Perttu Ahola
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97840e93b5
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changed one "if" to "else if" in content_mapblock.cpp
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2011-06-26 19:23:05 +03:00 |
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Perttu Ahola
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d3d369a63b
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reorganized stuff
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2011-06-26 18:51:57 +03:00 |
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Perttu Ahola
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af6860f6f4
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tuned mapgen
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2011-06-26 18:51:35 +03:00 |
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Perttu Ahola
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d3a5eac22c
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changed water color in farmesh
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2011-06-26 18:50:43 +03:00 |
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Perttu Ahola
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2bd2bdff08
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updated noise stuff
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2011-06-26 18:50:13 +03:00 |
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Perttu Ahola
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91cfbe2891
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reorganized a lot of stuff and modified mapgen and objects slightly while doing it
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2011-06-26 15:48:56 +03:00 |
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Perttu Ahola
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3b098fd5dc
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improved player fall damage detection
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2011-06-26 15:45:13 +03:00 |
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Perttu Ahola
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c1ceabef71
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added and commented out some debug output
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2011-06-26 03:14:52 +03:00 |
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Perttu Ahola
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bb940a946d
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even more code refactoring
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2011-06-26 02:34:36 +03:00 |
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Perttu Ahola
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2915bd5518
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more reorganizing of map code
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2011-06-26 01:31:43 +03:00 |
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Perttu Ahola
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cb130d9158
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cleaned map stuff
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2011-06-26 00:03:58 +03:00 |
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Perttu Ahola
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a80025c352
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moved mapgen stuff around abit
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2011-06-25 18:35:32 +03:00 |
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Perttu Ahola
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f2c26e2014
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moved map generator to separate source files
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2011-06-25 18:12:41 +03:00 |
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Perttu Ahola
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aed9e809a1
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mapgen stuff
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2011-06-25 16:32:09 +03:00 |
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Perttu Ahola
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e8a731adc5
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added correct data to new images, added comments in main.cpp
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2011-06-25 04:41:38 +03:00 |
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Perttu Ahola
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7538b4c620
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New map generator added (and SQLite, messed up the commits at that time...) (import from temporary git repo)
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2011-06-25 04:25:14 +03:00 |
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Perttu Ahola
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30c34cc23e
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disabled farmesh in default settings
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2011-06-23 14:10:46 +03:00 |
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Perttu Ahola
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c1844a921d
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fixed servermain.cpp lacking filesys.h
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2011-06-22 14:21:55 +03:00 |
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Perttu Ahola
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051c0048d8
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path_userdata is now created before potentially creating debug.txt in there
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2011-06-20 18:04:49 +03:00 |
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Perttu Ahola
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bdd1375011
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moved the mac include in porting.cpp out of namespace
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2011-06-20 07:56:45 +03:00 |
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Perttu Ahola
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748340fad5
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fixed a segfault in case of wrong input from network on the server (reported by spongie)
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2011-06-19 19:40:41 +03:00 |
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Perttu Ahola
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02006a9540
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Modified the mesh update thread's sleep time to speed it up (it was way too high)
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2011-06-18 22:31:24 +03:00 |
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Perttu Ahola
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28a8218adf
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Documentation update
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2011-06-18 20:16:11 +03:00 |
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Perttu Ahola
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5d1ae85ab9
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Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/toabi/minetest-mac
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2011-06-18 18:44:01 +03:00 |
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Perttu Ahola
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5ac900ddd9
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Changed MapBlockObjects to be never written anymore. Incremented version number.
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2011-06-18 15:16:35 +03:00 |
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Perttu Ahola
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c7ab4f15a5
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comment update
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2011-06-18 13:52:49 +03:00 |
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Perttu Ahola
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c78d610618
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farmesh render range is now dynamic
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2011-06-18 13:43:49 +03:00 |
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Perttu Ahola
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7d0395ba36
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fixed tree placement in farmesh
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2011-06-18 13:11:11 +03:00 |
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Perttu Ahola
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7773e68c2a
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farmesh is now usable.
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2011-06-18 12:42:17 +03:00 |
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Perttu Ahola
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0bd1b782d0
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modified health bar a bit
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2011-06-18 09:04:31 +03:00 |
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Perttu Ahola
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4a6e6cee20
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enabled word wrap in chat
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2011-06-18 08:50:14 +03:00 |
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Perttu Ahola
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a4cceb93ec
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fixed wrong furnace menu layout
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2011-06-18 08:50:05 +03:00 |
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Perttu Ahola
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534287892d
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merged Mac OSX build fix from minetest-delta
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2011-06-18 03:14:13 +03:00 |
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Perttu Ahola
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c391bcee16
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removed furnace menu because it is not needed anymore
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2011-06-18 02:32:34 +03:00 |
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Perttu Ahola
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cced6aaf8d
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separated inventory-related game content to content_inventory.{h,cpp}
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2011-06-18 02:30:33 +03:00 |
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Perttu Ahola
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a23f6a1548
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forgot to add mapblock_nodemod.h
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2011-06-18 02:01:51 +03:00 |
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Perttu Ahola
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931474658d
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moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
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2011-06-18 02:00:01 +03:00 |
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Perttu Ahola
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da692355e8
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Created and moved stuff to content_nodemeta.{h,cpp}
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2011-06-18 00:46:50 +03:00 |
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Perttu Ahola
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e7580d2804
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added in-game key shortcuts for toggling free_move and fast_move (default K and J)
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2011-06-17 23:55:21 +03:00 |
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Perttu Ahola
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6b1f059ccd
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modified iron amount a bit
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2011-06-17 23:43:28 +03:00 |
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Perttu Ahola
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6378a71ea5
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Updated comments
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2011-06-17 23:28:25 +03:00 |
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Perttu Ahola
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682c9d8e7d
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Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and content_mapblock.{h,cpp}
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2011-06-17 23:20:31 +03:00 |
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Perttu Ahola
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dc5319b6c9
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Moved some mapnode content stuff from mapnode.{h,cpp} and digging property stuff from material.cpp to content_mapnode.{h,cpp}
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2011-06-17 22:20:15 +03:00 |
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Perttu Ahola
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d6b54514bf
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hopefully fixed old furnaces taking ridiculous amounts of cpu and halting the server
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2011-06-16 19:43:28 +03:00 |
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Perttu Ahola
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1d372b9273
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Probably fixed the single-MapBlock generator using 1 block lower water height than it should
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2011-06-16 18:51:23 +03:00 |
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Perttu Ahola
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72e742c24e
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Added an experimental "far view" thing. Doesn't work exactly like it should and not suitable for real use yet, and might never be.
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2011-06-07 22:08:16 +03:00 |
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Perttu Ahola
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fdee31abf1
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...and the map part of that
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2011-06-05 21:07:54 +03:00 |
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Perttu Ahola
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c68f21214d
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made server to send map seed for testing
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2011-06-05 21:06:54 +03:00 |
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Perttu Ahola
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d2a145b826
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updated comment in main.cpp
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2011-06-05 18:59:36 +03:00 |
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Perttu Ahola
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9b565b6bc4
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tried to reduce unnecessary map saving disk i/o a bit
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2011-06-05 18:57:36 +03:00 |
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