setting for max height above water level
Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
2015-10-29 20:03:15 +00:00
PilzAdam
6907c3e40a Escape " in generated settings_translation_file.cpp 2015-10-25 10:56:58 +01:00
PilzAdam
6f2d9de769 Improve Lua settings menu
* Add key settings to setting table and ignore them later
  This way they are added to the auto-generated minetest.conf.example
* Add flags type
* Add input validation for int, float and flags
* Break in-game graphic settings into multiple sections
* Parse settingtpes.txt in mods and games
* Improve description for a lot of settings
* Fix typos and wording in settingtypes.txt
* Convert language setting to an enum
2015-10-24 19:39:15 +02:00
PilzAdam
006ef5b4a5 New settings tab contain all possible settings
Settings are automatically parsed from builtin/settingtypes.txt
The edit dialog automatically adjust based on the type of setting
2015-10-17 22:06:29 +02:00
ShadowNinja
2139d7d45f Refactor logging
- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
paramat
4967e483b6 Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750 2015-09-07 02:56:20 +01:00
Marcin
fa30a14c5c Make example config more readable 2015-09-01 20:29:03 +03:00
paramat
17b7b7c85f Dungeongen: Remove floating frames
Preserves the rare unbroken protruding dungeons
Fix random range for first room roomplace
Fix checked volume for first room 'fits' bool
and check for 'untouchable' flag instead of 'inside'
Remove 'enable floating dungeons' setting
2015-08-29 06:27:29 +01:00
onkrot
6c5bc14290 Fix comment positioning in minetest.conf.example 2015-08-24 14:05:18 -04:00
paramat
ee6cad1546 Defaultsettings: Increase client_mapblock_limit to 5000 2015-08-15 20:29:30 +01:00
est31
a8e238ed06 Add count based unload limit for mapblocks 2015-08-13 07:56:07 +02:00
rubenwardy
ec796b8e81 Add map limit config option 2015-08-02 14:27:04 +02:00
est31
3b50b2766a Optional reconnect functionality
Enable the server to request the client to reconnect.

This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
paramat
8b472fdc05 Conf.example: Update mgv7 noise parameters 2015-07-22 02:29:26 +01:00
est31
bf7174f3f9 Server kicks: make messages configurable, cache wstring 2015-07-17 06:37:16 +02:00
RealBadAngel
39439cbd3d Add new leaves style - simple (glasslike drawtype) 2015-07-08 11:20:07 +02:00
est31
b2160bcecd Disable mesh cache by default 2015-07-01 13:50:25 +02:00
paramat
91f95fd4df Biome API: Increase heat and humidity noise spreads to 1000 2015-06-30 07:04:18 +01:00
RealBadAngel
b160f8dfe7 Minimap update 2015-06-28 12:17:36 +02:00
paramat
622918d8a8 Mgv7: Edit noise parameters. Fewer octaves, larger spreads. 2015-06-21 04:34:19 +01:00
paramat
e45ecad3ab Biome API: Add noise defined biome blend 2015-06-18 07:05:22 +01:00
RealBadAngel
43fcfbfe05 Improved parallax mapping. Generate heightmaps on the fly. 2015-06-14 21:13:36 +02:00
paramat
f16ebbfecf Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity 2015-05-26 02:08:06 +01:00
paramat
774e5d17c4 Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters 2015-05-24 04:33:09 +01:00
ShadowNinja
6c06330daf Add core.request_insecure_environment() 2015-05-16 18:33:19 -04:00
ShadowNinja
3a8c788880 Add mod security
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
Craig Robbins
5a1975a4e3 Change lower limit of display_gamma to 1.0 (linear light)
Now matches function comment
2015-05-11 02:03:09 +10:00
paramat
77e4a467f0 Conf.example: Update recommended maximum cloud radius to 26 2015-05-08 01:17:50 +01:00
paramat
9345ba7b6a Clouds: Make cloud area radius settable in .conf 2015-05-04 22:41:13 +02:00
paramat
a09e4427d6 Defaultsettings: Add dungeons and jungles flags. Update conf.example 2015-04-14 02:04:57 +01:00
paramat
39fd4da7a0 Conf.example: Update, fix and improve mapgen flags docs
Remove dynamic weather year parameter
2015-04-13 07:35:25 +01:00
kwolekr
ddf96c7a17 Fix some minor details from 6d61375 2015-04-01 00:19:10 -04:00
Aaron Suen
6d61375cc7 Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
kwolekr
11372ac646 Do not enable texture_clean_transparent by default
This feature is still experimental and has some issues. Also,
increase texture_min_size to 64 px. The setting was initially
a conservative 16 so that the effect would not be noticable
for players who aren't using aniso/bi/trilinear filtering. This
isn't necessary now that texture_clean_transparent is disabled
by default.
2015-03-23 18:25:14 -04:00
Aaron Suen
1e4fb80d46 Configurable automatic texture scaling and filtering at load time.
Signed off by: Zeno, kwolekr
2015-03-20 20:21:42 -04:00
paramat
ffdf8dedb7 Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons 2015-03-07 01:41:53 +00:00
paramat
eb7482fd73 Cavegen, mgv5: Cleanup code
Conf.example: Update mgv5 mapgen params
Mgv7: Lava caves only below -256
2015-03-04 23:53:58 +00:00
rubenwardy
d65a90a86b Add camera smoothing and cinematic mode (F8) 2015-02-25 15:34:33 +01:00
BlockMen
8941ea0cc9 Increase default font_size 2015-02-18 12:51:17 +01:00
Loic Blot
27d4e89d32 Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
paramat
bec5d3ab22 Mgv7 mountains: Remove divide by zero code that creates vast walls
Conf.example: Add mgv7 cave1, cave2 noiseparams
Mgv7: Make skipping of mountain code relative to y=0 not water level
Mountain noise offset now -0.6 to compensate
Tune chance of large caves
2015-02-05 03:21:04 -05:00
TriBlade9
e19dab2622 Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous hardcoded values). 2015-01-14 23:35:50 +10:00
sapier
0f1d33933d Implement X11 dpi autodetection 2015-01-06 22:41:07 +01:00
Craig Robbins
3d29be24e0 Add display_gamma option for client 2014-12-31 02:44:31 +10:00
paramat
7a7614afbf Conf.example: Correct grammar and spelling. Shorten some lines. Move a few lines into correct sections. Remove finite liquid reference. Make indentation consistent 2014-12-25 04:06:15 +01:00
paramat
03beb597c2 Increase indentation throughout file for clarity. Correct mistakes. Shorten lines. Make more consistent
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-24 11:23:48 +10:00
paramat
4287480608 State biome API heat and humidity noise parameters in positional format
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-24 11:23:48 +10:00
paramat
c927763dce Conf.example: Fix typo 2014-12-23 21:46:55 +01:00
Craig Robbins
7b93408884 Make limiting of the reflow liquids queue size optional
If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting
Additionally, liquid_loop_max now defaults to 100000
2014-12-23 15:47:06 +10:00
paramat
0c37d48082 Update mapgen stuff in minetest.conf 2014-12-22 22:45:11 -05:00
Craig Robbins
082256a9f8 Do not allow the m_transforming_liquid queue to increase until all RAM is consumed 2014-12-18 03:32:19 +10:00
kwolekr
68c799bf99 Use setting groups for NoiseParams
Add format example to minetest.conf.example
Add Settings::setU16()
Throw exception on attempted access of NULL settings groups
2014-12-02 04:03:37 -05:00
Kahrl
78103e622c Fix style of comment in minetest.conf.example 2014-12-01 21:47:22 +01:00
sapier
39162de15a Make hud use fontengine too
Fix non coding style conforming glb_fontengine to g_fontengine
Fix fonts never been deleted due to grabbed to often
2014-11-30 18:06:54 +01:00
sapier
dceb9f7d60 Implement proper font handling 2014-11-30 17:50:09 +01:00
Sokomine
9f9279008c added enable_build_where_you_stand option
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-27 01:07:11 +10:00
sfan5
9d69436052 Add (optional) client-side saving of server map to disk 2014-11-19 15:11:23 +01:00
paramat
10a47b7fee Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example 2014-11-09 20:21:39 -05:00
paramat
92981b2fee Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs 2014-11-08 21:37:26 +01:00
SmallJoker
c40e993ce4 Replace setting unlimited_player_transfer_distance with player_transfer_distance 2014-11-08 14:56:09 +01:00
RealBadAngel
dd4c21c180 Add option to enable mesh caching, add wallmounted for meshes. 2014-10-29 08:37:33 +01:00
Pavel Puchkin
73bf791fe1 Remove remenants of mob code
Since minetest has no mobs within the core anymore, I suppose these
settings and code should go. Any mod that uses `minetest.setting_getbool`
will work with no problem since the default return value is `false`.
2014-10-23 20:54:33 -04:00
BlockMen
f48f686930 Add optional framed glasslike drawtype 2014-10-02 11:35:15 +02:00
ShadowNinja
b5a6bf2068 Update default of preload_item_visuals in minetest.conf.example 2014-09-21 15:50:27 -04:00
TriBlade9
18bfa1c785 Added configurable selectionbox width. Min width = 1, Max = 5 2014-09-19 03:28:46 +02:00
RealBadAngel
58e6d25e03 Node highlighting. 2014-09-17 22:06:13 +02:00
ShadowNinja
b8ba6318d6 Fix another typo in example configuration 2014-09-11 20:21:03 -04:00
William Teder
0791eac2cc Fix typo in default configuration file 2014-09-11 20:16:19 -04:00
sapier
c24e0753fc Mod profiling support
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)

Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
proller
2d90aca4ab Remove indev mapgen 2014-07-12 18:21:54 +04:00
proller
7df83c2c67 Remove math mapgen 2014-07-12 18:15:55 +04:00
sapier
13517fb726 Add separate download timeout to allow download of bigger files or on low bandwidth lines 2014-06-26 20:57:17 +02:00
RealBadAngel
09ba047c01 Add setting for tooltips show delay. 2014-06-25 16:23:05 +02:00
0gb.us
c6a9eae3ae Added show_debug to minetest.conf.example
I love that setting. Why is it not in this file already?
2014-06-09 10:23:38 +03:00
sapier
3939ab6c9d Remove settings not used any longer 2014-05-24 12:17:15 +02:00
RealBadAngel
18fe277d94 Item entity stacks merge on the ground.
Add TTL to item entities.
2014-05-23 22:46:05 +02:00
sapier
09970b7b6d Add support for interlaced polarized 3d screens
Add (experimental) support for topbottom as well as sidebyside 3d mode
2014-05-18 01:08:13 +02:00
sapier
b5acec0a3c Add proper lua api deprecated handling 2014-04-29 22:49:04 +02:00
sapier
c03d7dc8a7 Add download rate to media progress bar (non http mode only!)
Minor coding style fixes
2014-04-29 20:45:16 +02:00
sapier
1838a3fd69 Add support for dpi based HUD scaling
Add support for (configurable) multiline hotbar
Improved screensize handling
Add userdefined gui scale by BlockMen
2014-04-27 21:53:13 +02:00
proller
0279f32db7 Remove liquid_finite and weather 2014-04-18 21:56:48 +04:00
BlockMen
a1db9242ec Add third person view 2014-04-12 17:44:15 +02:00
Kahrl
6090e95cdc Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY 2014-04-10 22:03:42 +02:00
RealBadAngel
0dc1aec509 Normal maps generation on the fly.
Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
kwolekr
57710520dc Tune block emerge and sending parameters to more aggressive values 2014-02-08 18:32:12 -05:00
kwolekr
83bafbe08b Make flag strings clear specified flag with 'no' prefix
Remove flagmask field from set_mapgen_params table
Add small bits of needed documentation
2014-02-08 17:50:59 -05:00
ShadowNinja
85fe75d1cb Add the option to bind to a specific address 2014-02-05 21:24:46 +01:00
kwolekr
2927a327ca Update minetest.conf.example 2014-02-03 22:50:14 -05:00
Novatux
84b94eb198 Add forceloading 2014-01-11 17:54:00 +01:00
sapier
9edb91da57 Fixed minetest reliable udp implementation (compatible to old clients) 2014-01-10 10:10:45 +01:00
ShadowNinja
0fd5c61c00 Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings"
The commit didn't work because the blocks weren't loaded yet.

This reverts commit 22dbbf0a6fc9547f0dbdb7f6076337b8c6acd48b.

Conflicts:
	minetest.conf.example
2014-01-06 21:25:10 -05:00
Perttu Ahola
92aa38bdfc Actually pause singleplayer game in pause menu and use lower maximum FPS in it 2014-01-06 17:39:44 +02:00
RealBadAngel
a58b47d0f6 Fix wrong names for parallax settings in config example. 2013-12-22 00:30:17 +01:00
sapier
c120ea57c9 Add setting to disable direction dependent fog and sky colors 2013-12-15 15:30:02 +01:00
BlockMen
9772322613 Add alpha setting to font shadow 2013-12-14 21:11:38 +01:00
sapier
0d990bd189 Replace any direct curl usage by httpfetch 2013-12-13 18:05:46 +01:00
Kahrl
0404bbf671 Rewrite client media download and support hash-based remote download
Move most of the media-related code in client.cpp into a new class
ClientMediaDownloader (clientmedia.cpp, clientmedia.h). Among other
things, this class does the following things:

- Download [remote_server][sha1] instead of [remote_server][name]. This
is to support servers that provide the same file name with different
contents.
- Initially fetch [remote_server]index.mth. This file should follow the
Minetest Hashset format (currently version 1) and contain a list of SHA1
hashes that exist on the server.
- The list of needed SHA1s is uploaded (via HTTP POST) when index.mth is
requested, so servers can optionally narrow down the list to the needs
of the client.
- If index.mth is missing (HTTP response code 404), we enter compat mode,
fetching [remote_server][name] as before this commit.
- remote_server can now contain multiple servers, separated by commas.
The downloader code attempts to split requests between the different
servers, as permitted by each server's index.mth. If one server claims
to have a file but actually doesn't (or something fails), we ask a
different server that also claims to have it.
- As before, when none of the remote servers provide a particular
file, we download it via the conventional method, i.e. using
the minetest protocol: TOSERVER_REQUEST_MEDIA / TOCLIENT_MEDIA.
- Bugfix: Every downloaded file's SHA1 is now verified against the SHA1
announced by the minetest server (before loading it and inserting it
into the file cache).
- Bugfix: Only send TOSERVER_RECEIVED_MEDIA when we actually have all
media. This should fix #863.
2013-12-13 18:05:20 +01:00
Ilya Zhuravlev
76036abdb0 Add configurable font shadow. 2013-12-12 21:47:54 +04:00
sweetbomber
22dbbf0a6f Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings 2013-12-05 16:09:02 -05:00
RealBadAngel
2330267d22 Shaders rework. 2013-12-03 18:55:25 +01:00
sapier
b08d7558de Split server/client port setting to avoid port number clashes in mainmenu 2013-11-28 21:43:06 +01:00
PilzAdam
a55c073ce9 Increase liquid_loop_max to 10000 again 2013-11-17 21:05:14 +01:00
ShadowNinja
372d638ec1 Lower the default max_users from 100 to 15 2013-09-28 21:09:52 +02:00
proller
4c704fe306 Add configurable PRAGMA synchronous = 2013-09-17 02:11:30 +04:00
Ilya Zhuravlev
6de16bb438 Add fallback font support for some languages. 2013-09-08 15:16:19 +04:00
Kahrl
af490330e7 Fix remnants of s32 enable_shaders 2013-09-04 00:16:33 +02:00
Ilya Zhuravlev
d05b15df77 Add a setting for HighPrecisionFPU (fixes #763). 2013-08-25 18:25:01 +04:00
Kahrl
4e1f50035e Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu 2013-08-14 21:03:33 +02:00
Kahrl
c8930850e3 Remove farmesh 2013-08-13 09:25:13 +02:00
PilzAdam
2af5864534 Make freetype usage configureable by a setting 2013-08-04 20:35:14 +02:00
Novatux
fe1fe1b1e4 Change large amount of objects to be configurable via a setting in minetest.conf (max_objects_per_block). 2013-08-04 15:28:01 +03:00
proller
3aedfac968 Weather support 2013-07-27 23:21:48 +04:00
PilzAdam
0b4b9e7f3a Fix modstore URLs 2013-07-22 22:26:48 +02:00
PilzAdam
a38f8d9900 Disable gamemanager by default 2013-07-22 18:16:36 +02:00
proller
ac7a44792c Masterserver mods announse, ipv6, better curl errors 2013-07-13 00:19:05 +04:00
RealBadAngel
3f6f327cb9 Add texture bumpmapping feature. 2013-07-04 02:36:32 +02:00
BlockMen
89533f0811 Update wiki url 2013-07-03 03:37:00 +02:00