sfan5
57218aa9d1
Update Android build config
2021-04-09 21:16:45 +02:00
Wuzzy
827224635b
Use "Aux1" key name consistently everywhere
2021-02-24 11:45:30 +01:00
sfan5
02d64a51ee
Continue with 5.5.0-dev
2021-02-23 19:50:44 +01:00
sfan5
f3e51dca15
Bump version to 5.4.0
2021-02-23 19:50:37 +01:00
Muhammad Rifqi Priyo Susanto
cc44943528
Android: Update Gradle, NDK, Build Tools, and SQLite version ( #10833 )
2021-01-20 22:31:59 +00:00
rubenwardy
6693a4b30e
Fix Android support in bump_version.sh ( #10836 )
2021-01-20 20:37:24 +00:00
rubenwardy
664f5ce960
Add open user data button to main menu ( #10579 )
2020-12-19 13:27:15 +00:00
Vitaliy
707c8c1e95
Shaders for Android (GLES 2) ( #10506 )
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Shader support for OpenGL ES 2 devices (Android)
Co-authored-by: sfan5 <sfan5@live.de>
2020-10-25 18:01:03 +01:00
Maksim
2ca81d679f
Android: update gradle, NDK and built tools version
2020-10-13 20:28:31 +01:00
Maksim
e831ebd63b
Android: add ci with saving artifacts
2020-10-13 20:28:31 +01:00
Maksim
05436fb551
Android: get deps as a zip archive and sqlite3 from official source
2020-10-13 20:28:31 +01:00
Maksim
4298d95b16
Android: replace InputDialogActivity on simple dialog window ( #10034 )
2020-09-26 18:42:22 +02:00
sfan5
057f0b82c2
Bump version to 5.3.0
2020-07-09 22:04:20 +02:00
rubenwardy
3014e8b33b
Release test build to Android beta program
2020-06-25 15:40:37 +01:00
Maksim
646af2ef5f
Android: fix maxAspectRatio (should be float) ( #10080 )
2020-06-23 19:00:34 +01:00
rubenwardy
e99415e0c5
Android: Fix asset upgrade by renaming license file ( #10073 )
2020-06-20 14:52:24 +01:00
rubenwardy
469e8d8b7e
Add .nomedia file to Android assets ( #10047 )
2020-06-18 18:24:38 +01:00
Bektur
87b25e583d
Show Toast in UI thread and fix unpacking on Android 10 ( #9900 )
2020-06-05 02:22:19 +01:00
sfan5
9d6e7e48d6
Implement spawning particles with node texture appearance
2020-05-23 22:52:21 +02:00
rubenwardy
a9c3a42323
Add core.open_url() to main menu API ( #8592 )
2020-05-17 19:09:10 +01:00
Maksim
373bad16c0
Android: some java-part improvements ( #9760 )
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Replace Log to Toast.
Start Native only after successful unpacking.
Light refactoring in CopyZipTask.
Update NDK version.
Co-authored-by: ubulem <berkut87@gmail.com>
2020-05-04 08:47:00 +02:00
Maksim
6ba44d7452
Android: add OpenGL ES 2 support ( #9715 )
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.. and bump gradle to 3.6.3
2020-04-22 20:03:46 +02:00
Maksim
62ae7adab2
Android: add Android Studio support, completely redone java part ( #9066 )
2020-04-15 16:27:40 +02:00
DS
0ac999ded7
Add scroll_container formspec element (redo) ( #9101 )
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New formspec elements:
- `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]`
- `scroll_container_end[]`
Other elements can be embedded in this element. Scrollbar must be placed manually.
2020-04-13 10:50:07 +02:00
Loic Blot
5146086a64
Drop content_sao.{cpp,h}
...
Move LuaEntitySAO to a new dedicated file
Drop TestSAO (useless object)
Drop the old static startup initialized SAO factory, which was pretty useless.
This factory was using a std::map for 2 elements, now just use a simple condition owned by ServerEnvironment, which will be lightweight, that will also drop a one time useful test on each LuaEntitySAO creation. This should reduce server load on massive SAO creation
2020-04-11 16:07:17 +02:00
Loic Blot
6d43736172
Move serveractiveobject & unitsao
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Move serverobject.{cpp,h} to server/serveractiveobject.{cpp,h}
Move UnitSAO class to dedicated files
2020-04-11 16:07:17 +02:00
Loïc Blot
f648fb76ae
Drop genericobject.{cpp,h} ( #9629 )
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* Drop genericobject.{cpp,h}
This file is not for generic object but for ActiveObject message passing.
Put ownership of the various commands to the right objects and cleanup the related code.
* Protect ServerActiveObject::m_messages_out
* typo fix
2020-04-10 19:49:20 +02:00
sfan5
24147d99c0
Bump version to 5.2.0
2020-04-05 18:31:50 +02:00
Hugues Ross
7ce21788f8
Add animated_image[] formspec element ( #9258 )
2020-02-15 15:33:18 +00:00
DS
1116918dbb
Formspec: Create a new class for inventorylists ( #9287 )
2020-02-01 13:55:13 +01:00
Maksim
c396800629
Android: fix cyrillic characters, update iconv lib ( #9117 )
2020-01-13 07:10:15 +01:00
Hugues Ross
9284313d17
Refactor to centralize GUIButton styling/rendering code ( #9090 )
2019-12-09 20:06:51 +00:00
Zaoqi
9a5d43a4f5
Fix android build due to omitted file in src files
2019-12-06 20:50:45 +00:00
Loic Blot
17191a60fb
Add arm64-v8a but it's not sufficient for 64bit build
2019-11-09 12:51:10 +01:00
Loic Blot
f35533a953
Bump to version code 25
2019-11-09 11:38:54 +01:00
MoNTE48
7f023de5cb
Android: build fixes & compat fixes
2019-11-09 11:24:49 +01:00
DS
5506e97ed8
Formspec: draw order and clipping for all elements ( #8740 )
2019-11-07 20:11:01 +01:00
sfan5
4e4fb4db2a
Bump version to 5.1.0
2019-10-12 15:48:58 +02:00
ANAND
3799ffd9d5
Move Quicktune code to util/ ( #8871 )
2019-09-29 13:41:13 +02:00
Linjie Pan
6a7f5c0985
Fix misuse of AsyncTask ( #8799 )
2019-09-19 00:37:06 +02:00
hannesa2
33fdd48a76
Update Gradle to 5.5.1 ( #8771 )
2019-08-12 18:59:53 +02:00
sfan5
ca363d3ef8
Unify OpenGL ES support
2019-08-04 16:12:52 +02:00
rubenwardy
9541165752
Add styles to most elements
2019-08-03 19:36:30 +01:00
rubenwardy
d1a1c5cbf0
Add custom colorable GUIButton implementation
2019-08-03 19:36:30 +01:00
stujones11
b917ea4723
Add IGUIScrollbar implementation with variable bar sizes ( #8507 )
2019-05-24 16:42:05 +01:00
Loic Blot
250420e566
Add Android keystore to the repository
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Password is not included :)
2019-03-05 08:35:15 +01:00
Loïc Blot
1af248b409
Bump android version code
2019-03-03 23:59:24 +01:00
Loïc Blot
111f1dc9c5
Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 ( #8288 )"
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This reverts commit 01cd63bd3bca0192dab2834faf414b022706a77e.
2019-02-26 08:53:53 +01:00
Paramat
01cd63bd3b
Revert CSM particles commit to fix particle spawner bug for 5.0.0 ( #8288 )
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Reverts 5dab7426451842793b183fbd961ad2ae83c8acbd
"[CSM] Add functions to create particles and particlespawners."
2019-02-26 04:26:25 +00:00
Loïc Blot
0acdf93683
Android build fixes
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This fixes #8079
2019-01-09 14:39:43 +01:00