Perttu Ahola
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ace005bf7c
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Try a default day+night length of 20 minutes instead of 15
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2012-03-29 11:41:41 +03:00 |
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Perttu Ahola
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75821c6889
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Generate beaches
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2012-03-29 03:44:37 +03:00 |
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Perttu Ahola
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d376148ca1
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Generate blobs of dirt and gravel in stone
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2012-03-29 02:23:59 +03:00 |
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Perttu Ahola
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582ca33507
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Remove unnecessary debug output
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2012-03-29 01:38:13 +03:00 |
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Perttu Ahola
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a6ca7eb29d
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Area-based MapEditEvent ignore and that put to use for on_generate too
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2012-03-29 01:22:08 +03:00 |
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Perttu Ahola
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02c035c548
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Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update until it is actually needed
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2012-03-29 00:28:48 +03:00 |
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Perttu Ahola
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418041d906
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Fix on_generate minp/maxp (was broken due to chunkymapgen)
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2012-03-28 23:11:28 +03:00 |
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Perttu Ahola
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a3a400992e
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Add EnvRef:set_node()
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2012-03-28 22:50:08 +03:00 |
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Perttu Ahola
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68625b047f
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Add range option to PseudoRandom:next()
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2012-03-28 22:01:23 +03:00 |
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Perttu Ahola
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9a1df7bf38
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Add blockseed to on_generated
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2012-03-28 22:01:21 +03:00 |
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Perttu Ahola
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81b9cfdfa4
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Default to having fancy trees and 3d clouds turned on
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2012-03-28 14:10:54 +03:00 |
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Perttu Ahola
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ae7aa65069
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Add minetest.is_singleplayer()
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2012-03-28 13:22:48 +03:00 |
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Perttu Ahola
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9e0f969b8b
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doc/lua_api.txt: minetest.get_worldpath(modname) -> minetest.get_worldpath()
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2012-03-28 13:01:35 +03:00 |
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Perttu Ahola
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14a8fa4d68
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Correctly lock mutexes when the server sends MapEditEvents (could cause memory corruption)
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2012-03-28 12:51:47 +03:00 |
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Perttu Ahola
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07e5c9bd5f
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No occlusion culling when free_move is on and camera is inside ground
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2012-03-28 12:19:25 +03:00 |
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Perttu Ahola
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49c2ca0216
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Make mapgen use mapgen_* node aliases rather than the LEGN macro
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2012-03-28 01:26:15 +03:00 |
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Perttu Ahola
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04172e3dd0
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Add PseudoRandom in Lua API
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2012-03-28 00:38:20 +03:00 |
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Perttu Ahola
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2c56a9f588
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Tune skybox
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2012-03-27 23:30:41 +03:00 |
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Perttu Ahola
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20e025b3d8
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Try to make background/fog/sky color selection work better
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2012-03-27 22:41:07 +03:00 |
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Perttu Ahola
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10591d2080
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Set default minimum viewing range of 35 nodes
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2012-03-27 19:57:24 +03:00 |
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Perttu Ahola
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af29c0ade5
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Unrelated, but anyway: tune light levels again
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2012-03-27 19:25:25 +03:00 |
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Perttu Ahola
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4c876ac62e
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Tune caves
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2012-03-27 19:09:08 +03:00 |
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Perttu Ahola
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66bf7b0b01
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Fix deep ground cave generation a bit
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2012-03-27 19:09:08 +03:00 |
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Perttu Ahola
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17d51a1609
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Fix mapgen block_is_underground heuristic
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2012-03-27 19:09:07 +03:00 |
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Perttu Ahola
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0a59605e05
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Tune mapgen
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2012-03-27 19:09:07 +03:00 |
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Perttu Ahola
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202658678d
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Set default maximum viewing range to a bit more than default server send range to make fog work well
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2012-03-27 19:09:07 +03:00 |
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Perttu Ahola
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4f01db256f
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Re-implement and re-tune mapgen v2
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2012-03-27 19:05:59 +03:00 |
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Perttu Ahola
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c04f4a7d73
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Tune generation responsiveness and cheat inhibition on server
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2012-03-27 19:05:59 +03:00 |
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Perttu Ahola
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f5e46ba7fc
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Increase maximum generate distance now that generation might actually keep up with it
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2012-03-27 19:04:59 +03:00 |
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Perttu Ahola
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8609af54fc
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Remove usage of mapgen::add_random_objects(block)
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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9a4ef87859
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Remove no-op mapgen::add_random_objects
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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a57f4c23d8
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Fix inexistent_top_provides_sunlight heuristic in make_block and remove clitch-causing optimization
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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d629f4d2fb
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Remove some debug output
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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6f20a73782
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Tune block fetching to clients on server
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2012-03-27 19:01:52 +03:00 |
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Perttu Ahola
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8cb7badd63
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Do post-mapgen lighting using the VoxelManipulator-based functions (causes glitches currently)
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2012-03-27 19:01:51 +03:00 |
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Perttu Ahola
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0f3c2f6541
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voxalgo::clearLightAndCollectSources
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2012-03-27 19:01:51 +03:00 |
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Perttu Ahola
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56496ad5d8
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Implement propagateSunlight for VoxelManipulator
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2012-03-27 19:01:50 +03:00 |
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Perttu Ahola
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e15dca2a9f
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Fix tree generation density for different mapgen chunk sizes
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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a32706bc26
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Post-mapgen lighting optimization
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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bdcca4767c
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Make mapgen generate stuff in chunks of 3^3 mapblocks
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2012-03-27 18:52:36 +03:00 |
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Perttu Ahola
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38f4dbfb51
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Update minetest.conf.example and defaultsettings.cpp
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2012-03-27 18:51:21 +03:00 |
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Perttu Ahola
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a374b1a6a3
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Increase vertical FOV on lower aspect ratios (<16:10)
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2012-03-27 18:39:21 +03:00 |
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Perttu Ahola
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0ff94978f5
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Fix minetest_game installation and don't fail if it doesn't exist
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2012-03-27 17:33:51 +03:00 |
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Perttu Ahola
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fa24e6b995
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Fix and extend minetest.after(time, func, param)
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2012-03-27 08:17:42 +03:00 |
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Perttu Ahola
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37b64ff616
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Add minetest.after(time, func)
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2012-03-27 00:37:31 +03:00 |
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Perttu Ahola
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a2fd8d1db1
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Add default_grass_footstep.1.ogg as a test sound in minimal
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2012-03-27 00:36:31 +03:00 |
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Perttu Ahola
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684b004751
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Update version number to 0.4.dev-20120326 because much has changed from the previous one
0.4.dev-20120326
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2012-03-27 00:07:25 +03:00 |
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Perttu Ahola
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cbe11fc7aa
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Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen
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2012-03-27 00:06:26 +03:00 |
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Perttu Ahola
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d01387a82f
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Add games/minimal/game.conf
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2012-03-26 23:50:24 +03:00 |
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Perttu Ahola
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862d76b617
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Move games/minetest to games/minimal and update README.txt
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2012-03-26 23:28:19 +03:00 |
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