paramat
3e0ea3c6ed
Mgflat: Set blank default spflags. Unhide
2016-01-10 04:07:47 +00:00
Dalai Felinto
9943ae3f1a
New 3D Mode: Pageflip
...
The pageflip mode requires a stereo quadbuffer, and a modern graphic
card. Patch tested with NVidia 3D Vision.
The mini-map is not drawn, but that's what is done for topbottom and
sidebyside modes as well.
Also most of the time the user would prefer the HUD to be off. That's
for the user to decide though, and toggle it manually.
Finally, the interocular distance (aka eye separation) is twice as much
as the "3d_paralax_strength" settings. I find this a strange design
decision. I didn't want to chance this though, since it's how the other
3d modes interpret this settings.
2016-01-09 16:52:29 +01:00
paramat
c26eb87aec
Mgfractal: Add 3D and 4D fractals
...
3D Mandelbrot/Mandelbar
3D Christmas Tree
3D Mandelbulb
3D Cosine Mandelbulb
4D Mandelbulb
Plus corresponding julia set for each
Add credits for formulas
Rename parameter 'formula' to 'fractal'
Speed optimisations
2015-12-15 04:18:19 +00:00
est31
8e3602f694
Fix some setting documentation
...
* Horizontal and vertical are used wrongly. Use height and width because
horizontal/vertical describes different things. Thanks @kilbith for pointing out.
* Update minetest.conf.example and settings_translation_file.cpp
* Correct maximum/minimum copy paste mistake.
2015-12-10 19:08:03 +01:00
paramat
c24f3b0a65
Mgfractal: Move julia set selection into formula parameter
...
Improve default parameters
Update and improve documentation
Unhide mapgen, but is still unstable
2015-11-23 00:34:09 +00:00
paramat
d7bbe81726
Mapgen: Add global 'decorations' flag
...
Flag is set by default in MapgenParams
The global 'trees' flag remains but is now
undocumented and unset by default in MapgenParams
Add mgv6_spflag 'trees' set by default in
defaultsettings.cpp to affect new worlds only
This is automatically backwards
compatible for existing worlds
2015-11-21 00:10:08 +00:00
paramat
cb7da90138
Mgfractal: Revert unnecessary duplication of parameters
2015-11-15 08:13:36 +00:00
paramat
987d6a82f6
Mgfractal: Create a choice of 4 mandelbrot formulas
2015-11-14 04:25:47 +00:00
paramat
4434498367
Mgv6: Move global mapgen flag 'flat' into mgv6 spflags
...
Add mgv6 spflag 'flat'
Global flag is kept for backwards compatibility but is now undocumented
2015-11-13 04:25:08 +00:00
paramat
76c9abe4c8
Mapgen: Add flat mapgen in hidden form
2015-11-11 09:37:54 +00:00
est31
78caafbd43
Update minetest.conf.example and src/settings_translation_file.cpp
2015-11-08 21:23:09 +01:00
paramat
2ec1eee090
Conf.example, settingtypes: Improve mgfractal documentation
2015-11-06 11:12:07 +00:00
paramat
64049cf72a
Mgfractal: Add documentation to conf.example and settingtypes
2015-11-04 05:22:55 +00:00
paramat
c0a7c670a4
findSpawnPos: Add setting for max height above water level
...
Increase default from 6 to 16 to help with mgv7 and mgfractal
Large-scale or alternative mapgens can result in a lowland spawn point not
being found, causing a spawn at (0, 0, 0) possibly buried underground
The max height is now settable to allow correct player spawn
in any mapgen or when using custom noise parameters
2015-10-29 20:03:15 +00:00
PilzAdam
6907c3e40a
Escape " in generated settings_translation_file.cpp
2015-10-25 10:56:58 +01:00
PilzAdam
6f2d9de769
Improve Lua settings menu
...
* Add key settings to setting table and ignore them later
This way they are added to the auto-generated minetest.conf.example
* Add flags type
* Add input validation for int, float and flags
* Break in-game graphic settings into multiple sections
* Parse settingtpes.txt in mods and games
* Improve description for a lot of settings
* Fix typos and wording in settingtypes.txt
* Convert language setting to an enum
2015-10-24 19:39:15 +02:00
PilzAdam
006ef5b4a5
New settings tab contain all possible settings
...
Settings are automatically parsed from builtin/settingtypes.txt
The edit dialog automatically adjust based on the type of setting
2015-10-17 22:06:29 +02:00
ShadowNinja
2139d7d45f
Refactor logging
...
- Add warning log level
- Change debug_log_level setting to enumeration string
- Map Irrlicht log events to MT log events
- Encapsulate log_* functions and global variables into a class, Logger
- Unify dstream with standard logging mechanism
- Unify core.debug() with standard core.log() script API
2015-10-14 01:03:54 -04:00
paramat
4967e483b6
Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750
2015-09-07 02:56:20 +01:00
Marcin
fa30a14c5c
Make example config more readable
2015-09-01 20:29:03 +03:00
paramat
17b7b7c85f
Dungeongen: Remove floating frames
...
Preserves the rare unbroken protruding dungeons
Fix random range for first room roomplace
Fix checked volume for first room 'fits' bool
and check for 'untouchable' flag instead of 'inside'
Remove 'enable floating dungeons' setting
2015-08-29 06:27:29 +01:00
onkrot
6c5bc14290
Fix comment positioning in minetest.conf.example
2015-08-24 14:05:18 -04:00
paramat
ee6cad1546
Defaultsettings: Increase client_mapblock_limit to 5000
2015-08-15 20:29:30 +01:00
est31
a8e238ed06
Add count based unload limit for mapblocks
2015-08-13 07:56:07 +02:00
rubenwardy
ec796b8e81
Add map limit config option
2015-08-02 14:27:04 +02:00
est31
3b50b2766a
Optional reconnect functionality
...
Enable the server to request the client to reconnect.
This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-23 07:38:13 +02:00
paramat
8b472fdc05
Conf.example: Update mgv7 noise parameters
2015-07-22 02:29:26 +01:00
est31
bf7174f3f9
Server kicks: make messages configurable, cache wstring
2015-07-17 06:37:16 +02:00
RealBadAngel
39439cbd3d
Add new leaves style - simple (glasslike drawtype)
2015-07-08 11:20:07 +02:00
est31
b2160bcecd
Disable mesh cache by default
2015-07-01 13:50:25 +02:00
paramat
91f95fd4df
Biome API: Increase heat and humidity noise spreads to 1000
2015-06-30 07:04:18 +01:00
RealBadAngel
b160f8dfe7
Minimap update
2015-06-28 12:17:36 +02:00
paramat
622918d8a8
Mgv7: Edit noise parameters. Fewer octaves, larger spreads.
2015-06-21 04:34:19 +01:00
paramat
e45ecad3ab
Biome API: Add noise defined biome blend
2015-06-18 07:05:22 +01:00
RealBadAngel
43fcfbfe05
Improved parallax mapping. Generate heightmaps on the fly.
2015-06-14 21:13:36 +02:00
paramat
f16ebbfecf
Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5 persistence for humidity
2015-05-26 02:08:06 +01:00
paramat
774e5d17c4
Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parameters
2015-05-24 04:33:09 +01:00
ShadowNinja
6c06330daf
Add core.request_insecure_environment()
2015-05-16 18:33:19 -04:00
ShadowNinja
3a8c788880
Add mod security
...
Due to compatibility concerns, this is temporarily disabled.
2015-05-16 18:32:31 -04:00
Craig Robbins
5a1975a4e3
Change lower limit of display_gamma to 1.0 (linear light)
...
Now matches function comment
2015-05-11 02:03:09 +10:00
paramat
77e4a467f0
Conf.example: Update recommended maximum cloud radius to 26
2015-05-08 01:17:50 +01:00
paramat
9345ba7b6a
Clouds: Make cloud area radius settable in .conf
2015-05-04 22:41:13 +02:00
paramat
a09e4427d6
Defaultsettings: Add dungeons and jungles flags. Update conf.example
2015-04-14 02:04:57 +01:00
paramat
39fd4da7a0
Conf.example: Update, fix and improve mapgen flags docs
...
Remove dynamic weather year parameter
2015-04-13 07:35:25 +01:00
kwolekr
ddf96c7a17
Fix some minor details from 6d61375
2015-04-01 00:19:10 -04:00
Aaron Suen
6d61375cc7
Clean scaling pre-filter for formspec/HUD.
2015-04-01 00:01:05 -04:00
kwolekr
11372ac646
Do not enable texture_clean_transparent by default
...
This feature is still experimental and has some issues. Also,
increase texture_min_size to 64 px. The setting was initially
a conservative 16 so that the effect would not be noticable
for players who aren't using aniso/bi/trilinear filtering. This
isn't necessary now that texture_clean_transparent is disabled
by default.
2015-03-23 18:25:14 -04:00
Aaron Suen
1e4fb80d46
Configurable automatic texture scaling and filtering at load time.
...
Signed off by: Zeno, kwolekr
2015-03-20 20:21:42 -04:00
paramat
ffdf8dedb7
Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons
2015-03-07 01:41:53 +00:00
paramat
eb7482fd73
Cavegen, mgv5: Cleanup code
...
Conf.example: Update mgv5 mapgen params
Mgv7: Lava caves only below -256
2015-03-04 23:53:58 +00:00
rubenwardy
d65a90a86b
Add camera smoothing and cinematic mode (F8)
2015-02-25 15:34:33 +01:00
BlockMen
8941ea0cc9
Increase default font_size
2015-02-18 12:51:17 +01:00
Loic Blot
27d4e89d32
Fix unused (and so, broken) enable_rollback_recording. This option must be reloaded at server loop but loaded when server starts, for data consistency (not a hot load variable)
...
ok @ShadowNinja
2015-02-18 09:28:39 +01:00
paramat
bec5d3ab22
Mgv7 mountains: Remove divide by zero code that creates vast walls
...
Conf.example: Add mgv7 cave1, cave2 noiseparams
Mgv7: Make skipping of mountain code relative to y=0 not water level
Mountain noise offset now -0.6 to compensate
Tune chance of large caves
2015-02-05 03:21:04 -05:00
TriBlade9
e19dab2622
Added configurable ambient_occlusion_gamma. Default is 2.2 (same as previous hardcoded values).
2015-01-14 23:35:50 +10:00
sapier
0f1d33933d
Implement X11 dpi autodetection
2015-01-06 22:41:07 +01:00
Craig Robbins
3d29be24e0
Add display_gamma option for client
2014-12-31 02:44:31 +10:00
paramat
7a7614afbf
Conf.example: Correct grammar and spelling. Shorten some lines. Move a few lines into correct sections. Remove finite liquid reference. Make indentation consistent
2014-12-25 04:06:15 +01:00
paramat
03beb597c2
Increase indentation throughout file for clarity. Correct mistakes. Shorten lines. Make more consistent
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-24 11:23:48 +10:00
paramat
4287480608
State biome API heat and humidity noise parameters in positional format
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-12-24 11:23:48 +10:00
paramat
c927763dce
Conf.example: Fix typo
2014-12-23 21:46:55 +01:00
Craig Robbins
7b93408884
Make limiting of the reflow liquids queue size optional
...
If liquid_queue_purge_time == 0 then disable the queue size limiting and make this the default setting
Additionally, liquid_loop_max now defaults to 100000
2014-12-23 15:47:06 +10:00
paramat
0c37d48082
Update mapgen stuff in minetest.conf
2014-12-22 22:45:11 -05:00
Craig Robbins
082256a9f8
Do not allow the m_transforming_liquid queue to increase until all RAM is consumed
2014-12-18 03:32:19 +10:00
kwolekr
68c799bf99
Use setting groups for NoiseParams
...
Add format example to minetest.conf.example
Add Settings::setU16()
Throw exception on attempted access of NULL settings groups
2014-12-02 04:03:37 -05:00
Kahrl
78103e622c
Fix style of comment in minetest.conf.example
2014-12-01 21:47:22 +01:00
sapier
39162de15a
Make hud use fontengine too
...
Fix non coding style conforming glb_fontengine to g_fontengine
Fix fonts never been deleted due to grabbed to often
2014-11-30 18:06:54 +01:00
sapier
dceb9f7d60
Implement proper font handling
2014-11-30 17:50:09 +01:00
Sokomine
9f9279008c
added enable_build_where_you_stand option
...
Signed-off-by: Craig Robbins <kde.psych@gmail.com>
2014-11-27 01:07:11 +10:00
sfan5
9d69436052
Add (optional) client-side saving of server map to disk
2014-11-19 15:11:23 +01:00
paramat
10a47b7fee
Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example
2014-11-09 20:21:39 -05:00
paramat
92981b2fee
Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, blobs
2014-11-08 21:37:26 +01:00
SmallJoker
c40e993ce4
Replace setting unlimited_player_transfer_distance with player_transfer_distance
2014-11-08 14:56:09 +01:00
RealBadAngel
dd4c21c180
Add option to enable mesh caching, add wallmounted for meshes.
2014-10-29 08:37:33 +01:00
Pavel Puchkin
73bf791fe1
Remove remenants of mob code
...
Since minetest has no mobs within the core anymore, I suppose these
settings and code should go. Any mod that uses `minetest.setting_getbool`
will work with no problem since the default return value is `false`.
2014-10-23 20:54:33 -04:00
BlockMen
f48f686930
Add optional framed glasslike drawtype
2014-10-02 11:35:15 +02:00
ShadowNinja
b5a6bf2068
Update default of preload_item_visuals in minetest.conf.example
2014-09-21 15:50:27 -04:00
TriBlade9
18bfa1c785
Added configurable selectionbox width. Min width = 1, Max = 5
2014-09-19 03:28:46 +02:00
RealBadAngel
58e6d25e03
Node highlighting.
2014-09-17 22:06:13 +02:00
ShadowNinja
b8ba6318d6
Fix another typo in example configuration
2014-09-11 20:21:03 -04:00
William Teder
0791eac2cc
Fix typo in default configuration file
2014-09-11 20:16:19 -04:00
sapier
c24e0753fc
Mod profiling support
...
Config settings:
profiling = true/false (gather statistics)
detailed_profiling = true/false (break mod times to callbacks)
Chat commands:
save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-19 22:22:57 +02:00
proller
2d90aca4ab
Remove indev mapgen
2014-07-12 18:21:54 +04:00
proller
7df83c2c67
Remove math mapgen
2014-07-12 18:15:55 +04:00
sapier
13517fb726
Add separate download timeout to allow download of bigger files or on low bandwidth lines
2014-06-26 20:57:17 +02:00
RealBadAngel
09ba047c01
Add setting for tooltips show delay.
2014-06-25 16:23:05 +02:00
0gb.us
c6a9eae3ae
Added show_debug to minetest.conf.example
...
I love that setting. Why is it not in this file already?
2014-06-09 10:23:38 +03:00
sapier
3939ab6c9d
Remove settings not used any longer
2014-05-24 12:17:15 +02:00
RealBadAngel
18fe277d94
Item entity stacks merge on the ground.
...
Add TTL to item entities.
2014-05-23 22:46:05 +02:00
sapier
09970b7b6d
Add support for interlaced polarized 3d screens
...
Add (experimental) support for topbottom as well as sidebyside 3d mode
2014-05-18 01:08:13 +02:00
sapier
b5acec0a3c
Add proper lua api deprecated handling
2014-04-29 22:49:04 +02:00
sapier
c03d7dc8a7
Add download rate to media progress bar (non http mode only!)
...
Minor coding style fixes
2014-04-29 20:45:16 +02:00
sapier
1838a3fd69
Add support for dpi based HUD scaling
...
Add support for (configurable) multiline hotbar
Improved screensize handling
Add userdefined gui scale by BlockMen
2014-04-27 21:53:13 +02:00
proller
0279f32db7
Remove liquid_finite and weather
2014-04-18 21:56:48 +04:00
BlockMen
a1db9242ec
Add third person view
2014-04-12 17:44:15 +02:00
Kahrl
6090e95cdc
Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY
2014-04-10 22:03:42 +02:00
RealBadAngel
0dc1aec509
Normal maps generation on the fly.
...
Parallax mapping with slope information.
Overriding normal maps.
2014-03-21 01:32:00 +01:00
kwolekr
57710520dc
Tune block emerge and sending parameters to more aggressive values
2014-02-08 18:32:12 -05:00
kwolekr
83bafbe08b
Make flag strings clear specified flag with 'no' prefix
...
Remove flagmask field from set_mapgen_params table
Add small bits of needed documentation
2014-02-08 17:50:59 -05:00
ShadowNinja
85fe75d1cb
Add the option to bind to a specific address
2014-02-05 21:24:46 +01:00