Commit Graph

1026 Commits

Author SHA1 Message Date
rubenwardy
4e9e230e34
Deprecate game.conf name, use title instead (#12030) 2022-05-21 16:23:30 +01:00
sfan5
ec9f157512 Use native packer to transfer globals into async env(s) 2022-05-10 22:37:42 +02:00
Jude Melton-Houghton
7f58887ae3
Support packing arbitrary graphs (#12289) 2022-05-10 22:37:33 +02:00
Lars Müller
89c82035d8
hud_get: Return precision field for waypoints (#12215) 2022-05-04 20:55:20 +02:00
sfan5
e7659883cc Async environment for mods to do concurrent tasks (#11131) 2022-05-02 20:56:06 +02:00
sfan5
56a558baf8 Refactor some Lua API functions in preparation for async env 2022-05-02 20:54:55 +02:00
sfan5
5362f472ff Remove some unused variable from Lua class wrappers 2022-05-02 20:54:55 +02:00
sfan5
a65f6f07f3 Clean up some auth packet handling related code 2022-04-28 20:05:26 +02:00
Lars Müller
1f27bf6380
Remove unneeded ObjectRef setter return values (#12179) 2022-04-10 23:20:51 +02:00
ShadowNinja
7993909fab Spacing fixes 2022-04-08 14:55:21 +01:00
Jude Melton-Houghton
0b5b2b2633
Disentangle map implementations (#12148)
Fixes violation of Liskov substitution principle
Fixes #12144
2022-04-07 21:58:04 +02:00
Jude Melton-Houghton
06d197cdd0
Store vector metatable in registry 2022-03-29 18:07:00 +02:00
DS
8d387433b1
Fix the documentation of InvRef:get_lists() and clean up code (#12150) 2022-03-29 18:06:16 +02:00
x2048
0f25fa7af6
Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
2022-03-26 16:58:26 +01:00
Lars Müller
b9e886726c
Readd basic_debug as a HUD flag (#12020) 2022-03-05 22:16:17 +01:00
Zughy
44fc888bd6
Allow get_sky to return a table (#11963) 2022-03-05 22:15:41 +01:00
SmallJoker
f7311e0d97
Lua API documentation: Various fixes (#12059)
Change 1: Clarify when on_step collision information is provided
Change 2: Document PostgreSQL and Redis settings
Change 3: Overall AreaStore documentation improvements including consistent parameter naming based on community suggestions
2022-02-23 21:21:37 +01:00
sfan5
ba6fbc417e Remove awful Mingw32 workarounds
Instead a warning is triggered if an affected compiler is detected.
closes #12022
2022-02-08 19:31:24 +01:00
sfan5
afb061c374
Fix broken server startup if curl is disabled (#12046) 2022-02-04 20:29:28 +01:00
Lars Müller
1ee37148a8
Fix types of get_mapgen_setting_noiseparams (#12025) 2022-02-04 20:28:43 +01:00
rubenwardy
128f6359e9
Use virtual paths to specify exact mod to enable (#11784) 2022-01-30 22:40:53 +00:00
Lars Müller
fe0b2d02bf
Define control(bits) as "unset" for entities (#11995) 2022-01-27 22:22:58 +01:00
Zughy
37d80784dd
Allow resetting celestial vault elements by leaving its arguments empty (#11922) 2022-01-22 12:42:49 +01:00
sfan5
9a12e4499e Minor improvements to Lua sandbox 2022-01-15 17:45:08 +01:00
sfan5
4c8c649779
Mainmenu game-related changes (#11887)
fixes:
* Switching between games does not immediately hide creative mode / damage buttons if so specified
* World creation menu has a game selection list even though the menu already provides a gamebar
* Showing gameid in world list is unnecessary
* Choice of mapgen parameters in menu persists between games (and was half-broken)
2022-01-09 21:15:35 +01:00
sfan5
5eb45e1ea0
Restore pass-through of direction keys (#11924)
This moves relevant code into the PlayerControl class and gets rid of separate keyPressed variable.
2022-01-09 18:46:36 +01:00
Jude Melton-Houghton
bf22569019
Use a database for mod storage (#11763) 2022-01-07 20:28:49 +02:00
Wuzzy
b81948a14c
Fix damage wraparound if very high damage (#11872) 2022-01-06 21:16:35 +01:00
sfan5
b2409b14d0 Refactor trusted mod checking code 2021-12-18 20:37:13 +01:00
sfan5
f405459548 Remove setlocal and setupvalue from debug table whitelist
It's likely that these could be used trick mods into revealing the insecure
environment even if they do everything right (which is already hard enough).
2021-12-18 20:37:13 +01:00
sfan5
8c99f2232b Don't let HTTP API pass through untrusted function
This has been a problem since the first day, oops.
2021-12-18 20:37:13 +01:00
sfan5
8472141b79
Restructure devtest's unittests and run them in CI (#11859) 2021-12-18 20:36:43 +01:00
Corey Powell
413be76c63
Implemented disconnect_player (#10492)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-26 19:19:40 +00:00
sfan5
87ab97da2a
Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)
This ensures that no overflows (side-effects) happen within the find_nodes_in_area function by limiting coordinates like done in the map generation code.
2021-11-26 19:32:41 +01:00
Lejo
b9051386ae
Add Lua bitop library (#9847) 2021-11-26 19:31:05 +01:00
Elijah Duffy
cbf658f83d
Lua API: Add rmdir, cpdir and mvdir (#9638)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-11-10 19:10:20 +01:00
Wuzzy
6910c8d920
Fix number of tool uses being off by 1..32767 (#11110) 2021-10-31 22:33:33 +00:00
sfan5
660e63dbae
Fix item duplication if player dies during interact callback (alternative) (#11662) 2021-10-25 20:30:27 +02:00
SmallJoker
ecc6f4ba25
Remove a few unused functions reported by callcatcher (#11658) 2021-10-12 20:12:20 +02:00
sfan5
6de8d77e17 Move instead of copy during content install if possible 2021-10-07 00:20:01 +02:00
sfan5
2b5075f0e2 Move archive extraction in content store to async job 2021-10-07 00:20:01 +02:00
sfan5
2d5b7b5fb4 Make fs::extractZipFile thread-safe 2021-10-07 00:20:01 +02:00
emixa-d
9fab5d594c
Add "MINETEST_MOD_PATH" environment variable (#11515)
This adds an environment variable MINETEST_MOD_PATH.
When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/.
2021-10-07 00:19:41 +02:00
Wuzzy
bc71622d21
Fix crash when calling remove/kick/ban_player on start (#11672) 2021-10-05 21:53:47 +02:00
Jude Melton-Houghton
5aa95fef10
Make MetaDataRef:get return nil instead of nothing (#11666) 2021-10-05 15:38:33 +03:00
Wuzzy
4fca601e0c
Add get_server_max_lag() (#11671) 2021-10-05 15:35:55 +03:00
Wuzzy
21113ad410
Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) 2021-10-01 16:21:24 +02:00
sfan5
e0529da5c8 Fix trivial typos 2021-09-19 13:54:20 +02:00
sfan5
75bf9b75ca
Make sure relevant std::stringstreams are set to binary 2021-09-11 21:06:57 +02:00
sfan5
766e885a1b
Clean up/improve some scriptapi error handling code 2021-09-10 23:16:46 +02:00