Commit Graph

6946 Commits

Author SHA1 Message Date
Loïc Blot
98c13746ce
Translated using Weblate (French)
Currently translated at 88.4% (906 of 1024 strings)
2017-06-03 20:10:22 +02:00
José
041553e658
Translated using Weblate (French)
Currently translated at 87.4% (895 of 1024 strings)
2017-06-03 20:10:15 +02:00
Loïc Blot
83b6a3bcdd
Translated using Weblate (French)
Currently translated at 86.9% (890 of 1024 strings)
2017-06-03 20:10:01 +02:00
monolifed
0f55050038
Translated using Weblate (Turkish)
Currently translated at 100.0% (1024 of 1024 strings)
2017-06-03 20:09:58 +02:00
Wuzzy
8abca2cf0b
Translated using Weblate (German)
Currently translated at 100.0% (1024 of 1024 strings)
2017-06-03 20:07:30 +02:00
LNJ
9295e95990
Translated using Weblate (German)
Currently translated at 99.8% (1022 of 1024 strings)
2017-06-03 20:06:43 +02:00
Wuzzy
956892c226
Translated using Weblate (German)
Currently translated at 99.8% (1022 of 1024 strings)
2017-06-03 20:06:25 +02:00
Fixer
f2e78f31ab
Translated using Weblate (Ukrainian)
Currently translated at 40.0% (410 of 1024 strings)
2017-06-03 20:06:09 +02:00
Olexandr
c6afe083b3
Translated using Weblate (Ukrainian)
Currently translated at 37.6% (386 of 1024 strings)
2017-06-03 20:06:08 +02:00
Fixer
6f02ce1e99
Translated using Weblate (Ukrainian)
Currently translated at 37.6% (386 of 1024 strings)
2017-06-03 20:04:41 +02:00
weqqr
6e9ba56708
Translated using Weblate (Russian)
Currently translated at 96.3% (987 of 1024 strings)
2017-06-03 20:03:30 +02:00
Andrew Zyabin
0870b30f3b
Translated using Weblate (Russian)
Currently translated at 96.2% (986 of 1024 strings)
2017-06-03 20:03:28 +02:00
Sergey
834d445795
Translated using Weblate (Russian)
Currently translated at 96.2% (986 of 1024 strings)
2017-06-03 20:02:48 +02:00
Andrew Zyabin
b5912d7407
Translated using Weblate (Russian)
Currently translated at 96.1% (985 of 1024 strings)
2017-06-03 20:02:42 +02:00
anonymous
d7e829f272
Translated using Weblate (Russian)
Currently translated at 96.0% (984 of 1024 strings)
2017-06-03 20:02:38 +02:00
weqqr
9d1a3ba668
Translated using Weblate (Russian)
Currently translated at 95.8% (982 of 1024 strings)
2017-06-03 20:02:27 +02:00
Alex “XShell” Schekoldin
db05c8fd45
Translated using Weblate (Russian)
Currently translated at 95.8% (981 of 1024 strings)
2017-06-03 20:02:20 +02:00
weqqr
983bff68e6
Translated using Weblate (Russian)
Currently translated at 95.8% (981 of 1024 strings)
2017-06-03 20:02:13 +02:00
Pavel Sokolov
509ed10328
Translated using Weblate (Russian)
Currently translated at 95.8% (981 of 1024 strings)
2017-06-03 20:02:09 +02:00
weqqr
37a3d49621
Translated using Weblate (Russian)
Currently translated at 95.8% (981 of 1024 strings)
2017-06-03 20:02:01 +02:00
Sergey
f15b61c146
Translated using Weblate (Russian)
Currently translated at 75.5% (774 of 1024 strings)
2017-06-03 20:01:54 +02:00
weqqr
7fffe6d0fa
Translated using Weblate (Russian)
Currently translated at 75.3% (772 of 1024 strings)
2017-06-03 20:01:45 +02:00
Sergey
8396996ac3
Translated using Weblate (Russian)
Currently translated at 58.2% (596 of 1024 strings)
2017-06-03 20:01:31 +02:00
weqqr
b7eb64a4d4
Translated using Weblate (Russian)
Currently translated at 55.0% (564 of 1024 strings)
2017-06-03 20:01:20 +02:00
Loïc Blot
c6d5441105 Properly remove SAO when worldedges are overtaken (#5889)
* LuaEntitySAO: Remove beyond outermost mapchunk edges

Based on a commit by, and with help from, nerzhul.
Add 2 functions to class Mapgen:
A function to calculate actual mapgen edges, called from the Mapgen constructor.
A function called indirectly from content_sao.cpp per entity step to check SAO
position is within mapgen edges.

* Calculate borders from params not mapgen, which is not available everytime
2017-06-03 19:57:02 +02:00
Loic Blot
72eec0f6f5
Android: update build tools version + versionCode bump for release 2017-06-03 19:36:17 +02:00
red-001
994802a774 Remove unimplemented setting movement_speed_descend (#5892) 2017-06-03 14:44:04 +02:00
SmallJoker
7a2b9df970 Tooltips: Unify the tooltip[] and list[] description tooltip display functions (#5848)
* Tooltips: Unify the tooltip[] and list[] description tooltip display functions
2017-06-03 08:55:26 +02:00
Wuzzy
e91ffa0c91 Mention data type for get/set_attribute in docs (#5884) 2017-06-03 08:20:22 +02:00
Wuzzy
1b83b0acfd Lua_api.txt: Various edits and Markdown syntax improvements
Add minor bits of missing Lua API documentation.
Remove L-system lighting bug warning.
Clarify 2 lines in node timer documentation.
Fix many Markdown syntax errors in lua_api.txt.
2017-06-02 18:01:12 +01:00
Wuzzy
80fe516e4e Remove “inf” argument from shutdown command help (#5880) 2017-06-02 17:16:30 +02:00
Dániel Juhász
30c51a1115 Document hardware coloring and soft node overlays (#5876) 2017-06-02 15:57:59 +02:00
Dániel Juhász
001de6ffba Do not shade inventory items with textures (#5869)
This commit restores the old behavior: if an inventory item has an own
inventory texture, it will not be shaded.
2017-06-01 23:18:55 +02:00
Loïc Blot
1c69476d9f Show singlenode mapgen to menu (#5868)
Fix #5867
2017-06-01 23:18:24 +02:00
red-001
a7787bb9d2 Fix dropdown menu selection (#5847)
This fixes a bug that occurred when the selection list of a drop down menu was changed but the name was still the same.
2017-06-01 08:00:26 +02:00
red-001
ed8215042c Add more files and file types to .gitignore (#5859) 2017-05-31 20:08:13 +02:00
red-001
6444963fb1 Nametag: remove colour codes before calculating alignment. (#5862) 2017-05-31 20:07:33 +02:00
stujones11
1681a009bc Don't add damage flash while punch texture modifier is active (#5767) 2017-05-29 23:26:25 +02:00
Loïc Blot
ef152428ef guiVolumeChange: prevent wrong value position by using 1 label instead of 2 (#5839)
* Use only one label instead of two for the soundText, this permit to ensure both label & values are aligned
* Add '%' character too, to reflect it's a percentage volume
* Remove rect on regenerateGui (upper part) which shadows outer part and which is not needed outside of the DesiredRect affectation

Fix issue #5837
2017-05-28 15:23:30 +02:00
Nathan Salapat
c09e16ff5b Added missing levels to logging menu (#5836)
* Added missing levels to logging menu

Added none and error options to the debug_log_level in the advance settings.
2017-05-28 09:23:06 +02:00
paramat
210a339dce Mapgen files: Update and correct copyright credits 2017-05-26 20:46:03 +01:00
SmallJoker
d99b6fed55 Time: Change old u32 timestamps to 64-bit (#5818)
MacOSX build fix + cleanups
2017-05-26 14:03:36 +02:00
Loïc Blot
4d5ce8478c Enhance ABM performance a little bit by removing two std::set copy (#5815)
* Enhance ABM performance a little bit by removing two std::set copy

* ActiveBlockModifier::getTriggerContents now returns a const ref
* ActiveBlockModifier::getRequiredNeighbors now returns a const ref
* ActiveBlockModifier::getRequiredNeighbors is now purely virtual

* Little code style fix
2017-05-25 16:43:55 +02:00
Paramat
5b338638e0 Mgv6 mudflow: Remove decoration if 'dirt with grass' below flows away (#5798)
Mudflow of a neighbouring mapchunk extends into a mapchunk's edge, and could
remove 'dirt with grass' from under a decoration, creating unsupported
decorations.

Remove any decoration above if a 'dirt with grass' node is removed by mudflow.
2017-05-25 12:46:34 +02:00
red-001
2f291e6685 Close formspec on client shutdown. (#5811)
This ensures the shutting down progress bar is correctly rendered. This fixes #3050.
2017-05-25 12:46:24 +02:00
Loïc Blot
099624a513 Revert 1469424 and fix wrong char position when doing mouse selection on intlGUIEditBox (#5806)
* Revert 1469424075affce7c27bb44e5a5cbd51485e44b2 and fix wrong char position when doing mouse selection on intlGUIEditBox

position should look at current line not the whole text and shift 1 character on the last line (due to \0 string delimiter)

* Finish the fix and prevent values under zero for getCursorPos which crash the program if found

* Forget to remove old comment

* fix zero to NULL

* Fix typo
2017-05-24 08:56:40 +02:00
rubenwardy
e8fb1f79bc Add formspec escaping to subgame list in create world dialog (#5808) 2017-05-24 07:45:23 +02:00
Paramat
649f641f28 Minimal: Add river water nodes (#5809)
Is a base terrain node needed by any core mapgen with sloping rivers.
2017-05-24 07:43:17 +02:00
Loic Blot
c445a3d958
Fix wrong return value in get_sky Lua call since ad9fcf859ec2347325830e09504ae96968b51ea8
Fix #5803
2017-05-23 19:59:47 +02:00
Paramat
9ff5302c8b Client crashfix: load meta after digging (#5801)
Fixes a crash caused in MTGame by breaking and right-clicking a chest.

If loading meta, digging, node can disappear and we looked at meta, which is wrong because meta became NULL.

Pointer is invalidated and we read wrong memory area
2017-05-23 19:54:37 +02:00